StreetsofBeige
Gold Member
Personally, I dont think half the employees really care that much about making a game for company XYZ. They got the skills to do their part, make good money and then move on to the next project. Only some people are FT workers from beginning to end. By the time any game launches, a bunch of them have already moved on to another company or contract gig. So whether the game does great or sinks, they probably dont really care. They did their job and got paid and already working on a different game somewhere else.The way the industry reads to me, employment is like a revolving door for a dev, so 8 years of relatively solid employment is a pretty good run. I imagine most devs worked hard but I wonder at a high level how much this project was being milked. Seeing as entire studios are being shut down for shit to mid tier games, I wouldn't be surprised if leadership at Firewalk saw the writing on the wall a long time ago and stretched out development for this game for as long as possible to prolong the inevitable for everyone involved.
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