Wait, but I thought Disney was happy with Indiana Jones being exclusive to the Xbox!All of them. I know of several high-profile Bethesda titles whose port work started up a few months ago. I also have some knowledge on ABK in general, and not a single project that was in dev, or that has gotten an initial approval to have an exploratory milestone achieved, has had a single discussion on exclusivity. I also now know of several titles that fall squarely under XGS, titles that have yet to be announced, that now are doing PS/Xbox/Switch 2 development.
The console wars are basically over. The public just doesn't know it yet.
Let's be honest, there were many who called this last-gen already.All of them. I know of several high-profile Bethesda titles whose port work started up a few months ago. I also have some knowledge on ABK in general, and not a single project that was in dev, or that has gotten an initial approval to have an exploratory milestone achieved, has had a single discussion on exclusivity. I also now know of several titles that fall squarely under XGS, titles that have yet to be announced, that now are doing PS/Xbox/Switch 2 development.
The console wars are basically over. The public just doesn't know it yet.
Let's be honest, there were many who called this last-gen already.
Many who have been banned for saying so throughout the years, because they were supposedly fanboying.
I think there is just a large part of the gaming community that is trying to stay positive or 'neutral', because they think it's somehow the right thing to do.
But at this point it's just straight up denial.
There literally is nothing else left to do for MS when it comes to the Xbox division.
You're conflating being a publisher and a platform holder. As a publisher you're unable to take the risks that a platform holder can take. It's much more difficult for a publisher to absorb losses on games that don't hit. You don't have extraneous revenue coming in.
When Sega went 3rd party their game output drastically reduced.
When you're a publisher, you can't release games that compete with each other. Look at EA with F1 and WRC. I seriously doubt EA maintains both licenses/releases annual games for both franchises. Gran Turismo is already eating their lunch on PlayStation. Racing games are extremely crowded at the moment. Microsoft wanted a direct competitor to GT7 which is why there is Forza Motorsport, but the game bombed and Forza Horizon is more popular. The platform doesn't have a userbase large enough to support both. If Forza released on PS5 as well, it still would have bombed.
The more expensive games get to develop the more selective you ultimately have to be with your release schedule. You've got to put significant marketing presence into every game you publish. Microsoft is more doomed to failure as a 3rd party publisher than it is as a platform holder.
GamePass has already failed. First, we'll see a price increase within the next 12 months, probably within the next 6. And within the next 2 years it won't exist as it exists today. At minimum they'll have a more tiered approach to it.
If Microsoft are more doomed as a publisher than a platform holder, then there's no reason for them to be in the industry altogether. However, I genuinely don't think their prognosis within the industry (if they become a fuller publisher) is that dire (not yet, anyway).
Sega eventually managed to find their footing as a publisher. SNK did as well, hell even Atari seem to finally be doing so (again) after how many years. In all those cases they focused in on core niches they were serving. Microsoft has some areas where they have good presence in: arcade racers (Forza Horizon), RTS (Age of Empires, Halo Wars, Gears Tactics), simulators (Flight Sim) I would say, are those niches where MS have had the most success in the past several years on a mix of commercial & critical acclaim.
Theoretically if MS were to cut the console out of the picture altogether and go fully publisher, they would automatically save a lot on operating expenses between console R&D, manufacturing/production/distribution, customer support for hardware (and associated warranties), so on and so forth. So even if they scaled back their software output as a full 3P and most of the games didn't see magnitudes of increases in software sales, they would probably have better profit margins simply through expunging the console hardware and associated costs alone.
However I think there's a more balanced path where the hardware can remain, just with a business model shifted away from a console style to PC hardware-centric, and making Xbox a full extension of Windows & Surface (but gaming-orientated) rather than what it currently is. But that's me being optimistic with a best-case given Xbox Series market share and hardware sales continue to shrink heavily, which definitely seems to be the case.
