Welcome to the Official Thread for Ghost Recon Wildlands PVP update
What is it
https://www.youtube.com/watch?v=xb3VJIsAg1A
A 4v4 class based PVP mode which is a free add-on to the Number 1 revenue generating game in North America: Ghost Recon Wildlands
Classes
Assassin, Sentinel, Diversionist
https://youtu.be/k6sWbbZFHPY
https://youtu.be/q1nvv1o1z3M
https://youtu.be/1JIxwn1O1ak
Medic, Tech, Ranger
https://www.youtube.com/watch?v=OcqIAwzlQCY
PVP Task Force
https://ghostreconnetwork.ubi.com/en-US/task-force/profile/ps4/143046/Ghost-x-busters
Xbox Club
https://www.youtube.com/watch?v=iQZGDD2RnwI
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What is it
https://www.youtube.com/watch?v=xb3VJIsAg1A
A 4v4 class based PVP mode which is a free add-on to the Number 1 revenue generating game in North America: Ghost Recon Wildlands
Ghost Recon Wildlands players looking to test their skills against human opponents can mark their calendars for October 10, the day that Ghost War brings 4v4 team deathmatch for free to all players who own the base game. At the start of each match, players will choose from among 12 soldier classes with distinct weapons and perks. Once they take to the field on one of the eight maps, they'll need to coordinate with their teammates and take the fight to their foes. New mechanics including suppressing fire and sound markers will make cover positions and situational awareness an even more important part of the tactical landscape.
Classes
Assassin, Sentinel, Diversionist
https://youtu.be/k6sWbbZFHPY
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Assassins are the Assault force your enemy cannot see coming until they hit them. They are very hard to mark – in fact, opponents cannot mark them unless they spot them from less than 50 meters away. This makes them perfect for sneaking behind the enemy lines and taking them down from behind. Their specialty is short-range surprise encounters.
Imagine this: A Sniper is harassing your teammates. With your abilities, you are able to go around her squad and take her down before they even notice you, allowing your own squad to fight back.
Assassins come equipped with a submachine gun, a pistol, grenades, and a mine. They are an excellent way to counter Snipers as they can sneak past a typical enemy perimeter. When you are playing against an Assassin, never forget to watch your back. They are an excellent choice for the players who like to remain unseen and flank other players.
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If you enjoy deceiving your opponents and gaining advantage that way, you should consider playing with Diversionists, one of the Support classes. Diversionists are capable of misleading enemies, drawing them away or leading them into a trap. Diversionists' drone is capable of making a noise that sounds so much like a gunshot that your opponent will not be able to tell the difference. They might follow the sound... straight to your trap.
Imagine this: Two enemies are tracking you. They seem to be heading for your position, so you launch the Noisemaker drone and activate its ability a bit farther, away from where you are. One of the enemies is distracted, looking away, so and you are able to kill the other and run away.
Diversionists come equipped with a submachine gun, pistol, and two types of grenades, : frag and flashbang. While their specialty is to work from the shadows and confusing confuse opponents from afar, they are just as deadly in close encounters.
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Tank Artillery, EnforcerSentinels are very skilled Marksmen, capable of scouting long distances thanks to their tracker. They can place this device wherever they believe enemies are likely to step into – when they do, Sentinels are automatically alerted, no matter how far away they are. If you are in their sight when you trigger the alarm, beware – Sentinels come equipped with a very dangerous sniper rifle, with a special armor-piercing ammo, capable of penetrating many types of cover.
Imagine this: Preparing for a flank, you place your Satcom Tracker behind you and you throw a C4 in the same area. Shortly thereafter, an Assassin steps on the Satcom tracker, warning you that you can safely blow him away.
Their tracker can be used once, until triggered or placed elsewhere. Apart from sniping, Sentinels can be deadly with pistols, grenades, and mines.
https://youtu.be/q1nvv1o1z3M
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Tanks fall under the Assault class and, as you can guess from their class name, their protection is much higher than usual and they have increased endurance. They also wield powerful weapons, making them deadly foes in close- and medium-range combat.
Finally, Tanks have the unique ability to remove all active marks on teammates, while marking themselves. This ability lasts a set amount of time, so it should be used wisely. Tanks really shine when their allies are in trouble or trying to flank the enemy.
Tanks are perfect for players who love to be in the middle of the action. If you are the run-and-gun type, the Tank might just be for you.
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Artilleries fall under the Support category and bring heavy ordnance backup. They can use their drone to call a mortar strike on a large targeted area. Artilleries' low firepower is compensated by the mortar drone's high damage capability. The mortar strike is most useful for area denial, clearing enemies from an entrenched position. It is also deadly for slow-reaction enemies.
Artilleries are uniquely trained to take out heavy forces from a distance. Snipers hiding on a mountain range cannot hide when a mortar strike is upon them. There is nowhere to hide when bombs are raining from the sky.
Players who enjoy inflicting heavy damage with blood and fire will be the perfect fit for the Artilleries class, whether they choose them for the destruction potential or the tactical use of this mighty tool.
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Sniper, Scout, PointmanEnforcers fall under the Marksmen category and are a long-range class. They specialize in suppressing enemies from large distances. A valuable backup anytime, Enforcers provide covering fire from afar while their teammates advance to pick off their enemies.
