Celebrating 11 BAFTA Nominations for Senua’s Saga: Hellblade II

havoc00

Member
Each year, the BAFTA Games Awards celebrate the best of gaming, both inside and outside the UK, and it was a delight to see so many games available on Xbox platforms make their mark on the nominations list for this year’s awards, which take place on Tuesday, April 8. From games by our own first-party studios, like Call of Duty: Black Ops 6, Diablo IV, Sea of Thieves and World of Warcraft, to pioneering ID@Xbox titles like Animal Well, Balatro, Botany Manor, and more, there’s a huge range of BAFTA-nominated games available on Xbox platforms right now.

But today, we wanted to shine a light on Senua’s Saga: Hellblade II, which picked up a staggering 11 nominations across a wide variety of categories, covering practically every element of the art of making games, and beyond. It’s a major moment for developer Ninja Theory (which previously picked up 9 nominations, winning in 5 categories, for Hellblade: Senua’s Sacrifice), a testament to the hard work and care that went into creating this singular experience.

To celebrate this moment, we spoke to developers across the studio about the work that went into their nominated category, and what it means to see this recognition.

 

OverHeat

« generous god »
Deserved fuck the haters
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Matsuchezz

Member
That shit was god awful, it has some good scenes and the graphics are not stellar, I think all those travels around the world didn't help. The game is pretty forgettable. Characters, story, gameplay are seriously lacking.
 

Heimdall_Xtreme

Hermen Hulst Fanclub's #1 Member
Each year, the BAFTA Games Awards celebrate the best of gaming, both inside and outside the UK, and it was a delight to see so many games available on Xbox platforms make their mark on the nominations list for this year’s awards, which take place on Tuesday, April 8. From games by our own first-party studios, like Call of Duty: Black Ops 6, Diablo IV, Sea of Thieves and World of Warcraft, to pioneering ID@Xbox titles like Animal Well, Balatro, Botany Manor, and more, there’s a huge range of BAFTA-nominated games available on Xbox platforms right now.

But today, we wanted to shine a light on Senua’s Saga: Hellblade II, which picked up a staggering 11 nominations across a wide variety of categories, covering practically every element of the art of making games, and beyond. It’s a major moment for developer Ninja Theory (which previously picked up 9 nominations, winning in 5 categories, for Hellblade: Senua’s Sacrifice), a testament to the hard work and care that went into creating this singular experience.

To celebrate this moment, we spoke to developers across the studio about the work that went into their nominated category, and what it means to see this recognition.

And how many awards did it win?
 

Dev1lXYZ

Member
I’m one of the lucky few 😂 that finished it on Game Pass. To me, it played out like the first Texas Chainsaw Massacre movie. The last girl was captured by a whole island full of cannibals and the story is basically escaping while also getting revenge for her people. Not the deepest story, but it moves things right along to conclusion. While it wouldn’t win a game of the year, it was a memorable experience that appreciated my time by keeping the game 5-6 hours long. I finished it on XBsX, but I kinda want to get back into again on PC Game Pass just to see how much better it looks on a 4070$
 
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Game is fine.

Doesn’t need everyone to get worked up over it.

It had cool moments. Breezy pacing and short length means its (cool shit) : (effort required to reach it) is pretty high.

Combat was badass, but not punishing enough for noobs to learn it. It was the Achilles heel for the game.
 

kevboard

Member
The Order 1886 remains undefeated since whatever year it launched.

nah, Hellblade 2 is worse. it has even worse "gameplay" and even more filler bullshit.


The Order was shit but not pretentious

yes it was. it had some of the worst writing ever but acted like it's some classy Hollywood movie.

to quote RedLetterMedia:
"gunshot - cut to black? wha wha WHAT THE FUCK? What kinda 9th grade bullshit tripe is this?"

every game with extensive slow walking is pretentious trash
 
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OmegaSupreme

advanced basic bitch
nah, Hellblade 2 is worse. it has even worse "gameplay" and even more filler bullshit.




yes it was. it had some of the worst writing ever but acted like it's some classy Hollywood movie.

to quote RedLetterMedia:
"gunshot cut to black? wha wha WHAT THE FUCK? What kinda 9th grade bullshit tripe is this?"

every game with extensive slow walking is pretentious trash
Gears of war is pretentious trash then? Come on now
 

kevboard

Member
Gears of war is pretentious trash then? Come on now

Gears doesn't have slow walking moments that take longer than maybe 10 seconds. and while that's still bad game design in some instances, it's not taking up nearly the same percentage of playtime as it does in The Order.

I bet if you take out every single moment in The Order 1886 where the player has no meaningful decision-making possibilities, you're left with less than 30% of its total playtime on a typical playthrough.

I'm not talking about downtime moments here, that's different. I'm taking about moments where literally all you can do is walk along a linear path and look around, with nothing you can do influencing anything meaningful.
 
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SJRB

Gold Member
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Congratulations, you made something that barely, just barely can be called a videogame. It sold like dogwater and the people who played it didn't really like it all that much but wow amazing you got 11 nominations from some institute and now you can put out a press release and pat yourself on the back on how amazing the game and the studio are.
 
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