If Microsoft are more doomed as a publisher than a platform holder, then there's no reason for them to be in the industry altogether. However, I genuinely don't think their prognosis within the industry (if they become a fuller publisher) is that dire (not yet, anyway).
Sega eventually managed to find their footing as a publisher. SNK did as well, hell even Atari seem to finally be doing so (again) after how many years. In all those cases they focused in on core niches they were serving. Microsoft has some areas where they have good presence in: arcade racers (Forza Horizon), RTS (Age of Empires, Halo Wars, Gears Tactics), simulators (Flight Sim) I would say, are those niches where MS have had the most success in the past several years on a mix of commercial & critical acclaim.
Theoretically if MS were to cut the console out of the picture altogether and go fully publisher, they would automatically save a lot on operating expenses between console R&D, manufacturing/production/distribution, customer support for hardware (and associated warranties), so on and so forth. So even if they scaled back their software output as a full 3P and most of the games didn't see magnitudes of increases in software sales, they would probably have better profit margins simply through expunging the console hardware and associated costs alone.
However I think there's a more balanced path where the hardware can remain, just with a business model shifted away from a console style to PC hardware-centric, and making Xbox a full extension of Windows & Surface (but gaming-orientated) rather than what it currently is. But that's me being optimistic with a best-case given Xbox Series market share and hardware sales continue to shrink heavily, which definitely seems to be the case.
Nomeaningless numbers
MS dont focus on console sales.
Yer but that dashboard sucks also the big exclusives have been let downs except Forza Horizon 5 and even that's not as good as 4 but that's cause Mexico stinks compared to Lake District..... Mexico stinks as a setting I didn't say mexican people stinkDo people actually believe that the x/s are bad machines? That was probably true for the xbox one, but these things are very well engineered and the software running on them seems quite stable, at least from my experience.
Or is this because "there is no games" ?
Purely as a publisher, without their diehard console fans roaming the Internet attempting to control the narrative surrounding their games/output, they would be nothing more than a low-rent EA/ubisoft in terms of how they would be perceived.
Thanks to how transparent and consumer friendly Steam is, everyone can see where their games sit overall. Also throwing all of their games on to Playstation/Nintendo systems isn't going to change anything unless they up their standards.
Who is going to play Forza Motorsport over GT7? Who is going to play Starfield over Tears of the Kingdom? Because that's the kind of on-platform competition they would be exposing themselves to if they were to go fully 3rd party. It's bad enough for them as it is on PC already but I believe it would be worse for them in their current state if they were to expand to other consoles.
First, Microsoft doesn't care about games, they want revenue from an AppStore on iOS and Android since they missed the boat on Windows Mobile. An AppStore on both erases that failure for the most part. I could also see Microsoft getting back into phones and releasing a Windows branded phone with the Microsoft Appstore standard.
Second, I don't think they're doomed as a publisher. I just don't think they're going to maintain the number of studios they have at the moment. It's just way too much risk involved. It's like Square Enix releasing Dragon Quest and Final Fantasy in the same month. You won't see it happen. Even when they were rivals, Square tried to avoid releasing near Dragon Quest.
There isn't much reason to believe that they can't be a successful 3rd party publisher. It just won't look like what they're doing today.
Like putting out a Windows branded phone, they could also put out Xbox branded gaming PCs, but their days as a console manufacturer are numbered.
There is no way they're making enough money to even warrant being in the European and Asian markets at this point. And with almost full concentration on North America, they're still in decline.
Tell me, what was their last big 3rd party exclusive announcement? They're not even trying at this point.
I thought the same when saw the sentence.Are we sure that 20% down applies to both. Seems a but flippant, maybe xbox is down 50% and ps5 isn't down at all.
We know MS will continue releasing many of their games on PS, they did for many years and signed that CoD will continue releasing at least for 10 years on PS and that Sony will be able to get the entire ABK past catalog plus future catalog for at least 15 years for their service via Ubisoft (if interested Sony will have to negotiate it with Ubi, not MS).Well, I honestly don't know how true this is but it tracks with what Shinobi said the other day on the other forum so I guess we'll have to wait and see what happens.
