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Fighting Games Weekly | June 30 - July 6 | Judge, Juri & EGsecutioner

There is no way a Capcom All Stars game would do worse than a new Darkstalkers game. Character recognition alone would propel it higher.

Just because MVC3/TvC used up the characters doesn't mean it wouldn't generate hype. People would still buy a new fighting game starring Dante/Vergil/Wesker/Zero etc because they have decent fanbases... doesn't matter that they have already played a game with them in it.

It's really all about the package. One character alone doesn't carry these types of games neither does a single franchise but a crap ton of franchises makes a lot of people suddenly aware of the game. Still a lot of untapped potential for characters and it would just increase awareness on Capcom's older IPs.


Even a secondary character of RE and DMC has more recognition than some of the more known characters of Darkstalkers (aside Morrigan I guess). I don't think it would do crazy 5 million numbers but 2 million+ is definitely within the realm of possibility.

I agree strongly in principle.

But at the end of the day it is all hypothetical because it would hinge on so many variables. Would they pick a good cast? Will it be fun to play? Will it be a complete, polished experience?

Capcom could easily make a great game, or they could gem it up spectacularly and focus it on mobile devices with a belated console port. Who really knows at this point.

Well I suppose we do kind of know... which is most of the problem.
 

Dahbomb

Member
Yes I agree it depends on so many variables.

But my point is that with those variables controlled (assuming both games have similar level of "fun", balance, content, polish etc), Capcom All Stars would do much better than Darkstalkers. Obviously if Capcom All Stars is another SFxT it wouldn't take off (hell even SFxT didn't sell that bad).
 

Silky

Banned
what if a theorhetical Capcom Fighting Jam 2 didn't have a Marvel-esque method of playing but instead had something completely different and unique to it's own game? Would that turn people off of it? I mean there's so much you can really do with the traditional 2D fighting so it'd be difficult to make it different

And yes they should call it Capcom Fighting Jam 2. or Capcom Fighting Generation.
 
Yes I agree it depends on so many variables.

But my point is that with those variables controlled (assuming both games have similar level of "fun", balance, content, polish etc), Capcom All Stars would do much better than Darkstalkers.

Yeah assuming something like a "best possible cast" for either title, that makes sense. I don't think it would be even close.
 

enzo_gt

tagged by Blackace
This is basically the exact opposite of my opinion on Injustice's single player content. The story mode and arcade stuff was great, but I felt that STAR Labs' implementation was disappointing. Chiefly a lot of the three-star requirements being tedious/not fun, and the unlockables being not really worth the work involved.
The story was so underproduced. It felt incredibly cheap and almost like they just had to tick a box so they did. The amount of content was not worthwhile either. I think the design of it was okay, but pretty much everything in execution was lackluster.

It's only impressive by comparison to games lacking comparable modes IMO, in itself I thought it was pretty poor.

And yeah, Star Labs wasn't balanced the greatest, but the idea is a simple and attractive one. You can do a lot mashing all the different IPs Capcom would have together (or even Marvel, with the whole Mission Mode in vanilla and everything), and I think that gives some fun, light content to sweeten the deal for consumers. I don't want a Story Mode in my fighting game just for it to be half assed. Injustice really made it clear to me that the struggle to produce a respectable story mode in this genre is real even if those who focus on it can't really produce something polished. I think we just have to wait for fighting game budgets to open up a bit more.

what if a theorhetical Capcom Fighting Jam 2 didn't have a Marvel-esque method of playing but instead had something completely different and unique to it's own game? Would that turn people off of it? I mean there's so much you can really do with the traditional 2D fighting so it'd be difficult to make it different

And yes they should call it Capcom Fighting Jam 2. or Capcom Fighting Generation.
This is the only way I see it being done. I think expecting it to fill a lane or keep a majority of mechanics from other games is the wrong perspective to take on such a project, whether we're talking from a fan/speculative or dev point of view.
 
I pretty much agree with all of this, but I don't see an all Capcom fighting game being a team fighter necessarily. I think a 1v1 title could be pretty cool, maybe with an extensive list of supporting characters for assists a-la early VS games. Just cram as much fan service as you can into one game. MvC3 was good at that. People will get mad at X [character] not being in or playable no matter what, you may as well use them in some fashion.


