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Confirmed NEW gaming website is opening from VOX media. With a lot of people we know.

Huff

Banned
I look forward to seeing how you guys differentiate from other gaming sides. Give us a reason to want to go there.

Also I vote podcast.
 

erpg

GAF parliamentarian
Great suggestion. Have you read Heracles' Bow?
No, I actually moved towards reading books on Human Factors after that one, but can't recommend any due to them mostly being about avionics.

I think it's a field that should be revelant to properly analyzing any user-oriented design (such as games), however.
 
The last straw for me was one of their Joystiq podcasts earlier this year. They spent the entire time bitching and moaning, cynical, angry and sarcastic, and it became so bad I just turned it off and never listened to it again. After that experience I never want to hear or read anything they have to say ever again.

In truth, I don't listen to the podcasts. I know that's like a sin on videogame forums, but I find the quality of pretty much all podcasts to be pretty pathetic.
 
And there are about 50 of them already providing the same info, sniping the same news from GAF or eachother. What is this going to offer that the others don't? Nothing. The writers aren't particularly good and completely interchangeable because these sites only offer snippets and bits and pieces. It's not like they're providing detailed, in-depth coverage that you'd see on The New Yorker or the Wall Street Journal or something.

The tech sites are all pointless 99% of the time outside of an Apple keynote. E3 has TV coverage and the companies broadcast their stuff online primarily now... so what is the use of a game "news" site outside of podcasts? And how many podcasts can you listen to?
You might be right but at least give them a chance. It's not like you gain anything from writing them off from the start.
 
And there are about 50 of them already providing the same info, sniping the same news from GAF or eachother. What is this going to offer that the others don't? Nothing. The writers aren't particularly good and completely interchangeable because these sites only offer snippets and bits and pieces. It's not like they're providing detailed, in-depth coverage that you'd see on The New Yorker or the Wall Street Journal or something.

The tech sites are all pointless 99% of the time outside of an Apple keynote. E3 has TV coverage and the companies broadcast their stuff online primarily now... so what is the use of a game "news" site outside of podcasts? And how many podcasts can you listen to?

one may have made the same argument re: Tech blogs like Engadget/Gizmodo/Slashgear/etc...but the resulting site is fresh, great content, sticky, readable, and checks all the boxes on content types.

The Verge is a great model for a games-specific site, they went out and hired people who (opinions on voice aside) know what they are doing in the medium, know the right people, have established audiences, and bring credibility.

It is fine to not like joystiq or Kotaku or wherever...but this is a new site, new direction, with a proven pedigree. it is worthy of at least attention.
 
I wonder if this site will have the super high production quality of the verge articles/videos. Most of the writers on that list strike me as dicks but who knows, maybe they've learned and want to start fresh with everyone.
 
Can't wait to see what comes of this! Best of luck, guys! (It's also super cool that you have been taking the time to communicate with potential readers. That is something I can definitely appreciate.)
 

Barrett2

Member
I love the notion of people being threatened by the prospect of another website.


Does anyone still visit game websites? (besides this)

I rarely do because I find the writing quality to usually be so poor, though I enjoy video features, podcasts, etc.
 

Jhriad

Member
If Arthur Gies is the answer, you're asking the wrong questions.

My thoughts exactly.

Edit: Too funny that this is right after your post FStop. :) TBH the only person I can think of that I'd want less on my "dream team" of would be Jim Sterling. Ugh. Dude single-handedly stopped me from visiting Destructoid ever again.
 

ElRenoRaven

Member
You know if it uses the design that the main site uses I can't say I'll be reading it. Just awful awful design I think.
 

bluemax

Banned
Awesome. It's like a concentration camp of awful game bloggers. Now I only have to avoid one site!

Vox needs to hire Jim Sterling and Eric Neigher next.

Yup. Not that I read most gaming websites anymore. I'm pretty sure I can count the times I've visited 1up, IGN and Giant Bomb on one hand.
 

Megasoum

Banned
I've been trying to understand the design of TheVerge for the last two days but I still can't do it. Didn't knew it was possible to get lost on a website... Then again, Crescente should feel right at home working on a website with the crappiest design ever...
 

Ultima_5

Member
I'm sorta interested. Other than GAF and Giantbomb, I don't go to many game sites. I kinda miss that.

They should look into grabbing some of the gamepro layoffs. Lots of good talent there. Also get ryan scott and ray barnholt
Everyone from ziff
 

Tain

Member
Is there a site out there that does nothing but comprehensively list headlines of and links to developer PR releases?

i'd kinda like something fluff and pretense free like that.
 

notworksafe

Member
My recommendation is to get a copy editor. I hate seeing the masses of typos, awkward language, and general mistakes on all the game blogs.
 