All of them. I know of several high-profile Bethesda titles whose port work started up a few months ago. I also have some knowledge on ABK in general, and not a single project that was in dev, or that has gotten an initial approval to have an exploratory milestone achieved, has had a single discussion on exclusivity. I also now know of several titles that fall squarely under XGS, titles that have yet to be announced, that now are doing PS/Xbox/Switch 2 development.
The console wars are basically over. The public just doesn't know it yet.
he didn’t used to be, IIRC a lil while back he got a LOT of backlash from the Xbox ‘faithful‘ (frightful) over something and since then he’s become incredibly milquetoastLmao magine having to explain something as simple as this.
Also is Ding on MS payroll or what?
Don’t remember him being this delusional before.
You'd have known if you read on....Just curious, now that they are done, how does that look like in your world?
Sony would've known by virtue of devs/pubs basically informing them and signing SLAs in order to ultimately ship to those platforms. MS didn't start doing PS versions of both ports and new releases without Sony being in the know.If you're right then Sony will know too, since they'll be sending PS5 Pro dev kits to dozens of studios under Microsoft's umbrella right now ....
I really don't think MS cuts hardware altogether. None of the conversations I have had indicates thats what the plan is.If Microsoft are more doomed as a publisher than a platform holder, then there's no reason for them to be in the industry altogether. However, I genuinely don't think their prognosis within the industry (if they become a fuller publisher) is that dire (not yet, anyway).
Sega eventually managed to find their footing as a publisher. SNK did as well, hell even Atari seem to finally be doing so (again) after how many years. In all those cases they focused in on core niches they were serving. Microsoft has some areas where they have good presence in: arcade racers (Forza Horizon), RTS (Age of Empires, Halo Wars, Gears Tactics), simulators (Flight Sim) I would say, are those niches where MS have had the most success in the past several years on a mix of commercial & critical acclaim.
Theoretically if MS were to cut the console out of the picture altogether and go fully publisher, they would automatically save a lot on operating expenses between console R&D, manufacturing/production/distribution, customer support for hardware (and associated warranties), so on and so forth. So even if they scaled back their software output as a full 3P and most of the games didn't see magnitudes of increases in software sales, they would probably have better profit margins simply through expunging the console hardware and associated costs alone.
However I think there's a more balanced path where the hardware can remain, just with a business model shifted away from a console style to PC hardware-centric, and making Xbox a full extension of Windows & Surface (but gaming-orientated) rather than what it currently is. But that's me being optimistic with a best-case given Xbox Series market share and hardware sales continue to shrink heavily, which definitely seems to be the case.
I don't necessarily agree, without a console to support and be under pressure to release any old shite to move the hardware maybe the quality will increase, ms has made good games before and there's no reason they won't in the future.Purely as a publisher, without their diehard console fans roaming the Internet attempting to control the narrative surrounding their games/output, they would be nothing more than a low-rent EA/ubisoft in terms of how they would be perceived.
Thanks to how transparent and consumer friendly Steam is, everyone can see where their games sit overall. Also throwing all of their games on to Playstation/Nintendo systems isn't going to change anything unless they up their standards.
Who is going to play Forza Motorsport over GT7? Who is going to play Starfield over Tears of the Kingdom? Because that's the kind of on-platform competition they would be exposing themselves to if they were to go fully 3rd party. It's bad enough for them as it is on PC already but I believe it would be worse for them if they were to expand to other consoles in their current state.
Bruh... I'm from Europe and I just a bought a Series X
they're already publishing games on Playstation. All they have to do is publish more of them. We're at the stage of Windows Phone when Microsoft bought Nokia.Mmmm I still don't see them putting games on ps. It's still a competing platform in terms of being a gaming network if not a console. I guess it's not exactly a radical change of plan compared to dropping out of consoles, or at least the console war, though.
The "tools" have been there all along:You forgot about "The tools."
