IGN: BAFTA Announces 'the Most Influential Video Game of All Time,' and It's a Real Head-Scratcher

Such a stupid list.

1. Should be Tetris

Everything else should be games that defined every major established genre of gaming.

Nothing else would remotely demonstrate an appropriate understanding of the semantics of “most influential” by definition.
 
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Shenmue is the GOAT of GOATS. It definitely influenced QTE's, Yakuza, and a more imm-sim version of Persona, a playable arcade centre, Virtua Fighter mechanics, dynamic time of day, seasonal events and of course kicking ass. All this, happening in the magical device that is the Dreamcast.
 
And it is getting worse....



Bloody hell - the kids got me with a toothpaste oreo again this year on April Fools Day.

Episode 7 Hbo GIF by Curb Your Enthusiasm


When I was a kid, baked bean pizza was a thing here - we had it every week for a while, alternating with burnt cheese pizza and overcooked turkey drummers. Ketchup was my friend.
 

Fafalada

Fafracer forever
Botw inspired fucking fenyx from ubisoft and that chinese gatcha game.
Tbf that gatcha game is the world's most profitable IP now next to Fortnite (and well ahead of everything else consoles produced), so it is pretty sizeable impact - in a sense.

Why are people acting like Shenmue isn't incredibly influential on how 3D games are structured today?
"Open world" (areas), time and date system, day-night cycle, NPCs with schedules and their own movements, you can talk, dialogue options, fully 3d, jobs, activities etc. It shouldn't be #1, but after SM64 and OOT, it's the most influential 3D game.
I think this really depends on how we define 'influence'. Most of these predate Shenmue by 1-2 decades. Ie. 3d open world games with day-night cycle, time and date system were a thing at least 10 years prior. It was a well established mechanics by the time Shenmue came around, not something novel (And let's not do the 'but what about in AAA productions' - because if this is about what inspired suits to spend their money - the list isn't even remotely the influences people think it is).
NPCs with their own cycles and realtime narratives literally dates over 20 years earlier, albeit - not with '3d' animated characters. But that's where we get into semantics of what constitutes 'influence'. And it's not like this ever took off after Shenmue either - it's still a niche concept today, and Shenmue isn't even among the best examples of utilising it for impact.

The activities thing is the one where we can draw actual clear line of influences - it's not something that had been done at scale before it, and it basically spawned an entire sub-genre since (starting with Yakuza games, but going beyond). But that's a much shorter list of what it influenced already - and compared to something like Doom - which spawned one of the most popular genres in history...
 

ReyBrujo

Member
No Metroid is kind of odd since we are flooded with Metroid-like games. I could even understand SotN instead of Super Metroid but neither of them?
 
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DAHGAMING

Member
These lists are always bullshit but Max Payne and Gears should be there, there dna run through nearly every 3rd person game even today.
 

d00msday

Neo Member
My top 3 videogames of all time are Shenmue, Half Life 1 and Ocarina of Time so that's cool to see.

These are all games I played on release though. Shenmue obviously does not hold up as well as the other two
 
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