BlazingDarkness
Member
Chinner post.
Wow.Wow.
Why on earth would that matter?
You seem to having a hard time understanding "the numbers are wrong".
Meaning, launch may not have "the most available RAM", but the numbers being thrown by Digital Floundry are wrong.
Not very well apparently. Guess you missed the Sony dev who said the numbers were wrong (he wrote a blog post about it), as well as others. And GAF insiders implying 6gb. Thuway just said he knows of a game already using 6gb, and that's using a dev kit now.
well all the numbers have come from sources who have been known to be wrong before so take that for what you will.
Pissing contests are like that.
All about the length and nothing about the style.
so the ps4 only has 4.5gb of ram available?
i'm not surprised, i was wondering why the xbox one launch titles looked (ryse, dead rising 3, forza) looked better than the ps4 launch titles. at the end of the day i suppose the xbox one now has the slight upper hand.
He wrote,
"I will say: the RAM situation on launch, will not reflect the RAM situation in two years, and not reflect the RAM situation at the end of the console's life cycle."
Sounds like a moving target. DF probably has the numbers wrong, but it sounds like there's at least a bit of truth about what they published. That was my point. Quit being such a warrior about it.
If you're a monkey they lock you in a cage for six years because you've shown an understanding of the English language that should be out of your reach.Actually, I'll bet if you could write your name clearly with your pee, I'll bet your win that pissing contest.
Especially if you can dot any I's...
What if DF knew no one was allowed to confirm or deny this rumor so they intentionally low balled the number to get a rise out of the internet.
Look how GAF and devs on twitter are reacting to it.
I don't remember claiming knowing all the ins and outs of a computer. Also, you talked about cross game chat and background download, not remote play and HD recording. For the things I talked about, the numbers are obvious. I don't know why would anyone require sources for those data rate consumption for those services. Simple math.
For things like HD recording and Remote play, those things are intriguing but I don't believe Sony will ever reveal figures for bandwidth "cap". One can only hope for something like that from arstechnica/DF/Anandtech.
He wrote,
"I will say: the RAM situation on launch, will not reflect the RAM situation in two years, and not reflect the RAM situation at the end of the console's life cycle."
Sounds like a moving target. DF probably has the numbers wrong, but it sounds like there's at least a bit of truth about what they published. That was my point. Quit being such a warrior about it.
Same applies for you. In development doesn't mean it's out at launch. Also, yeah we know it's 6GB and that's better than 4.5-5.5, so yay. Why are you both attacking me for asking a legit question earlier?
Yeah that's how it sounds to me.
Maybe DF has heard from third parties with the RAM at the lower end (4.5-5GB), and then some of the GAF insiders are hearing direct from Sony sources who've earlier access to more RAM (6GB) and Sony intend to balance the 'reserved' RAM as security for OS stuff for the immediate future.
If you're a monkey they lock you in a cage for six years because you've shown an understanding of the English language that should be out of your reach.
Speaking from experience with simian based pissing contests.
What if its true and it is what it is? Does it sting so hard for folks that their system of choice will be on par with the competition. I still think games and services will decide this generation (when hasn't it?..well Dreamcast, which I loved).
Also I think Ill give the xbox release date
http://www.goodinfographics.com/2013/07/will-xbox-one-be-your-overly-attached.html
Nov. 27th. Read the end of the infograph.
I think this is the point Ive been trying to make is that we have no idea how these services affect the PS4 bandwidth. The ability to do 1080P and 60 fps really also has a limitation of bandwidth. If these added services consume a lot of bandwidth then it makes sense why developers would have trouble hitting that target if their is a cap. In the xbox it wouldn't matter because the devs couldn't really use the eSRAM for anything other than the framebuffer.
I doubt Sony will let that information be known especially if its bad because it would negate the whole point of going with GDDR5 in the first place if the services just hog up the available bandwidth.
Agreed, I fully support PS4 this generation but I can acknowledge when a competitor may have an advantage. The reason I am pointing out the bandwidth is that Sony stated Remote Play is on by default for EVERY title. Which means the rendering would have to take place on PS4 no matter what. The reason I am suspicious is that unlike the current PS3 remote play sony implied the system could still be usable with the Vita acting as a second screen for some games.
This leads me to believe a section of the bandwidth is carved off solely for PS Vita second screen/remote play rendering.
Why is everyone forgetting that the PS4 GPU (you know, the main shit that matters-mostly) is 50% faster?