Why are so many people happy with the Xbox selling poorly? Serious question.It's dead isn't it. You know which one I am talking about
People thought that their strategy for the last decade was dumb as hell, and it is good to be proven right. And maybe it will finally force them to change what they are doing that has failed so massively.Why are so many people happy with the Xbox selling poorly? Serious question.
I don't necessarily agree, without a console to support and be under pressure to release any old shite to move the hardware maybe the quality will increase, ms has made good games before and there's no reason they won't in the future.
While I won't choose to play forza over gt7 if that was my option, I do play forza on pc. It's not great but I still enjoy it. Same way I still play need for speed, it's utter shite these days, but still has its moments that make it a good time pass.
they're already publishing games on Playstation. All they have to do is publish more of them. We're at the stage of Windows Phone when Microsoft bought Nokia.
Why are so many people happy with the Xbox selling poorly? Serious question.
Why are so many people happy with the Xbox selling poorly? Serious question.
Why are so many people happy with the Xbox selling poorly? Serious question.
Sony would've known by virtue of devs/pubs basically informing them and signing SLAs in order to ultimately ship to those platforms. MS didn't start doing PS versions of both ports and new releases without Sony being in the know.
The not caring about console sales thing would be much more believable if Gamepass subscriber numbers were through the roof. Even being so available on so many devices, the needle does not seem to be moving.
Those of us who absolutely loved their 360's and ever since have just been looking at every move Xbox makes like:
It has been a fumbling of absolutely epic and embarrassing proportions. That's all there is to it. People acting like it is a good thing and everyone should be happy when this company, that hasn't put out a smash hit or made a smart business move in over a decade, buys up a bunch of massive publishers and IP, are the biggest clowns of all.
All this, but especially the bolded.they're already publishing games on Playstation. All they have to do is publish more of them. We're at the stage of Windows Phone when Microsoft bought Nokia.
"2- It's nice to see the trillion-dollar company that has been flexing its "war Chest" by buying publishers and taking away games from other companies being humbled by the other smaller companies"Honestly? I can't speak for everyone but for me, it is the following:
1- Fuck MS, why would anyone cheer for the 2 trillion dollar mega-corporation?
2- It's nice to see the trillion-dollar company that has been flexing its "war Chest" by buying publishers and taking away games from other companies being humbled by the other smaller companies
3- Selling poorly may lead them to exit the hardware business and release their games on the relevant platforms, like Sega.
4- I want Game Pass to fail. The Netflix gaming model is devaluing games and this business model sets a dangerous precedent for the gaming industry IMO. I much prefer Sony's and Nintendo's traditional business model.
5- Bitter tears from the Xbox shills and influencers are delicious
Sony doesn't allows refunds. They increased the price of the PS+ Extra while giving consumers 10 years old games.I'd also be really happy if they turn their anti-competitive tendencies elsewhere. Their musings about buying Nintendo and valve and going scorched earth on PlayStation should back me up on that. Shit company to have around really. At least to have around something you're passionate about.
Releasing their games on Gamepass day-1 on both console and PC is a great thing for consumers. Imagine if Sony and Nintendo did the same thing. You have to buy a Switch to play Nintendo games and pray the games run at 30 fps.People thought that their strategy for the last decade was dumb as hell, and it is good to be proven right. And maybe it will finally force them to change what they are doing that has failed so massively.
I own an XSX since day one btw, so part of the problem over here. But glad the rest of the world is wising up.
"2- It's nice to see the trillion-dollar company that has been flexing its "war Chest" by buying publishers and taking away games from other companies being humbled by the other smaller companies"
But Sony spent years buying exclusivities. Street Fighter V was never released on Xbox.
"3- Selling poorly may lead them to exit the hardware business and release their games on the relevant platforms, like Sega."
Having Sony as the only console maker in the market would be bad. (Nintendo doesn't count because the Switch is a portable machine)
4- I want Game Pass to fail. The Netflix gaming model is devaluing games and this business model sets a dangerous precedent for the gaming industry IMO. I much prefer Sony's and Nintendo's traditional business model.
