Men_in_Boxes
Snake Oil Salesman
"We love others too"
Is everyone 4 years old now?
Is everyone 4 years old now?
partnership with new studio and acquisitions can only be that (at least at first)
to give us an awkward moment of course.I mean sure, but then just make a press release announcing the partnership.
When they send them to some live event to be like "so yeah....please be excited about this vague game we'll reveal at some point in the next 10 years" it's just silly.
Yeah, but Co-heads of studios don't.I dunno, as a Cod fan the BO1&2 were awesome and they came up with the 1st zombies gameplay which I love.
They are defo better than Sledgehammer but not Infinity Ward. People leave studios all the time
I think BO1 has the best campaign of the franchise and I'm a huge zombie fan so I might be biased, but I agree with you on the MP side of things. I think IW are the best ones in that aspect. I respect your opinion.Hate to break it to you but the reasoning behind them leaving COD
They left after BO4 because the game development was a nightmare. For Treyarch and Activision. The innovation was gone from Zombies mode, the campaign was a resounding MEH. The game required other development teams being pulled from what they were doing to help Treyarch get it out the door.
Black Ops has 4 big problems in developmentGame playing info
Youtuber TheGamingRevolution, which previously provided up-to-date information on the Call of Duty games, spoke about the problems of Call of Duty: Black Ops 4.gameplaying.info
They rewrote the game almost three times and didn't focus on Zombies by their OWN decision (not Activision, not because of MP) so when they presented the game to Activision the campaign was too ambitious and taking too much time and Zombies was a shell of itself, a copycat of previous Zombies games with little effort to innovate. This specific criticism of zombies in BO4 was evident when the game launched. There was mismanagement from the top and not proper scope for the campaign. And this mismanagement in the studio lead to issues within the studios culture, a split between interns, QA and seasoned COD developers.
The Human Cost Of Call of Duty: Black Ops 4
One Friday afternoon a few weeks ago, the developers at Treyarch held a happy hour event to welcome the summer interns. There was pizza, beer, and jubilation for everyone at the studio behind Call of Duty: Black Ops 4—except the quality assurance testers, who had to leave shortly after they got...kotaku.comNew Report Sheds Light On The Crunch & Culture Of Treyarch During The Development Of Call Of Duty: Black Ops 4 -
Kotaku's Jason Schreier published a report today detailing the issues of contract employees during the development of Call Of Duty: Black Ops 4. Current and former staff members describe a "company in which contractors, and particularly testers feel like they're perceived and treated as...games.mxdwn.comCall of Duty: Black Ops 4 Devs Vow to Address Zombies Issues and Crashes
Call of Duty: Black Ops 4 Zombies players are feeling overlooked, but Treyarch insists the mode is still a priority for them.wccftech.com
Successful, 500m selling game launches and then the studio heads quietly leave? Again, I'm a huge COD fan, huge Sony fan. Think logically. The guys oversaw a nightmare development of a cash cow and mismanaged a studio so bad Activision LET THEM LEAVE. That speaks volumes. I hope they can pull it together, they've got a lot of great developers with them.
They also made the worst COD games. Campaign, MP, etc. That's an opinion and it's my opinion.
Black Ops director and Executive Producer.
Sony has now partnered with three new studios in the last few months alone:
- Ex-Bungie Devs
- Ex-Treyarch Devs
- Jade Raymond's new studio
All making new IPs.
These games are like 5 years away though.
Hate to break it to you but the reasoning behind them leaving COD
They left after BO4 because the game development was a nightmare. For Treyarch and Activision. The innovation was gone from Zombies mode, the campaign was a resounding MEH. The game required other development teams being pulled from what they were doing to help Treyarch get it out the door.
Black Ops has 4 big problems in developmentGame playing info
Youtuber TheGamingRevolution, which previously provided up-to-date information on the Call of Duty games, spoke about the problems of Call of Duty: Black Ops 4.gameplaying.info
They rewrote the game almost three times and didn't focus on Zombies by their OWN decision (not Activision, not because of MP) so when they presented the game to Activision the campaign was too ambitious and taking too much time and Zombies was a shell of itself, a copycat of previous Zombies games with little effort to innovate. This specific criticism of zombies in BO4 was evident when the game launched. There was mismanagement from the top and not proper scope for the campaign. And this mismanagement in the studio lead to issues within the studios culture, a split between interns, QA and seasoned COD developers.