I hope they stay away from cookie cutter headlines like "Spiderman Swings onto store shelves in Fall 2012" or the predictable snark like "Game/Person does something, is still bad".

I also think it'd be neat if they had AREA 5 produce some video content for them. The 1up/Co-op Show is way too good to be shelved forever.
 
If we are offering suggestions here, I would actually love to see a small section for reviews (it doesn't have to be front and center or anything) that tell me in what conditions the reviewer played the game as well as how much of the game they played. I feel like there are more and more instances these days of reviewer just playing multiplayer in controlled lag free environments provided by the publisher. Or reviewers not really hitting much of the content in the game. I understand that there are tons of long games to review, and I don't expect a reviewer to play to the end or all the sidequests of every single game out there. But I would at least like the disclosure of what they did play and how they played it.
 

Patrick Klepek

furiously molesting tim burton
Whatever you think of the writers, that someone is investing money in building a new video game site is really great news, especially after the blood bath of the last two years. The industry needed a culling (it was too big), but I'd always hoped it would pay the way to more things like Vox Media, which actually sounds pretty philosophically close to Giant Bomb and Whiskey Media.
 
Do you actually believe this? Like, really and truly?

GAF covers a lot of bases, as you should be aware of. Unless you can offer something pretty unique, like Giant Bomb (personality), Digital Foundry (technical stuff), or RPS (great PC-centric writing), chances are I'm not visting your (read: any) site.
 
Whatever you think of the writers, that someone is investing money in building a new video game site is really great news, especially after the blood bath of the last two years. The industry needed a culling (it was too big), but I'd always hoped it would pay the way to more things like Vox Media, which actually sounds pretty philosophically close to Giant Bomb and Whiskey Media.

What happened to eXxy?
 

Rufus

Member
GAF covers a lot of bases, as you should be aware of. Unless you can offer something pretty unique, like Giant Bomb (personality), Digital Foundry (technical stuff), or RPS (great PC-centric writing), chances are I'm not visting your (read: any) site.
You're proving his point, you know...?
 

royalan

Member
I can't wait to see what this new site will be like. Good luck guys.

My suggestions:

--Put out a "This Is My Next_______" type pre-blog immediately. Doing this really helped The Verge not only build anticipation and a fresh audience, but it was a good testing ground for the type of editorial style they wanted to bring to The Verge.

--Make your review process as transparent and consistent as possible. And avoid being overly gushy. It makes it really hard for me to take a review seriously when it's nothing but paragraph after paragraph of obvious fanboy wanking. Style is important, yes, but the point of the review should always be telling me about the game. If your reviews are long, it should be because you're going in-depth, not because you fluffed it out with entire paragraphs of how this game made you feel like a child again, running through fields of golden lilies in full bloom, enjoying the whistle of a steam engine chugging merrily along in the distance. The Edge reviews are particularly awful for this very reason.

--At the same time, Make your reviews something special. I feel like this was something that was really lost when gaming journalism switched over to the internet. I know it's important for a lot of sites to get those eager early review hits, but I think the result has been a lot of hastily-written reviews that don't really go in-depth, do anything to stand out from the crowd, and are poorly researched. I miss the days of EGM when they were reviewing really anticipated games. The cover art; the pages upon pages of beautifully staged review and screenshots; The counter arguments written by other members of the staff that reviewed the game. Whenever mags went big on reviewing that month's big release, I always felt like I was reading something special.

Evoke that same feeling. Sure, you can't do it for every title you review, but gamers aren't that stupid: we usually all know what the year's big releases are. Also, choose games that evoke the spirit of your site. When you prepare reviews for those game, make it a big production: stage the review in a big way. If you can afford it, hire someone to do some unique art of the game just for the review. Have multiple people review the title, and have their opinions incorporated into the "big" review. Stage a special podcast where you discuss (or argue) that release. REALLY go in depth and pick the game apart. And if the game sucks, or has Bethesda-esque glitches, have the balls to rip the game and the developer apart.

The internet is in no short supply of sites that shit out reviews that were thrown together to make a game's launch. Take the time to really make your reviews an overall experience, and you're guaranteed my hits.
 
Do you actually believe this? Like, really and truly?

Originally I used to be into visiting Gamespot, 1up & IGN. Then I moved on to blogs like Kotaku, Destructoid & Joystiq. But now my primary gaming news sources are crowd sourced with NeoGAF and Twitter. And GiantBomb video content along with various podcasts is where I go to get real first impressions of games.

I still go to Kotaku & Joystiq once in a while (like maybe once a week) but I used to visit them multiple times during the day before I got hooked on GAF & Twitter.
 
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