Hawk The Slayer
Member
Skyrim modded is easily still and will always be one of the best games of all times along with most of the other Fallout and Elder Scroll games.
There are plenty of good rpgs without filler. Ever played elden ring?
Then how did it got seal of quality?It's because it wasn't that good.
It never got the Nintendo Seal of Quality which was the biggest tell that the game wasn't quality.Then how did it got seal of quality?
It's pretty SLOPPY game design in almost every single one of its parts, but that's a lost battle at this point.Skyrim is great.
Try making a stealth archer build. You will have fun.
It definitely did something right. 60 million sold is a pretty impressive feat.It's pretty SLOPPY game design in almost every single one of its parts, but that's a lost battle at this point.
Clearly people loved it and gobbled it in masses anyway.
Exploration is good. I remember plucking a random odd looking flower that started a huge quest.It's pretty SLOPPY game design in almost every single one of its parts, but that's a lost battle at this point.
Clearly people loved it and gobbled it in masses anyway.
It is solid and those things are great things about it, but have you played Morrowind?Exploration is good. I remember plucking a random odd looking flower that started a huge quest.
Also level design is good. Open world feels well crafted. Am playing BOTW and it seems inspired by this.
I have.It is solid and those things are great things about it, but have you played Morrowind?
Oh cmon man if you don't want to discuss anything you're going back on fucking ignore. Fucking pathetic to have a 'discussion' this way. What are you, 10?
What a retarded comparison. Your benchmark is Skyrim sales numbers, really? Skyrim sold 60 million copies for fuck's sake, you know how many games sold less than that?
wtf is this?
What it did was appeal to braindead normies. Just like the call of duties and fifas. That's all it did. Terrible game.It definitely did something right. 60 million sold is a pretty impressive feat.
30k people are playing it right now.What it did was appeal to braindead normies. Just like the call of duties and fifas. That's all it did. Terrible game.
It's was valiant effort to reach the stealth pinnacle that was the Thief series. They got REALLY close...I never had the chance to play any of both game. I liked Prey a lot, are they kind of similar ?
They really aren’t. I can think of countless games in the genre that nailed these aspects way better, sometimes on a fraction of Skyrim’s budget.Exploration is good.
Also level design is good. Open world feels well crafted.
And that looks like ass. Meanwhile every corner of Dishonoured 2 looked like a paint.Skyrim cost less because it's a braindead sandbox with mindless filler stuffed everywhere. It can't begin to compare to the greatness of arkane games
Fair enough.They really aren’t. I can think of countless games in the genre that nailed these aspects way better, sometimes on a fraction of Skyrim’s budget.
The over-reliance on level scaling, the underwhelming randomized itemization, the limited environmental interaction, the sloppy questlines (“Do 3 random menial tasks to become the mage guild new leader”) and the botched balance curve that makes you feel completely unthreatened by anything you come across barely few hours into the game are all factors that detract by any sense of gratification the “exploration” could offer.
Stuff like Gothic sold that illusion way better on a budget that wouldn’t cover for Skyrim’s trailers.
It's not Morrowind, I know
Skyrim released in 2011And that looks like ass. Meanwhile every corner of Dishonoured 2 looked like a paint.
Oh and I liked thief deadly shadow on Xbox so much. I know this one was not at the same standards as the previous thief on PC but hey, I can appreciate the effort that went into porting a game like this on a 64Mo consoleIt's was valiant effort to reach the stealth pinnacle that was the Thief series. They got REALLY close...
People can shit all they want on Thief DS, but it gave us the Cradle, so I really cannot complain.Oh and I liked thief deadly shadow on Xbox so much. I know this one was not at the same standards as the previous thief on PC but hey, I can appreciate the effort that went into porting a game like this on a 64Mo console
I was blown away by the atmosphere. It was one of the first game to have real time shadow. Doing stealth in 1st person was novel at the time, especially with these graphic on console.