The Human Cost Of Call of Duty: Black Ops 4
One Friday afternoon a few weeks ago, the developers at Treyarch held a happy hour event to welcome the summer interns. There was pizza, beer, and jubilation for everyone at the studio behind Call of Duty: Black Ops 4—except the quality assurance testers, who had to leave shortly after they got...kotaku.comNew Report Sheds Light On The Crunch & Culture Of Treyarch During The Development Of Call Of Duty: Black Ops 4 -
Kotaku's Jason Schreier published a report today detailing the issues of contract employees during the development of Call Of Duty: Black Ops 4. Current and former staff members describe a "company in which contractors, and particularly testers feel like they're perceived and treated as...games.mxdwn.comCall of Duty: Black Ops 4 Devs Vow to Address Zombies Issues and Crashes
Call of Duty: Black Ops 4 Zombies players are feeling overlooked, but Treyarch insists the mode is still a priority for them.wccftech.com
Successful, 500m selling game launches and then the studio heads quietly leave? Again, I'm a huge COD fan, huge Sony fan. Think logically. The guys oversaw a nightmare development of a cash cow and mismanaged a studio so bad Activision LET THEM LEAVE. That speaks volumes. I hope they can pull it together, they've got a lot of great developers with them.
They also made the worst COD games. Campaign, MP, etc. That's an opinion and it's my opinion.
investing in talent is investing in talent. Doesnt matter if they invest in Treyarch or Bungie or neo-Treyarch or neo-Bungie. A lot of these devs are really talented, and like Respawn, this could be a good thing.Another shit partenership ("partenershit") i don't give fuck about from hermen hulst, after the already Jayde raymond game and ex Bungie Gaas.
Fire this clown and give us back Yosp or somebody else with brain.
I get your point, but none of those project by Hermen Hulst got me excited tbh. Sounds like he has some of the shittiest gaming taste ever, and Jayde didn't created AC, Patrick Desilet did.investing in talent is investing in talent. Doesnt matter if they invest in Treyarch or Bungie or neo-Treyarch or neo-Bungie. A lot of these devs are really talented, and like Respawn, this could be a good thing.
They did the same with Kojima. Would you rather they buy the MGS team over at Konami or buy the new team Kojima built up? We dont get Death stranding if Kojima doesnt partner up with Sony.
Creator of AC. Creator of Black Ops. Creator of Destiny. That's as A-List as you can get when it comes to western studios.
I fantasize about a Division like FPS shooter with realistic gadgets to go with your arsenal of high tech military weapons.I really hope it’s not a BO style military game, given the dev’s background.
Old but not cold"veterans from Call of Duty and Treyarch" ???
that's like saying, "veterans from Halo and Bungie" lol
also... eh... let's hope they won't make a CoD clone...
I wish them success!! We need more fps on playstation
Former Treyarch vets
Studio is over 100 developers atm
Yup, alot of ppl.Former Treyarch vets
Studio is over 100 developers atm
You do realize its more than just those devs from other studios, right? Some of yall fanboy waaaaay too hard.The worst developers of COD.
It sounds like theyre just partnering with them for 1 game as of right now, kinda like they did with Kojima Productions for Death StrandingI missed when Sony partnered with ex-bungie devs? Who are they?
Is Sony just buying exclusive games and saying it's a PS Studio for this one game, or have they acquired these new dev houses as actual new peeps in the PS Studios lineup?
I find that to be so short-sighted. Like Sony could invest in, let's say, Square Enix tomorrow, and then MS just backs the money truck up and buys SE next week.It sounds like theyre just partnering with them for 1 game as of right now, kinda like they did with Kojima Productions for Death Stranding
I find that to be so short-sighted. Like Sony could invest in, let's say, Square Enix tomorrow, and then MS just backs the money truck up and buys SE next week.
Sony just seems to be asleep at the wheel for PS5 gen. Too drunk from PS4'S success?
You think they should buy unproven devs right off the bat?I find that to be so short-sighted. Like Sony could invest in, let's say, Square Enix tomorrow, and then MS just backs the money truck up and buys SE next week.
Sony just seems to be asleep at the wheel for PS5 gen. Too drunk from PS4'S success?
You think they should buy unproven devs right off the bat?
Reversed how? Show me the inverse.The roles seem to be reversed now.
Microsoft buying studios for the long haul.
Sony inking 1 game deals with developers.
I find that to be so short-sighted. Like Sony could invest in, let's say, Square Enix tomorrow, and then MS just backs the money truck up and buys SE next week.
Sony just seems to be asleep at the wheel for PS5 gen. Too drunk from PS4'S success?
Reversed how? Show me the inverse.
When was this? 2nd party a term that basically exists bc of Playstation. When has Microsoft not been buying?10 years ago XBox leadership would talk up the advantages of securing 3rd party exclusives (2nd party games) as a response to their relatively small 1st party studio lineup, compared to PlayStation.
They didn't have the budget to compete with Sony back then so they'd ink smaller one off deals to try to keep pace. The roles have seemingly flipped.
10 years ago XBox leadership would talk up the advantages of securing 3rd party exclusives (2nd party games) as a response to their relatively small 1st party studio lineup, compared to PlayStation.
They didn't have the budget to compete with Sony back then so they'd ink smaller one off deals to try to keep pace. The roles have seemingly flipped.
When was this? 2nd party a term that basically exists bc of Playstation. When has Microsoft not been buying?