Please, no. STAR Labs, maybe. Everything else in Injustice' story parts was a piece of shit.
The 3v3 format is an evolution of the 1v1 + assists format. It was a way to de-power assists a bit. No way would they go back on that. You would lose all kinds of interesting aspects of the series' evolution. Plus, all fan desire points to wanting a Marvel game with constant updates. A 1v1 game would deflate hype big time. If Capcom is going to move forward with fighting games, it should make a 1v1 fighter, a 3v3 fighter, and maaaybe a 1v1 fast fighter. Street Fighter, CAS, and Darkstalkers, respectively. Anything more than that is oversaturating the market, and even those three games might be.

If the next game is the PS4 exclusive one, I doubt it's Marvel-related.
"The" PS4 exclusive one?

what if a theorhetical Capcom Fighting Jam 2 didn't have a Marvel-esque method of playing but instead had something completely different and unique to it's own game? Would that turn people off of it? I mean there's so much you can really do with the traditional 2D fighting so it'd be difficult to make it different

And yes they should call it Capcom Fighting Jam 2. or Capcom Fighting Generation.
It depends on what you mean by "Marvel-esque" method. It needs to be a team-based fighter. That's what the Marvel community is hungry for more of. Anything else is arguable.
 

Zissou

Member
This is the only way I see it being done. I think expecting it to fill a lane or keep a majority of mechanics from other games is the wrong perspective to take on such a project, whether we're talking from a fan/speculative or dev point of view.

If they lose the marvel characters and ditch marvel's mechanics they've lost both halves of the vs. series fan base. They'd be starting from scratch.
 

Dahbomb

Member
Capcom All Stars would almost guaranteed be some form of team based anime style game. It might be 2v2 (like TvC), 2v2 with assist characters (like MVC1) or 3v3.

If not that then they would be making a game with no overlap appeal mechanically and at that point they might as well make it a 3D arena fighter.

When it boils down to it there are really only 3 or 4 type of 2D fighter it could really be:

*Slower paced 1v1 fighter (SF)
*Fast paced 1v1 fighter (GG, VS)
*Slow/medium paced team fighter (SFxT, CVS)
*Fast paced team fighter (TvC, MVC)


And when you boil it down, there is no reason why you would make a slow paced fighter comprising of super powered characters like Dante, Strider who simply don't feel right in a slow paced game. People want to fly, teleport, dash around and throw out some crazy moves with these characters.
 

BakedYams

Slayer of Combofiends
Having magneto and wolverine in the game is highly preferable but if they can't do that at least keep 3v3 FFS

3v3 format should be polished enough for now. All Capcom needs to do is polish the battle mechanics they've (well Niitsuma) made so far. I know for TvC, which I loved the hell out of that game with Tekkaman and Polimar, it had quite a few mechanics that were transformed in MvC3, such as x-factoring and breaking.

Capcom All Stars would almost guaranteed be some form of team based anime style game. It might be 2v2 (like TvC), 2v2 with assist characters (like MVC1) or 3v3.

If not that then they would be making a game with no overlap appeal mechanically and at that point they might as well make it a 3D arena fighter.

Speak of the devil, so you've heard of the good news that TvC is my friend?
 

kirblar

Member
Capcom All Stars would almost guaranteed be some form of team based anime style game. It might be 2v2 (like TvC), 2v2 with assist characters (like MVC1) or 3v3.

If not that then they would be making a game with no overlap appeal mechanically and at that point they might as well make it a 3D arena fighter.
I think best case scenario is Sony wanting a KI equivalent and giving us DS4 w/ a rotating freebie character or two in addition to a disc version.

Honestly, MvC3 sucked my enthusiasm for an all-Capcom game out the window.
 

Dahbomb

Member
Sony already had their fighting game equivalent to KI at launch, it was Injustice for PS4. Also they got MKX to debut on their stage in addition to having GGXrd exclusive on their consoles. They are not worried about competing against KI... they don't need a KI killer.

