sublimit
Banned
Gravijah said:NIER![]()
Well i don't know...i've been hearing mixed things.
The clunky combat system and ugly character design kinda kept me from buying.:/
Gravijah said:NIER![]()
sublimit said:Well i don't know...i've been hearing mixed things.
The clunky combat system and ugly character design kinda kept me from buying.:/
Gravijah said:Amazing world/story & music makes it worth playing. Rent it!
Ploid 3.0 said:So are you for or..? You start the post off as if you're about to say how much you're enjoying the game then talk about this person and ask for the drugs he's using so you could enjoy it like they are?
Gamer @ Heart said:This whole FF14 situation has had a weird effect on me.
I makes me want to go back to Aion.
The 10 GB of updates almost turned me away, however. Man MMOs can be crazy.
CcrooK said:How is Aion these days? I quit around lvl 30.
CcrooK said:Cocaine is one hellova drug.
Y2Kev said:Can you shitbags stop ranking final fantasies for one second and link me more funny FFXIV videos
twofold said:
twofold said:
:loltwofold said:
They released it now because Cataclysm blows this shit out of the water, and it would take 2+ years of work for them to compete so they tried to beat it out.zlatko said:This. :lol
It's a mixed bag though. I agree with the GT review, and really agree with the Gamespot review in context, but the actual scores maybe not. It's more of a 6/10 right now for me.
If this had been a MMO by any other developer without FF on the cover I would have dropped it right after open beta experience. The problem is that I played FFXI for 6 years on and off, and don't want to jump ship too early, because XI for me just kept getting better and better. I also bought a brand new PC JUST for this game. I bought the CE. At this point I'm too invested to not give it till December. I also bought Crysta up to then(currency used for monthly billing), so it'd be a waste of money on multiple levels.
I WANT to love this game, but it has more issues than any game should at launch. I think what pisses me off the most is that there's no real excuse this game should have launched like this. It's backed by a giant publisher so time and money constraints shouldn't have been an issue, the developing team has made a previous MMO to go off of, and that MMO has been around for about 8 years. When you put these things together it just begs to ask why they released the game about a year too early? Was the game a giant money sink for SquareEnix so they pushed it out the door to make back some of the investment ASAP? Did they know it was a turd so they just wanted to rake in whatever cash they could? Or are they really that bad of a development team that they could not see how much they missed from their XI development? (Item sort function being a small example)
So right now it's a love/hate relationship with the game, and I can only hope it gets better.
Dance In My Blood said:They released it now because Cataclysm blows this shit out of the water, and it would take 2+ years of work for them to compete so they tried to beat it out.
Dance In My Blood said:They released it now because Cataclysm blows this shit out of the water, and it would take 2+ years of work for them to compete so they tried to beat it out.
At last! someone sane. Oh god. Lyre, I ahev longede to see someone like you like forever.lyre said:PS. Final Fantasy Tactics sucks
Even the PSP version?faridmon said:At last! someone sane. Oh god. Lyre, I ahev longede to see someone like you like forever.
And yeas FF Tactics sucks.
Yeah, that was terrible. What the hell. Incredibly ...loveless. Barebones. Feels like someone spent all of 5 minutes coding and designing that between two extended coffee breaks.iammeiam said:I just watched part 3 of the Yogscast review and... were they being exceptionally dense/missing a a tooltip somewhere, or is the fishing tutorial really that pathetic? And if the latter, are all the tutorials as bad? Because, holy crap.
if you like tactics games, ff tactics is great on both psp and ps1.sykoex said:Even the PSP version?
If you like tactics games you would stay away from FF Tactics. Massively unbalanced, Great story that is thrown into oblivion for the sake of Animification. Great charcters that only stay for short periods and total time sinkage untill you find out how hollow it was.Tailzo said:if you like tactics games, ff tactics is great on both psp and ps1.
Do yourself a favour and wait for the superior Tactic game, Tactics Ogre.sykoex said:Even the PSP version?
