Let's look at the things bought up in the interview
- First they say its about age ratings so that they can sell more copies, but we all know that the game with the highest sales in the world is rated mature
- They mention for the male and female options they changed them to Type 1 and Type 2 and then proceed to say they don't even know who is complaining about that, so why did they make they change? Other games certainly still allow you to choose male or female.
So it seems like they're self-censoring in hopes of selling more units and blaming the decision process on the West.
They did the change because they were forced to from above. Don’t play dumb. The hand of developers is forced all the time, and you know perfectly well they don’t have a say in that.
The problem here is,
a) those designs were so tame that the rating would be a T in the worst case, and DQ isn’t really the ideal kid’s game, especially now that the younger audience is deep into completely different stuff. And whatever certain ideologists may tell you, teens are horny all the time, and one less piece of clothing actually helps selling them the game rather than the opposite. So the loss of sales would have been negligible (and who even looks at age rating anyway, unless there’s a big A on the box? Oh wait, what box?).
b) the people who would make a shitstorm in a teacup out of the original designs wouldn’t buy the game anyway, or they’d buy it and play it “secretly” after throwing their tantrum online. They’ve shown plenty enough that not a few of them invariably do that.
c) Dragon Quest is either a tradition, or an acquired taste. Its audience is firmly established at this point, even in the west. Those who love it aren’t going to not buy it because of a scantily-clad woman, and those who don’t know it aren’t going to not buy it just because of a scantily-clad woman. If this game sells less than the previous DQ, it will be because someone in its established audience decides not to - for reasons that, I can assure you, don’t involve a scantily-clad woman. So that design could never be held responsible for selling less than expected, except by the usual crowd of idiots.
The devs believe those forced changes are stupid, and inconsequential for sales. And they’re completely right about that.
Honestly, its time someone starts developing decently budgeted games that ridicule/caricaturize this politically driven entertainment culture that has been fostered in the recent decade. Its a pitch that's ripe for the taking. Someone in this industry must have the gonads to do it. The activist gaming journos will definitely throw a fit about it.
The problem there is, politically-driven entertainment culture has gone so extreme that telling what is legit and what is parody isn’t easy anymore. Just look at the Dustborn thread - some people there have a feeling that the game is a parody, and I certainly can’t blame them.