Please stop bringing console war BS into this.
 

El Sabroso

Member
This is basically the exact opposite of my opinion on Injustice's single player content. The story mode and arcade stuff was great, but I felt that STAR Labs' implementation was disappointing. Chiefly a lot of the three-star requirements being tedious/not fun, and the unlockables being not really worth the work involved.

STAR Labs were annoying for me, just boring and I have to do a lot to access to Shazam Star Labs so I can get the skin for him
 

enzo_gt

tagged by Blackace
The 3v3 format is an evolution of the 1v1 + assists format. It was a way to de-power assists a bit. No way would they go back on that. You would lose all kinds of interesting aspects of the series' evolution. Plus, all fan desire points to wanting a Marvel game with constant updates. A 1v1 game would deflate hype big time. If Capcom is going to move forward with fighting games, it should make a 1v1 fighter, a 3v3 fighter, and maaaybe a 1v1 fast fighter. Street Fighter, CAS, and Darkstalkers, respectively. Anything more than that is oversaturating the market, and even those three games might be.
Well, it doesn't necessarily have to be assists in their traditional sense. Could be a system where your character inherits traits of your support characters or they serve as modifiers.

MKX sparked an idea in my head that I thought was pretty cool: Each character (or franchise) could have 3 variations that you can place in any order and fight KoF style, with some combat mechanics balancing variation across characters (i.e. different bonuses for each position). Or maybe a transformation mechanic that costs meter with all 3 characters working . This would be a pretty awesome way to handle fan service, and possibly even feasible to produce if the game is F2P/heavily supported. The within-character mechanics would rationalize them not just being selectable individually (and looking pretty bad to casual fans thinking they're reusing assets even though they are).

Ryu/Evil Ryu/Denjin Ryu
Megaman/X/.EXE
Bison/Mecha-Bison/Rose?
Akuma/Cyber-Akuma/Oni
Various incarnations of Dante
Various LP suits
Frank/Chuck/Frank 3.0
Leon/Chris/Jake
Morrigan/Lilith
Rad Spencer/Super Joe/Female Commando
Joe/Silvia/Jet Black
Phoenix Wright/Miles Edgeworth/Apollo Justice
Rathalos/Rathian/Some other MH dragon

Or maybe 2v2 with a transition mechanic where you can set one as a primary and the second as an install w/bonuses tailored to create two playstyles.
 

Myn

Member
With two setups and winner doesn't stay, I only waited 10 mins maybe. It was best of five and people were learning inputs, but the wait was really short.

Expect longer lines for the weekends. :( Last year I had to wait 20 or so minutes to try out BBCP when they had their booth there.
 

Onemic

Member
I wonder how much longer people going to be in denial about how bad Ultra really is. It's way worse than 2012 was yet so many people are in that denial stage thinking things actually got better. Gameplay changes sucked, balance sucks, tons of glitches, game sucks.

This is really the only valid complaint there lol.

I guess balance sorta, but is it really worse than AE or Vanilla? Really?
 

Spuck-uk

Banned
KOF should be on Sunday and Smash on Saturday.

I hate that smash just flops in there and bores me to tears for houuurs between intersting games.

And lets face it, KOF was the most hype thing for the last two years running.
 

kirblar

Member
KOF should be on Sunday and Smash on Saturday.

I hate that smash just flops in there and bores me to tears for houuurs between intersting games.

And lets face it, KOF was the most hype thing for the last two years running.
I wonder if this was a concession to soccer, given the KOF audience.
 

enzo_gt

tagged by Blackace
KOF should be on Sunday and Smash on Saturday.

I hate that smash just flops in there and bores me to tears for houuurs between intersting games.

And lets face it, KOF was the most hype thing for the last two years running.
KoF is in the spot it deserves: not ruining scheduling of multiple games with more entrants and providing some Saturday night finals entertainment.
 
Ok so Necrostorm just mailed a patch and six DLC characters for Death Cargo. The characters are meat balls with teeths in 4 versions, a modified version of a character and... A BRAIN ON A JETPACK.

