I do not think you guys are understanding the video. The issue for DF isn't that its worse than the ps5 pro. It is clearly better. It is that it is not as IMPROVED as they were hoping in a lot of areas.
but like inter-grade it will probably get improved in the coming month or 2.
Port is medicore but video explains why it runs like shit for some people and great for others. Other than some shader stutter (that fixes itself after x minutes) game needs more than 8GB of VRAM and CPU better than 3600 class to run very smoothly. It's overall very smooth for Unreal Engine game, pretty much no traversal stutter.
The biggest oversight is that the in-game FPS cap has uneven frame pacing, which is probably what the general public is looking at as traversal stutter. Forcing your own cap via RTSS cleans it right up
I forced mine through the Nvidia control panel and it cleaned it right up.... Makes me wonder how many games I've played that have been affected by this, I had no idea.
Man, they really need to upgrade to UE 5.5+ for the next one. These lighting issues are not going to age well 4 years from now. It seems like whatever improvements that we speculated during the PC trailers didn't really extend to much of the game, and certainly not in gameplay.