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[Forbes] Steam Deck Won’t Survive 2025 Without A Significant Upgrade

Jams3223

Neo Member
The Steam Deck hardware will always play the games it plays now, at least as good as they play now. So yeah, if you're buying a Steam Deck to just play the latest stuff - it's gonna be a bad experience as time moves on. I tried Visions of Mana on mine, and while it's playable, it often dips down into the 15-20fps range which makes it a less than ideal experience.

But - the other games I've been playing on it for years will continue to play great on it in the years to come.
Many of the poorly performing games suffer from optimization issues; I struggle to maintain a stable framerate even on my desktop GPU.
 
Wish they would release a steam box. They should have 2 options, budget one, that is more powerful then series s and one more powerful then ps5. Steam deck is ok, but not a fan of gaming on such a large and heavy device.
 
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Jams3223

Neo Member
To enhance performance, you can try lowering the image quality of specific effects, minimizing the number of characters displayed simultaneously, utilizing more efficient fine-grained GPU culling, running particle effects on the GPU rather than the CPU, and fine-tuning the level of detail.

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The things it was great for in 22, 23 and 24 will still be great for in 25. I'm guessing we'll see a true successor second half of 2026 or early 27.
 

onQ123

Member
This is dumb because Steamdeck isn't it's own platform & the hardware is most likely sold for profit. The creator of Steamdeck doesn't lose anything if other devices are being sold because most likely the games will still be sold on Steam.
 

Bojanglez

The Amiga Brotherhood
This is dumb because Steamdeck isn't it's own platform & the hardware is most likely sold for profit. The creator of Steamdeck doesn't lose anything if other devices are being sold because most likely the games will still be sold on Steam.
Exactly it is a Steam library accessory, and it is brilliant at that. I'm sure in time they will bring out a new one, but there is no rush. High-end PC folk already have their desktops, this is designed to compliment those. In many ways (not in technical implementation but consequence) it is akin to the Playstation Portal in that it is a tool that helps encourage people already engaged in the echosystem to spend more time within it.
 

Jams3223

Neo Member
PC games are not optimized for a specific hardware like Switch games

Still I agree that the Deck will still be able to run a lot of titles coming out next year...
You guys act like optimizing for the Steam deck is like rewriting the entire code lol, as long as you modify the game based on the limitation of the hardware to achieve the desired frame rate it is enough, for example, you could buy an NVIDIA GTX 1050 and optimize the game on it and it would run fine on the deck, they use the same API, the only difference is that the deck supports RT, Sampler feedback and Mesh Shading so if you include some RT Effects if it performs 30 fps on the GTX it runs at 40 fps on the deck.
 
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PC games are not optimized for a specific hardware like Switch games

Still I agree that the Deck will still be able to run a lot of titles coming out next year...
Ya it may not run all the newest games that great, but there are thousands and thousands of great older games, enough that you could spend a lifetime playing them and still not play them all. Content isn’t the issue here imo. For a portable device, I think that’s more than enough. For now at least.
 

Jams3223

Neo Member
Ya it may not run all the newest games that great, but there are thousands and thousands of great older games, enough that you could spend a lifetime playing them and still not play them all. Content isn’t the issue here imo. For a portable device, I think that’s more than enough. For now at least.
There is still driver optimization going on, so there will be some performance improvements for some games but if you want to play games a high framerates the Steam Deck is not the device for you. For example, there is a new CPU scheduler coming that should increase efficiency even more and should give you 5 fps more for most games that are CPU-bound.
 
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Filben

Member
Still I agree that the Deck will still be able to run a lot of titles coming out next year...
Yeah, some people and authors think AAA games with high visual fidelity are the only games existing and coming 2025.

There are hundreds of games that run great on the Steam Deck. And 2025 another hundred games will be released that aren't demanding for the SD in terms of performance.
 

Cyberpunkd

Member
I much prefer holding the Deck for long gaming sessions vs. joycons. I actually got that limited edition Tomb Raider controller that basically mimics the ergonomics of a Steam Deck for my Switch. Looking forward to it.
I had Switch 2.0, holding it in portable mode with joy cons attached is hell compared to Steam Deck, Switch was just too damn thin with no comfortable way to put your palms. Steam Deck mimics a real controller on the sides.
 

Onironauta

Member
You guys act like optimizing for the Steam deck is like rewriting the entire code lol, as long as you modify the game based on the limitation of the hardware to achieve the desired frame rate it is enough, for example, you could buy an NVIDIA GTX 1050 and optimize the game on it and it would run fine on the deck, they use the same API, the only difference is that the deck supports RT, Sampler feedback and Mesh Shading so if you include some RT Effects if it performs 30 fps on the GTX it runs at 40 fps on the deck.
PC games in general don't have the low levels optimisations of console games, it's not an issue specific to the Steam Deck
 

RoboFu

One of the green rats
Nah pc devs will keep targets low for the steam deck.

Hardware needs to stagnate a couple of years anyway. Let's focus more on gameplay for a little while.
 

Minsc

Gold Member
I don't thing any dev targets the Deck.

It's probably fair enough to say if they're marketing their game as being Steam Deck compatible / running on the Steam Deck then they're targeting the Deck. Sure, it's not ever going to be the primary platform the game is built for, but if they're pushing out a sentence of PR pointing out their game is Steam Deck Verified, I don't see the difference.
 

rodrigolfp

Haptic Gamepads 4 Life
It's probably fair enough to say if they're marketing their game as being Steam Deck compatible / running on the Steam Deck then they're targeting the Deck. Sure, it's not ever going to be the primary platform the game is built for, but if they're pushing out a sentence of PR pointing out their game is Steam Deck Verified, I don't see the difference.
For example, Sony didn't target Deck for R&C RA or Returnal. It just happen to be strong enough to run them.
 