Instead of figs, you gotta shove a key up in your rectum, mang.
Moving target?
He's talking about reducing the OS memory footprint since you know, that's what he goes on to talk about.
I just read through some of this thread, A gpu upclock years down the line? c'mon .... that's totally unrealistic especially with the way these boxes are built. i'm starting to believe leadbetter.
I just read through some of this thread, A gpu upclock years down the line? c'mon .... that's totally unrealistic especially with the way these boxes are built. i'm starting to believe leadbetter.
I think this is the point Ive been trying to make is that we have no idea how these services affect the PS4 bandwidth. The ability to do 1080P and 60 fps really also has a limitation of bandwidth. If these added services consume a lot of bandwidth then it makes sense why developers would have trouble hitting that target if their is a cap. In the xbox it wouldn't matter because the devs couldn't really use the eSRAM for anything other than the framebuffer.
I doubt Sony will let that information be known especially if its bad because it would negate the whole point of going with GDDR5 in the first place if the services just hog up the available bandwidth.
It is! Until we find out that the PS4 reserves 25% of their ROPs for audio processing and CPU overruns.
It seems really dumb. Why would they upclock the GPU years down the road? Why not now? What would be different?
Why is everyone forgetting that the PS4 GPU (you know, the main shit that matters-mostly) is 50% faster?
so the ps4 only has 4.5gb of ram available?
i'm not surprised, i was wondering why the xbox one launch titles looked (ryse, dead rising 3, forza) looked better than the ps4 launch titles. at the end of the day i suppose the xbox one now has the slight upper hand.
Actually games are what matter. If the GPU was all that mattered in either console I'd just stick with PC gaming.
Who plays consoles to brag about GPU power?! LOLOL
Good exclusives on both sides is ALL that matters.
It seems really dumb. Why would they upclock the GPU years down the road? Why not now? What would be different?
They let me have a computer and GAF account at year six though. To see how humans react to talking to highly intelligent golden lion tamarins.
It has been an interesting experiment from what I can tell. I get hit on about as often as the human female posters here.
Actually games are what matter. If the GPU was all that mattered in either console I'd just stick with PC gaming.
Who plays consoles to brag about GPU power?! LOLOL
Good exclusives on both sides is ALL that matters.
A GPU upclock simply isn't happening IMO.I just read through some of this thread, A gpu upclock years down the line? c'mon .... that's totally unrealistic especially with the way these boxes are built. i'm starting to believe leadbetter.
I know you're taking over for DrinkyCow but there are people who will take you seriously. :/
We can't play any of the games yet, so this is what we have to argue about unfortunately.
That's because it was designed for the higher clock, but it badly impacted battery life and heat output. So they downclocked it. Only to unlock it later in life.Nm process or chip size? Later ones might be smaller and run cooler. He said something about how the PSP got an up clock late cycle. I didn't even know this.
Well I really like monkeys, FWIW.
And I mean really like. With that big red booty.
Nm process or chip size? Later ones might be smaller and run cooler. He said something about how the PSP got an up clock late cycle. I didn't even know this.
That's because it was designed for the higher clock, but it badly impacted battery life and heat output. So they downclocked it. Only to unlock it later in life.
I'm sorry if I offend anyone in advance, but isn't it sort of telling we're talking more about the ram in a system than the games itself? I mean seriously, the difference between Xbox One and PS4 graphics will be unnoticeable by most people, especially since they're both capable of 1080p 60 fps, which is all most peoples TVs can do.
By upclocking later models wouldn't they be screwing over people with PS4 "phats"?Nm process or chip size? Later ones might be smaller and run cooler. Or simply have better yields. He said something about how the PSP got an up clock late cycle. I didn't even know this.
Actually games are what matter. If the GPU was all that mattered in either console I'd just stick with PC gaming.
Who plays consoles to brag about GPU power?! LOLOL
Good exclusives on both sides is ALL that matters.
You'll change your tune when Sony releases a downloadable patch that allows liquid nitrogen cooling.
I've never had a PSP so I can't really tell you.Did it not badly affect battery life after the upclock?
That's because it was designed for the higher clock, but it badly impacted battery life and heat output. So they downclocked it. Only to unlock it later in life.
I've got a perfectly serviceable grey blue butt under this diaper. But I expect strict payment in figs for services rendered.
I'm really busy these days so I'm not following the drama, so how are things unfolding?
I'm reading that different sources are disputing the numbers, even developers, so what?