BrsANNBCcAEVYbQ.jpg


The new patched .exe they send us does not work with the new characters. They sprites disapear when you do moves. :'D

Brr_4daCQAE5QWF.jpg

BrsADPLCAAElsxv.jpg

BrsArzICEAAZmgz.jpg
 

Aquashark

Banned
I wonder how much longer people going to be in denial about how bad Ultra really is. It's way worse than 2012 was yet so many people are in that denial stage thinking things actually got better. Gameplay changes sucked, balance sucks, tons of glitches, game sucks.
Ultra underdelivered for sure.. and not only in the gameplay department (worse netcode, no rematch / Edition Select online, terrible implementation of team battles).
they still have 1 more shot with the patch coming out on retail/PC release, but i wouldn't get my hopes up for it.
 
Ultra underdelivered for sure.. and not only in the gameplay department (worse netcode, no rematch / Edition Select online, terrible implementation of team battles).
they still have 1 more shot with the patch coming out on retail/PC release, but i wouldn't get my hopes up for it.

you can almost smell dat ver. 2015 coming
 

Onemic

Member
Ultra underdelivered for sure.. and not only in the gameplay department (worse netcode, no rematch / Edition Select online, terrible implementation of team battles).
they still have 1 more shot with the patch coming out on retail/PC release, but i wouldn't get my hopes up for it.

They shouldve made edition select an option that can be enabled in endless lobbies. I don't know why they didn't think of that.

And ya, team battles suck. Nothing like KOF
 

BadWolf

Member
Went to MMCafe to see more into the SNK news. With two fighting game directors back at the helm (being back since as late as November '13) that would give them like ~ 7 months of work time on either 3D KOF and 3D SamSho?

Then again the '3D KOF' leak popped up in around july of last year. So this would potentially be a year of development time for these potential games if everything lines up right. So it wouldn't be /too/ farfetched to expect something to show up around EVO. Still a longball tho

The rumor after the job postings said that SNK was surprisingly far along into the project and was hiring a lot of people to help speed things up. It said that at the time 36 (of the supposed 50) characters were already fully decided and their designs and figures were being worked on.

It mentioned them hiring people from various countries. The problem for them with XII and XIII was that they couldn't find enough people who were capable of that kind of sprite work so that slowed things down some more. Its much easier to find people good at 3D.

It also mentioned this being SNK's most expensive project to date and with the most staff.
 

ElTopo

Banned
50 characters? That's a lot of matchups to learn...

Hoping for KOFXI style of gameplay (with selectable grooves maybe) or at least a CVS2 style ratio system (ignoring KOF2001).
 

Horseress

Member
I wonder how much longer people going to be in denial about how bad Ultra really is. It's way worse than 2012 was yet so many people are in that denial stage thinking things actually got better. Gameplay changes sucked, balance sucks, tons of glitches, game sucks.

I agree that NOW it sucks, but...fix the glitches, the wonky hurtboxes and it will be a better game than 2012
 

Fersis

It is illegal to Tag Fish in Tag Fishing Sanctuaries by law 38.36 of the GAF Wildlife Act
Anyone hype for Curleh Mustache Norcal?

Sadly im not watching Evo this year since there's no Magus1234 #RIP #FGC
 
R

Retro_

Unconfirmed Member
Looks like yet another version of Hikaru on the bottom

And Robo Catherine
 
R

Retro_

Unconfirmed Member
50 characters? That's a lot of matchups to learn...

Id agree, but it's a dream match game. Those always have every character ever.

Which is fine because KOF players end up playing the games for decades. Plenty of time to figure shit out
 
With all this Capcom All-Stars talk... interesting that Niitsuma was very active on twitter two days ago talking to Marvel fans- https://twitter.com/Ryota_Niitsuma

He officially "closed the curtain" on UMVC 3... whatever that means. Then stated Capcom is "still in the business of making fighting games". When responding to a question if he's working on a new fighting game, he said he hasn't decided on his next project yet.

So interesting... was kind of hoping all this time he was quietly working on Tatsunoko vs Capcom 2 or something. He posted in English specifically to the Marvel 3 community though, so maybe he and Capcom are in the planning stages of what to follow up UMVC 3 with.
 
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