ShaiKhulud1989
Gold Member
Let's be blunt. None of their games since Life is Strange were truly mainstream or successfull with a larger market.
Partly because of bloat and feature-creep (Vampyr, Banishers), partly because of agressive content for the non-existent modern audience (Tell Me whyyyyyyy). And mainly because they were simply written in a very uneven maner. Cannot stand the random wheadonspeak in Banishers and LiS2.
Doesn't help that gameplay was never a particular strength of the studio. Even a short-form Jusant was almost 2 hours longer than it should be, bar the lousy writing.
It's a miracle that they are still kicking, really. And since they still can't replicate their LiS moment, I think we are just witnessing the slow unwinding of a prominent studio.
Partly because of bloat and feature-creep (Vampyr, Banishers), partly because of agressive content for the non-existent modern audience (Tell Me whyyyyyyy). And mainly because they were simply written in a very uneven maner. Cannot stand the random wheadonspeak in Banishers and LiS2.
Doesn't help that gameplay was never a particular strength of the studio. Even a short-form Jusant was almost 2 hours longer than it should be, bar the lousy writing.
It's a miracle that they are still kicking, really. And since they still can't replicate their LiS moment, I think we are just witnessing the slow unwinding of a prominent studio.