When did everyone jump on the FFX-2 bandwagon?
Well I do remember it being divisive on forums and the like. Then again: Final Fantasy. There is a case to be made that every FF has been divisive to some degree since VI.
Annoying how I have to back out into the XMB and back into the game to sync my Cross-save. There should be a way to get back to the main screen from the game.
Yeah, you're right, I don't remember much hate specifically toward X but there was definitely a vocal crowd of SNES era loyalists who derided anything from VII onward.
anyone know how I can get yuna to learn black magic spells early in the game?
Or the X bandwagon for that matter. Extremely divisive games back then. Now? Sacred ground.
It's not nostalgia per se (though it's a part of it), but time tends to build a game's esteem.
Start + Select + L1 + L2 + R1 + R2 goes back to the HD select screen?
Or the X bandwagon for that matter. Extremely divisive games back then. Now? Sacred ground.
It's not nostalgia per se (though it's a part of it), but time tends to build a game's esteem.
Off topic aside, but I remember a time when Super Metroid wasn't considered GOAT. 10 years later? It was top 3 material.
Absolutely. That was the first schism in the fanbase. Pretty obvious what would happen with VII being this mainstream phenomenon. "I was into FF before it was cool... VII's not the best anyway. In fact, it sucks!"
But you never heard anyone grumble about Tidus, linearity, no airships, voice acting (laughing scene)? There are legit things in X that might have make an older fan groan. I'm over it though.
To be fair.. so is XIII. It's all about perspective. Though I don't think XIII will ever be looked back on as fondly as X continues to be. A X-3 would still probably outsell Lightning Returns (and possibly XIII-2 as well).X aint divisive...Its one of the highest selling FFs of all time.
A X-3 would still probably outsell Lightning Returns (and possibly XIII-2 as well).
A X-3 would still probably outsell Lightning Returns (and possibly XIII-2 as well).
Are you using Standard or Expert sphere grid?
The only possible way to do this would be for you to get enough key spheres and move her to Lulu's section in the Standard Sphere Grid.
Now if you are playing expert sphere Grid, both the black and white magic paths somewhat overlap making it easier to teach both Yuna and Lulu both magic sets easier.
Thats the thing with the Standard Grid, each character is pretty much locked into their own path until a fair decent portion into the game. The Expert Grid generally doesn't have this issue as you can pretty much decide where each character goes right off the bat, however it comes with preparation of needing to plan your route carefully.
No im not trolling. There are very few RPGs I like but FF7 just blew me away. So you guys are trying to tell me FFX story is better the FF7 and the leveling up and gameplay is better? IMHO Hell no!
I lost interest in Final Fantasy when I bought FFX for PS2 and hadn't done anything other than watch cutscenes and walk between cutscenes 20 minutes in.
Best one since VI, in fact. FFX was terrible. Run down 100ft road. Takes 3 hours due to random battles, even though you've been able to see the end of the road the entire time. Game design!
FFXII, on the other hand, kicked ass.
(Note: This is concerning the U.S. version of FFX, though some points will hold true for the International & Japanese editions)
(Additional Note: Yes, I realize that we've gone over this before, but Scott over at #ga seems to think that I only put down FFX due to an irrational disdain towards the laughing scene)
Some numbered Final Fantasy games have their faults. FF2j's entirely broken progression system comes to mind. FF9's almost ridiculous attack animations & wait system combination. FF4's questionable translation. FF7's aesthetically displeasing popeye graphics. All these faults, and others, all pale in comparison to the motherlode of faulty numbered FF games: FFX.
The game is by no means immeasurably bad. A bored person with a lack of other options could be reasonably seen to pick up FFX and start hitting the X button in traditional Final Fantasy fare. However, the sickeningly vast combination of faults for FFX not only attempts to derail my neural pathways with fanboyistic desires of thread creation, but seeing people harp its praises it here and on IRC with no substantial points of defense happens to send me into my current state of delirium.
Final Fantasy X is most definitely the worst modern FF game (let's say 7-10, or 6-10 perhaps in a limited state), and here's why:
1) Linearity and Non-Linearity. The first 90% of FFX is almost entirely linear. Point A to B to C to D to E. I can deal with linearity, to some extent. The other modern FF games all start out locked down, and eventually open up (at least a bit, in FF9's case) as the game progresses. FFX probably wouldn't even seem as impeccably poorly constructed if it wasn't for the fact that the game instantly switches from entirely linear for the first 90% of the game to entirely non-linear for the last 10%. This is simply poor pacing. Ever see Mission: Impossible 2? Even that had better pacing between plot development and action.
2) The Voice Acting. My ears bleed at thee. The voice acting in FFX ranged from mildly amusing, to tolerable, to downright mind-numbing. The culmination of this is in the dreaded Laughing Scene, where I almost popped the FFX game disc out and sacrificed it to the gods of gameplay in hope that my soul would be cleansed. The voice acting is generally uninteresting, stilted, and almost a constant reminder of the localization team's poor job. I haven't heard the japanese voice acting, but I'd gather that it's probably better, if not just a little more tolerable, from what I've heard.