Jams3223

Neo Member
PC games in general don't have the low levels optimisations of console games, it's not an issue specific to the Steam Deck
You do know the consoles as you call them are just glorified PC's. There's nothing that can be done on console optimization-wise that can't be done on PC. Same optimization opportunity, it's no different matherfacts the console of today has the same kind of API as the PC of today, the only advantage that console has is shader cache and the Steam Deck already ships with shader cache. Some games perform worse on a console than PC.
 
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Minsc

Gold Member
For example, Sony didn't target Deck for R&C RA or Returnal. It just happen to be strong enough to run them.

Right - but if they put out a piece of PR at the time of the windows port "Returnal is going to be Steam Deck verified!" it's basically the same thing IMO.

If there's no acknowledgement that it is Deck capable and it just happens to run fine, then it doesn't count for me. But when a company advertises their product at or ahead of release as running on the Deck, that's close enough to being a targeted system to me.
 

rodrigolfp

Haptic Gamepads 4 Life
Right - but if they put out a piece of PR at the time of the windows port "Returnal is going to be Steam Deck verified!" it's basically the same thing IMO.

If there's no acknowledgement that it is Deck capable and it just happens to run fine, then it doesn't count for me. But when a company advertises their product at or ahead of release as running on the Deck, that's close enough to being a targeted system to me.
"Steam Deck verified" just means the game is playable start to finish. It doesn't guaranties any minimal performance.
 
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Jams3223

Neo Member
Right - but if they put out a piece of PR at the time of the windows port "Returnal is going to be Steam Deck verified!" it's basically the same thing IMO.

If there's no acknowledgement that it is Deck capable and it just happens to run fine, then it doesn't count for me. But when a company advertises their product at or ahead of release as running on the Deck, that's close enough to being a targeted system to me.
The only way you could describe targeting the Steam Deck is if they made the text legible, added controller support, and made a graphics preset for it.
 
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Minsc

Gold Member
Veilguard is Verified and is a horrible experience I've read, almost under 20fps more than it's at 30fps.

And that's with FSR smearing the shit out of it, and all settings minimum.
 
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Minsc

Gold Member
The only way you could describe targeting the Steam Deck is if they made the text legible, added controller support, and made a graphics preset for it.
"Steam Deck verified" just means the game is playable start to finish. It doesn't guaranties any minimal performance.

I think you're missing what I'm saying, Company X says "Our game is releasing on Windows and will be playable on Steam Deck" is about as close to being targeted for the Deck as you can get. It shows the company is aware of the Deck and aware their game will be able to run on it.
 

rodrigolfp

Haptic Gamepads 4 Life
Next time do your research.
Like the official site about Deck verified requirements??

Games that check these four boxes are Deck Verified.​

badge_verified.svg

Input​

The title should have full controller support, use appropriate controller input icons, and automatically bring up the on-screen keyboard when needed.
badge_verified.svg

Display​

The game should support the default resolution of Steam Deck (1280x800 or 1280x720), have good default settings, and text should be legible.
badge_verified.svg

Seamlessness​

The title shouldn’t display any compatibility warnings, and if there’s a launcher it should be navigable with a controller.
badge_verified.svg

System Support​

If running through Proton, the game and all its middleware should be supported by Proton. This includes anti-cheat support.
 
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Jams3223

Neo Member
Like the official site about Deck verified requirements??

Games that check these four boxes are Deck Verified.​

badge_verified.svg

Input​

The title should have full controller support, use appropriate controller input icons, and automatically bring up the on-screen keyboard when needed.
badge_verified.svg

Display​

The game should support the default resolution of Steam Deck (1280x800 or 1280x720), have good default settings, and text should be legible.
badge_verified.svg

Seamlessness​

The title shouldn’t display any compatibility warnings, and if there’s a launcher it should be navigable with a controller.
badge_verified.svg

System Support​

If running through Proton, the game and all its middleware should be supported by Proton. This includes anti-cheat support.
Bro, I already showed you proof, now you're just deflecting at this point, just admit that you're wrong so we can move on, I don't have time for childish games. Why are you even showing me information related to Steam Deck verified when we were talking about what makes a game playable not verified.
 
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rodrigolfp

Haptic Gamepads 4 Life
Bro, I already showed you proof, now you're just deflecting at this point, just admit that you're wrong so we can move on, I don't have time for childish games. Why are you even showing me information related to Steam Deck verified when we were talking about what makes a game playable not verified.
You are funny in more than 1 level. You quoted me talking with other user about "Deck verified".

 
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Darko

Member
Needs an update but not till like next fall (ish) they can keep cruising the wave until then
 
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rodrigolfp

Haptic Gamepads 4 Life
I think you're missing what I'm saying, Company X says "Our game is releasing on Windows and will be playable on Steam Deck" is about as close to being targeted for the Deck as you can get. It shows the company is aware of the Deck and aware their game will be able to run on it.
Devs finishing the game and testing that the Deck can run it =/= devs starting development thinking " it must run on Deck".
 

Marlenus

Member
There are tons of games that I have not played that work fine on the deck. By the time I get through them I can grab a steam deck 2 and play some of the current games that don't work well.

Bonus is they will be patched to the best possible version of the game and will often be available quite cheap.

The other alternative is to use steam link. Just need to improve that experience a bit so if you load a game in that way the game loads like it would on the deck natively rather than defaulting to the standard PC interface. Then your beefier PC is doing the rendering and the deck itself is just a player. Probably not ideal for the twitch shooters but for most other things it will work well enough.
 
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