Most MMOs don't even have an ongoing narrative. Those that do tend to let it unfold passively or as something going on elsewhere. They don't actively involve the player.Moobabe said:I think my problem with wow's story is a problem with the story in MMOs more generally. I certainly found the main arcs interesting but, as is the format, there's so many storyless quests to fill in time between more interesting arcs. Hopefully GW2 will change that, though I'm still cautious.
Torquill said:Most MMOs don't even have an ongoing narrative. Those that do tend to let it unfold passively or as something going on elsewhere. They don't actively involve the player.
CcrooK said:Awwww, the thread feels like it's on its last legs.
There's simply no comparison. Ff has npc text boxes but it also has active cutscenes. CoP started with shit hitting the fan at delkfut tower (or whatever it was called). You witnessed it. Most mmos would have started that storylines with an npc in town saying "shit went down at delkfut tower". This is a visual medium. Show me, don't tell me.Velion said:Clearly... Because no one is not allowed to dislike the game because you apparently like it.
Another thing you claim WoW is boring because you have to read from a text box, while talking about FF (in general) :lol
They both have their virtues but they are different. Eve knows what it is, an entirely player driven experience and it's awesome. What bothers me are devs that try to sell you on player experiences being a replacement for a crafted narrative. They're not the same thing. Don't feed me that bs lol. Eve doesn't do ghat. Oh doesn't try to apologize for it's lack of story.BudokaiMR2 said:And this is why EVE wins in the end. User created chaos is way more interesting than any other MMO 'story'![]()
Unknown Soldier said:The haters will eventually get bored and find the next game to hate.
The players are too busy actually playing the game to care.
Everybody else is busy playing Halo Reach or Call of Duty or whatever.
Whaaaaat??Teknopathetic said:Dark Age of Camelot, Everquest, Earth and Beyond, and several others also copied WoW.
Torquill said:They both have their virtues but they are different. Eve knows what it is, an entirely player driven experience and it's awesome. What bothers me are devs that try to sell you on player experiences being a replacement for a crafted narrative. They're not the same thing. Don't feed me that bs lol. Eve doesn't do ghat. Oh doesn't try to apologize for it's lack of story.
Yeah. There's no world to explore in DDO. I've never been a fan of the town as hub with dungeon underneath classic D&D structure. I was raised on Ultima and Dragon Warrior instead I want a world to walk around in. Still liked Diablo tho 0sykoex said:Yeah, there has to be some catch. :lol
It didn't, not first at least. Eq2 had a very similar system and as out several months before WoW. Tho WoW ended up doing way cooler thngs with it and had the !animlboogy said:Is this thread really so far off the deep end that people are claiming WoW invented the kind of quest system it uses?
Gravijah said:What about us reasonable folk?
Gravijah said:What about us reasonable folk?
Torquill said:It didn't, not first at least. Eq2 had a very similar system and as out several months before WoW. Tho WoW ended up doing way cooler thngs with it and had the !
BudokaiMR2 said:I can't remember which came out first, but I am pretty sure it wasn't several months before. I actually think they came out in the same month or something...
Torquill said:I'm going to say this is my least favorite Uematsu score eer so far. There's a few gems, but even some really imporant tracks like the towns feel flat to me. The only town theme I like is Limsa.. The battle themes don't fit the enviroment either. Normal fight music tries too hardto sound epic and is too synthy.
Proper music helps. It needs to insight bustle and activity. Uldah jsut sounds sleepy. It would be good nightime town music tho.Teknoman said:I dont think theres been any RPG or MMORPG in recent time thats actually had cities that sound...like cities.
You'll hear theme music, environmental noises from people crafting/doing emotes, and general moving around...but thats in every MMO.
EDIT: I never really ran into the elitism problem in XI on Midgardsormr or Fairy/Sylph, aside from a few players here and there.
The lich king expansion apparently does some cool stuff with zones changing for you after certain accomplishmments. Something I've been eaitig for for yearsBudokaiMR2 said:Yeah but I feel the only way that MMOs can have an interesting story is by player driven narrative. Crafted narratives just seem out of place in my opinion because they usually have very little or absolutely no affect on the game world.
Can't think of an MMO where I gave two shits about it's story.
I love synthy music in general. Just felt kinda out of place there. Dunno.Gravijah said:Oh shit the music is synthy? Time to listen to it!