Inflicting a strong, advanced suppression, Enforcers daze enemies, making them unable to aim down sights and slowing them down. The ability is passive and permanent. When it is time to advance or when the opponent is being too insistent, Enforcers are there to oppose them with a wall of bullets.
Enforcers are great for players who want to suppress their enemies from a distance with a large magazine and avoid the direct frontline. They are perfect for players who love to shoot while denying the enemy the opportunity to shoot back.
https://youtu.be/1JIxwn1O1ak
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Snipers fall under the Marksman category and use a high-powered sniper rifle, which can instantly take out any target. Snipers excel at long-range engagements and are most effective when positioned at a distant vantage point where they can land methodical kills.
Snipers have access to bolt-action rifles that have the biggest damage output of all the Marksman classes. Not even walls can stop the Snipers: their unique ability is that they use high-penetration rounds that do not lose damage when going through an obstacle. Having this guardian angel looking over you will give you the tactical edge you need to conquer any enemy.
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The Scouts fall under the Support category and provide highly effective recon, while still bringing serviceable firepower. Their main function is to provide recon for their team. The Scout's drone is an effective tool in tracking down enemies and can be used to ensure constant map awareness for your team.
The special ability of the Scouts is a function of their drone, which will detect enemy's movement within their viewfinder and display their last known position. The drone can detect motion through anything, including obstacles. Enemies can counter this by standing still while the drone is flying overhead, but this will certainly disrupt their plans. In addition, while other drones may be shot down quickly in the heat of battle, the Scout drone is very light and maneuverable, making it easy for the Scouts to avoid bullets long enough to tag enemies.
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The Pointman falls under the Assault category and is a great choice for aggressive players who want to lead from the frontline. The Pointman's special ability is a passive immunity to the effects of suppression and of flashbang grenades. While others would have their vision disrupted by enemy fire or would be blinded by a flashbang, a Pointman cannot be disrupted in any way.
Combined with an excellent arsenal of high-power assault rifles, the Pointman's immunities make them a favorite to win any one-on-one fight. Be cautious exposing yourself though, as their resilience is not particularly high. Dart in and out of conflict zones or stay near proper cover to compensate for this.
Medic, Tech, Ranger
https://www.youtube.com/watch?v=OcqIAwzlQCY
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Medics are one of the support classes and, as you might expect, they are here to help when a situation gets dire for a member of a team – or, perhaps, for all its members. Any character can go ahead and try to revive their downed companions – but it usually requires taking a huge risk, as enemies might just be waiting to trap you. Medics are the only characters who have a way around these risks – a medical drone. This drone can be sent in the air to resurrect eliminated allies while you stay safe in the shadows. Playing as one of the Medics, you can change the course of the match without being on the frontline.
Imagine this: the enemy team downed one of your squad member in the center of the map. Your allies are trying to get him back on his feet, but the enemies keep suppressing them to prevent it. Medics save the day by using their drone, piloting it to the eliminated friend and reviving him. The grateful player quickly runs for cover; he is back in the game!
If you worry that Medics will be only be useful when others fail, that is not the case. While the drone is definitely a Medic's ace in the hole, it is not their only strength – Medics are very capable of bringing death to their enemies, with the help of assault rifles, pistols, and grenades. Medics are perfect for those of you who like to help your team with style.
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Rangers are tough guys who can take advantage of many situations. This class is perfect for those who like to get involved in long-, medium-, and short-distance combat, depending on how the situation in a match evolves. Rangers, as marksmen, are equipped with sniper rifles. But unlike other marksmen, they can also wield SMGs. This set of weapons allows them to challenge others on almost every range. They also possess two types of grenades: frag and flashbang.
Imagine this: While you're sniping enemies from afar, a Pointman tries to flank you. You see him at the last moment, switch weapons to your SMG, and successfully defend yourself.
Rangers are the only class who can carry weapons so effective on all ranges at the same time. It is an excellent class choice for those who like to use weaponry as their main strength in gameplay and to adapt their plans depending how the match evolves. Rangers are real jacks-of-all-trades.
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Techs can change the situation on the battlefield and crumble your enemy's plans to dust. They can set up a jammer that will make scouting by drone very difficult, depriving the opposing team of valuable intel. The jammer also does its job on Recon Towers, leaving your enemy nothing to depend on but their eyes.
However, bear in mind that your jammers can and will be destroyed if you do not position them carefully. Looking for the most unthinkable places to hide your jammer so your opponents never find it is part of the Tech's job. The character comes equipped with a submachine gun, grenades, and mines.
Imagine this: Almost all of the opposing team is gone. The only one remaining is the Medic. She could use her drone to revive her teammates, so you place the jammer near her downed squad, forcing her out of the shadows in order to save them.
You will like Techs if you enjoy working in shadows, strategic thinking, and denying your enemies any advantage they can get with their technology-based perks.
PVP Task Force
https://ghostreconnetwork.ubi.com/en-US/task-force/profile/ps4/143046/Ghost-x-busters
Xbox Club
Future contentAlong with the PVP taskforce, there is also an Xbox Live club called WildlandsGAF.
I'm admin, so you can PM me your GT or send an invite.
https://account.xbox.com/en-US/clubs/profile?clubid=3379847327771890
https://www.youtube.com/watch?v=iQZGDD2RnwI
More Classes (Season Pass owners get 1 week early preview
More maps
More Modes
Ranked Play