VanillaCakeIsBurning
Member
It's actually interesting to me since Grit was basically an MP-based GCD cooldown, aka DRK Inner Beast, should the situation arise. Seems they ran with the concept and gave them an oGCD MP based variant instead.
Worth noting people are saying the JP tooltip specifies that it gives 50 Blood Gauge upon the shield being used up, not from wearing off.
That kind of sucks if true. You can still use it as I described but in that case you would have to make sure the shield is broken in order to get Blood from it which restricts how much freedom you have in using it.
It will be easier to use it as an OT since the shield amount is reduced when used on others and you can just slap it on the main tank who will be taking the heaviest hits.
I wonder how many Bloodspillers can be chained together. 100 full gauge + 50 from BN would give you three at the very least.
No real way to tell right now without testing to see what the BG gain is like with Blood Weapon + other abilities that give BG.
EDIT: Also I haven't found the video yet, but I read a comment stating that Red Mage's Vercure heals for around 6000 which is actually not bad. It's possible it might be scaling off of INT because Physick on Summoners and Black Mages healed for nothing and that scaled off of MND. It would explain the difference in numbers.