Gamepass give consumers more choices. Some people prefer to pay $10 a month to play 100+ games instead of paying $70 for each game. Also if it's so bad, why did Sony adopt it?
"5- Bitter tears from the Xbox shills and influencers are delicious"
Now this is just emotional.
Releasing their games on Gamepass day-1 on both console and PC is a great thing for consumers. Imagine if Sony and Nintendo did the same thing. You have to buy a Switch to play Nintendo games and pray the games run at 30 fps.
Why are so many people happy with the Xbox selling poorly? Serious question.
The "tools" have been there all along:
Wow, are you me? Basically exactly my experience, right down to going all digital from day one with my PS4.Yep loved my 360. I didn't want to move to PS4 because I wanted to keep my trophies and was committed to Xbox. I already saw the exclusives were kind of drying up but I was still willing to stick with them. Then they announced the used game policy and I was out. I was to poor at the time to be involved in something like that. Getting new games for me often meant selling whatever games I had to get some money towards the new game. Even when they reversed it, it was to late because I didn't trust them to go right back to it after that. I didn't want to be invested in that ecosystem anymore.
What's funny is by the time the PS4 came out I had a much better job and went all digital almost immediately because getting up from the couch sucks.
Well the 'consumer' has spoken and it seems they don't give a shit about that service or those games. So....Releasing their games on Gamepass day-1 on both console and PC is a great thing for consumers. Imagine if Sony and Nintendo did the same thing. You have to buy a Switch to play Nintendo games and pray the games run at 30 fps.
Sony doesn't allows refunds. They increased the price of the PS+ Extra while giving consumers 10 years old games.
Nintendo never reduces the prices of their games.
Yeah, for sure they will close down certain studios if they went full 3P. Either that or significantly downsize them into support roles, and fold any useful people over into other, healthier studios. It probably won't look as bad as what Embracer is doing right now, but it won't be too far removed from it, either.
It would seem going with your thoughts, MS's future for success in the industry really hinges on regulators opening up Google & Apple's mobile platforms (justified or not is another topic) and pushing their own app store there, and maybe bringing back Windows Phone. They don't completely exit the console market, certainly not the PC market, but they definitely aren't the priority in that scenario.
Does your uncle work for Bethesda?All of them. I know of several high-profile Bethesda titles whose port work started up a few months ago. I also have some knowledge on ABK in general, and not a single project that was in dev, or that has gotten an initial approval to have an exploratory milestone achieved, has had a single discussion on exclusivity. I also now know of several titles that fall squarely under XGS, titles that have yet to be announced, that now are doing PS/Xbox/Switch 2 development.
The console wars are basically over. The public just doesn't know it yet.
Why are so many people happy with the Xbox selling poorly? Serious question.
I thought the same when saw the sentence.
We know MS will continue releasing many of their games on PS, they did for many years and signed that CoD will continue releasing at least for 10 years on PS and that Sony will be able to get the entire ABK past catalog plus future catalog for at least 15 years for their service via Ubisoft (if interested Sony will have to negotiate it with Ubi, not MS).
Phil in recent years has been talking about putting their games everywhere, and other acquired companies by MS continued releasing on PS after acquisition.
Now that the Xbox market share is collapsing in favor of PS it would make more sense than ever to continue publishing MS games on PS if they aim to have profitability in their gaming division, or at least to reduce its loses.
I really don't think MS cuts hardware altogether. None of the conversations I have had indicates thats what the plan is.
MS still makes boat loads of revenue from the Xbox platform. Not on HW sales, but on services & subscriptions. Sure, if they begin announcing regular releases on PS/Nintendo, some of those users may just opt to leave, but the likelihood is that those users will still engage with MS' output, just on their terms.
Everything i've seen indicates that MS' approach will likely mirror how they treat the Surface line. Keep making a HW line for a very dedicated consumer base. Make your SW and services revenue on every other device.