3) The Sphere System. The game's linearity wouldn't bother me quite as much if the linearity of the sphere system wasn't so obvious as well. There isn't much customization available at all until around the time of the non-linear breakoff of the story, leaving the system pretty far gone overall. A pretty big step back compared to most of the prior FF games.
4) The Battle System. Entirely rock-paper-scissors. You memorize the weakness of a particular enemy and swap to the appropriate character for the attack. Nothing else is involved. Auron against armored, Rikku against machines, Wakka against flying, etc. What might seem like an interesting, evolutionary method of making all party members useful (instead of choosing characters solely due to aesthetic preference or limit breaks, as with FF8), really just involves either character swapping, or just disregarding it altogether and building up three strong characters (I got tired of swapping and just built up three mains, which ends up working perfectly fine). It's boring, especially when the sphere system isn't a very rewarding form of progression.
5) The Story & the Characters. I suppose the importance of other aspects of FFX could be played down a tad if the story was even worth mentioning....but it isn't. As we follow the main characters on their journey of idiocy and posturing, we come to the conclusion that Tidus and Yuna are both most definitely gay, and that they deserve eachother. Taken directly out of what would normally be a very average anime series, FFX is an exercise in mediocrity, as far as the story is concerned. While perhaps not as draining as Xenosaga, the cutscenes are frequent and not particularly compelling (in part due to point #2), and lead up to a perplexing (if perhaps understood) conclusion that has a tad of subtlety...that of course is raped through the advent of FFX-2. I'd elaborate further, but it's been a couple years and for the life of me I can't recall many specifics. Seymour the androgynous evil-of-the-week? Sin teh big eval that remains ambiguous until the standard near-end protracted exposition? Jecht the haphazardly thrown in angst injection? Kimahri the incredibly dull main quest side quest? Eh, whatever.
6) Blitzball. Every modern FF game has some sort of additional game to play. Whether it be chocobo training/hunting, card gaming, or sometimes both, there's a distraction to keep you spinning the game disc when you're sick of cutscenes and random battles. Blitzball is the forsaken son of a motherless goat that we receive in FFX. I've played it, I've "mastered" it, and I have few things to say about it. It's extremely simple, and can leave you with a 100% chance of victory for every subsequent game after only 2-3 matches played. To this end, the game becomes overarchingly tired, although providing the additive quality of being a requirement for one of the ultimate character weapons, as well as some other items. Together, they make a FF fan violently smash the playstation 2 console.
That's all I can think of, off the top of my head. Anything else to add? ;b
I'm telling you.. There was a time on forums when mentioning FFX caused as much drama as LR today.X aint divisive...Its one of the highest selling FFs of all time.Remaster reviewed well among today's game critics.
Is there anywhere I can see a good picture of the expert sphere grid?
So wait, what's this I've been hearing about there being a manufacturer issues--and there's pinholes in the disks?
Here are some screenshots I took on my Vita for our European brothas who can't play this yet.
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Man, the screenshots do not do it justice. It just looks amazeballs on the Vita.Here are some screenshots I took on my Vita for our European brothas who can't play this yet.
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I miss lulu so much. She looks so damn good in that screenshot.
Haha I love that part!
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Also, dat Lulu......
Man, the screenshots do not do it justice. It just looks amazeballs on the Vita.
I wonder whatever happened to that last guy?
On FFX's reception:
2005
www.neogaf.com/forum/showthread.php?t=57459
2008
http://www.neogaf.com/forum/showthread.php?t=291408
2011
http://www.neogaf.com/forum/showthread.php?t=436105
2004:
http://www.neogaf.com/forum/showthread.php?t=3032
I wonder whatever happened to that last guy?
Man, I really want to win the first Blitzball tourney against the Goer, but not being able to skip cutscenes every time I lose is really killing me.
I actually laughed far too hard at that bit. Maybe because my childhood was the 90s, IDK.Just remembered that the game has this this bit of dialogue....
Tidus: "They say Seymour went to Macarena Temple"
Wakka:"Macalania Temple."
Tidus "aye"
I generally enjoy the dialog in this game, but what Tidus says makes me cringe so hard.
yeah, I can't believe they glossed over that function
What!? This is the best piece of dialogue in the game! I love whoever did the localization.Just remembered that the game has this this bit of dialogue....
Tidus: "They say Seymour went to Macarena Temple"
Wakka:"Macalania Temple."
Tidus "aye"
I generally enjoy the dialog in this game, but what Tidus says makes me cringe so hard.
I'm telling you.. There was a time on forums when mentioning FFX caused as much drama as LR today.
It's 10 years later. The haters mellowed out, some even came around on it. The lovers love only increased, and those who were really young when it came out especially revere it un-challengingly. Time heals all wounds.
I don't think XIII is comparable to X (XIII was a real backlash, not just "divisive").. But I do think you'll see a mellowing of opinion on that too, especially from those who were kids when it came out... You will have conversations with people who adore FFXIII as their coming of age videogame. Get ready.