Fair-ish, but at the same time, it's in Bethesda's hands to some extent. No one held a gun to their head and forced them first to remove Acrobatics, Faction requirements, etc, then further removing stats, classes, major minors, Mysticism, hand to hand... uh. They could start by not gutting the games as they go -but then they'd lose the "filthy casual" as it's called. I still like Skyrim for what it is, but as you say, Morrowind it is not. However, I feel no pity for Bethesda - these are choices they make.Bethesda will never be able to recover from Morrowind I feel. Regardless of how good newer games are.
Banjo & Kazooie creator said same thing. Regardless of how good a game is, fans will hate new entry if it gets made.
Both Skyrim, Fallout 4 I played recently. Both have very strong gameplay loops. Especially Fallout 4. But it will require playing in a specific way. Its surely no Morrowind though. And thats a mistake I guess.
Yeah, I've tried to like it like the first one but with no luck. The elder scrolls is different, you can't make a sequel every 4 years. The cost doesn't tell the whole story and the game has earned it's place, I don't understand how some dislike it in the comment section. True gamers have special place for masterpieces.Shame it has really weird feeling controls on console, physically uncomfortable.
Arena - 1994Yeah, I've tried to like it like the first one but with no luck. The elder scrolls is different, you can't make a sequel every 4 years. The cost doesn't tell the whole story and the game has earned it's place, I don't understand how some dislike it in the comment section. True gamers have special place for masterpieces.
That's entirely subjective, of course. I think Skyrim's success was largely due to how streamlined and approachable it was, especially by Western RPG standards. The people I knew who got into it the most tended to be the ones who usually preferred shooters. Those who regularly played RPGs still had fun with the game, but they weren't nearly as hyped about it, myself included.Especially at the time released, there were not many games that were as good as Skyrim.
Oh and yeah the mansion is one of the greatest level in gaming history, not to mention that Dishonored 2 is still a looker on PC
I was late to the party with this series but damn, it became one of my favorite.
Why aren't you buying immersive sim games? They're the best goddamn genre. Its hard to say on one hand that GAAS is shit and we want more single player games, but you clearly aren't buying
Deus Ex studio closed
Eidos' Deus ex was also transfered to gaas
Dishonored not selling
Prey studio closed
FFS
It never got the Nintendo Seal of Quality which was the biggest tell that the game wasn't quality.
I didn't made it to that level, now I have to finish the game I'm intriguedPeople can shit all they want on Thief DS, but it gave us the Cradle, so I really cannot complain.
Obligatory: https://www.pcgamer.com/journeying-into-the-cradle-in-thief-deadly-shadows/
Absolutely.Fair-ish, but at the same time, it's in Bethesda's hands to some extent. No one held a gun to their head and forced them first to remove Acrobatics, Faction requirements, etc, then further removing stats, classes, major minors, Mysticism, hand to hand... uh. They could start by not gutting the games as they go -but then they'd lose the "filthy casual" as it's called. I still like Skyrim for what it is, but as you say, Morrowind it is not. However, I feel no pity for Bethesda - these are choices they make.
Same honesty like comparing the budget from a 360 game assets to one of PS4. Every generation the games are more expensives. Go figure.Skyrim released in 2011
Dishonored 2 released in 2016
Great honest comparison
Bethesda the publisher and developer are not the same, they have nothing to do with Indiana jonesAbsolutely.
They should add that stuff if community wants it in their characters.
I think they should focus on playability of their games, how to make exploration feel closer to Morrowind without going hardcore. I feel Indiana Jones is a step in right direction with map markers hidden unless you open the map.
Also, more acrobatics, and in general more Im Sim elements.
So there is lots of scope for improvement.
Dishonored Series is my favorite games of all time (see my profile banner). Checks all the boxes for me for how an insanely fun game should be:
Interesting lore and settings, mature story, stylish art and vibe, delicately crafted level/sandbox, creative super powers, and sheer freedom for completing task.
Still bitter that the rumored Dishonored 3 turned out to be a Marvel game.
Dishonored is one of those games that, once i started it i couldn't stop. What a ride. Dishonored 2 for some reason didn't click the same with me, BUT, i didn't get to the clockwork mansion.