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Dragon Age: Veilguard releases with over 70k concurrent players on Steam and 'Mixed Reviews'

They're no longer capable of delivering, and haven't been for a long time. Your best bet is probably the studio Drew Karpyshyn is at, Archetype Entertainment, and their upcoming Mass Effect spiritual successor called Exodus.

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If my memory is right, this was cancelled some weeks ago…
 

Humdinger

Gold Member
Take this fwiw, but another anonymous Bioware insider reports that "over 3 million" have been sold at this point. JT, the channel author, states that he verified that the reporter is a long-time Bioware employee. He says that the team's "ambitious" expectation was to sell 10 million in the first 3 months, and so the 3 million sales numbers are seen as a "disappointment," internally. Which seems odd to me.

He goes on to talk about the conflicted internal atmosphere in the company. Makes the point that there are a lot of great people at Bioware trying to make good games, but that people who enable the modern ideological stuff are in leadership and it's hard to speak up. Fears of layoffs on the horizon.

 
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Trogdor1123

Member
Take this fwiw, but another anonymous Bioware insider reports significantly higher sales figures than expected: "well over 3 million" at this point. The channel author states that he verified that the reporter is a long-time Bioware employee. He adds that the team's "very ambitious" expectation was to sell 10 million in the first 3 months, so the 3 million sales numbers are seen as a disappointment. Which seems odd to me.

He goes on to talk about the conflicted internal atmosphere in the company and fears about layoffs on the horizon.


3 million isn’t too bad, is it? Didn’t inquisition take years to hit 10 million?
 

Humdinger

Gold Member
3 million isn’t too bad, is it? Didn’t inquisition take years to hit 10 million?

3 million sold in 6 weeks isn't bad at all. Granted, they need a lot more than that to break even (6 to 8 million? hard to say), but it's not a bad start. It's certainly better than I expected.

It could be "shipped to retailers" rather than "sold to consumers," but that's probably how most companies tally sales.

p.s. It might also include EA play numbers as well. Companies fluff up numbers to make them look good...
 
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Humdinger

Gold Member
Something about that 3 million figure doesn't add up. It's not just the Steam user count being low. It's the fact that the game was selling for $50 - down nearly a third in price, less than a month after release - at all major retailers. I'm not just talking Black Friday sales. This was before Black Friday, and after Black Friday, continuously. It's still listed at $50 everywhere - amazon, Best Buy, Walmart, Target, etc.

If a game is selling well, why would you slash prices so drastically and so quickly? That seriously undercuts profit and extends the time needed to break even.

However, it would help to explain why it sold 3 million (if it did). Many/most of those copies were sold at $50, not $70.
 
Not surprised to see even 3 million being bad for them if it actually is at 3 million that is. If Rebirth's 3 million was considered below expectation than 3 million for Veilguard would be even worse since Rebirth being a eastern game and having tons of reuse assets definitely cost less budget. Plus Rebirth is going to have much better leg and word of mouth compared to Veilguard so it's not looking good for them even in the long term.
 
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pulicat

Member
3 million sales numbers is certainly bullshit.

Dragon's Dogma 2 that placed far higher on sales chart in the NA, Europe, and Asia than Veilguard is barely above 3m. Even FF7 Rebirth that's selling below 3m is charting higher than Veilguard across the globe.

Veilguard only did slightly better than Outlaws thanks to the steam.
 
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