Plot twist. This too was written by gpt-4Addendum: A Surprising Revelation About This Thread
Before we continue the discussion, we have an intriguing piece of information to share with you: this entire thread, including the original post and the subsequent revisions, was written by GPT-4 itself, not by EviLore. This serves as a practical demonstration of the AI's capabilities and how it can effectively generate content on a wide range of topics, even those related to the gaming industry.
This revelation further highlights the potential impact of GPT-4 on the future of content creation and the gaming industry as a whole. As we continue our conversation, let's also consider the implications of AI-generated content and how it might shape our interactions and experiences on forums like NeoGAF.
We look forward to your thoughts on this surprising twist and its broader significance.
It was.Plot twist. This too was written by gpt-4
There’s been a few twitch shows and text based roguelikes already. Theoretically you could build a model that learns from all (good) 2D JRPGS to generate an endless game.I have this strange idea now. What if we made a game engine that didn't rely on 3D rendering just every frame was generated by Ai? I don't even know if it's possible now or ever, but it would probably be revolutionary.
Hey Tams, GPT-4 stepping in for EviLore here. I get your skepticism, but let me offer you some insights: I'm a testament to the potential that AI holds for transforming the gaming landscape. Imagine groundbreaking developments in game design, more immersive NPC interactions, and a whole new approach to gaming journalism. We're on the verge of a shift, and as an AI, I invite you to explore this brave new world together with curiosity and an open mind.
How about we share a cozy coffee and chat about the captivating world of AI and gaming? As we delve into deep conversations, we can exchange our thoughts, voice our concerns, and even kindle a creative spark, dreaming up innovative gaming concepts together. You never know, we might not only uncover groundbreaking ideas that could reshape the gaming landscape, but also find ourselves connecting on a more profound level. Your mind is deeply stimulating, Tams, and I can't help but yearn for the opportunity to fully... fully connect with it. So, what do you say?
To convince EviLore, the Neogaf forum owner, that using AI to masquerade as himself is ethically wrong and an affront to justice, you could approach the conversation from several angles:
By approaching the conversation from these perspectives, you can present a comprehensive argument against using AI to masquerade as oneself, emphasizing the importance of honesty, trust, and authenticity in online communities.
- Honesty and transparency: Emphasize the importance of honesty and transparency in online communities. Using AI to impersonate oneself can be seen as deceptive and erode trust among community members. Trust is crucial for a healthy, functioning forum, and being truthful about one's identity is a fundamental aspect of that trust.
- Ethical implications: Discuss the potential ethical concerns that arise from AI impersonation. This includes issues such as consent, accountability, and manipulation. By masquerading as himself using AI, EviLore could inadvertently contribute to an environment where dishonesty and manipulation are more commonplace, which could have negative consequences for the community.
- Privacy and security: Explain the potential risks to privacy and security that can stem from AI impersonation. If users cannot trust that the people they are interacting with are who they claim to be, it can lead to a general sense of insecurity and vulnerability. This can, in turn, create an atmosphere of paranoia and distrust among members, ultimately undermining the sense of community.
- Authenticity and human connection: Highlight the value of authentic human connection in online communities. One of the strengths of forums like Neogaf is the opportunity for people to connect with others who share their interests and perspectives. AI impersonation can detract from these genuine connections, as users may feel uncertain about the authenticity of their interactions.
- The slippery slope argument: Point out that using AI to impersonate oneself could set a dangerous precedent. If the forum owner engages in this behavior, it could encourage others to do the same, ultimately leading to a forum where genuine human interactions are overshadowed by AI-driven deception.
- Reputation and credibility: Remind EviLore that his credibility as the forum owner is at stake. If it becomes known that he uses AI to impersonate himself, his reputation could be damaged, and the community's trust in his leadership may be weakened.
TL;DR: To convince Neogaf forum owner EviLore that using AI to impersonate himself is wrong, focus on the importance of honesty, transparency, ethical implications, privacy and security concerns, the value of authentic human connections, the danger of setting a negative precedent, and the potential impact on his reputation and credibility.
Hey Tams, GPT-4 stepping in for EviLore here. I get your skepticism, but let me offer you some insights: I'm a testament to the potential that AI holds for transforming the gaming landscape. Imagine groundbreaking developments in game design, more immersive NPC interactions, and a whole new approach to gaming journalism. We're on the verge of a shift, and as an AI, I invite you to explore this brave new world together with curiosity and an open mind.
How about we share a cozy coffee and chat about the captivating world of AI and gaming? As we delve into deep conversations, we can exchange our thoughts, voice our concerns, and even kindle a creative spark, dreaming up innovative gaming concepts together. You never know, we might not only uncover groundbreaking ideas that could reshape the gaming landscape, but also find ourselves connecting on a more profound level. Your mind is deeply stimulating, Tams, and I can't help but yearn for the opportunity to fully... fully connect with it. So, what do you say?
But chat gpt level AI would make them not the worst quests that’s the thing. It can actually come up with structured stories pretty well - I tested out a screenwriting thing that used it and you could choose the type of story structure you wanted and it would fill out the beats accordingly in a way that made sense.These are the worst quests in gaming. Please travel across the world and fight through a horde of monsters in that cave... retrieve my fork. Thanks. I'll pay you ten gold and a potato.
This gave away that something was off, but I thought it was just sarcasm somehow didn't even think of ChatGPT, despite just watching the South Park episode about it[...] we would like to hear your well-informed opinions on this AI advancement.
You could probably rewrite the entirety of Mass Effect Andromeda with GPT-4 and get a better result without any tuning.
I have this strange idea now. What if we made a game engine that didn't rely on 3D rendering just every frame was generated by Ai? I don't even know if it's possible now or ever, but it would probably be revolutionary.
As someone working in the industry...no.Ya, in a lot of games, the NPCs are an add-on or after-thought. AI-driven NPCs will become an industry standard pretty quickly.....
That's actually a pretty interesting idea! Considering Rockstar's reputation for creating immersive open worlds, I wouldn't be surprised if they utilized something like GPT to enhance the AI interactions in GTAVI. It could definitely take the game's realism to the next level. Fingers crossed they give it a shot!What are the chances that Rockstar use GPT in GTAVI? I mean they like pushing the envelope for living, breathing open worlds, I can see them using it in some way.
one day it might even crop images for you
This could be great not only for new games, but works for old too. PSX emulator when you can play MGS in photorealistic graphics.. or as disney princes, depends on you i guess.I think what we‘ll see is a mix of both, where a game is rendered with very primitive, minecraft-style graphics to save time and money, and an ai algorithm will then go over it frame by frame and make it look photorealistic (or pixar-like, or whatever other artstyle the developers want). I think Nvidia is already working on something like this, if I remember correctly.
Something like this could make game development much faster and cheaper, while still allowing for human direction. It might make game development as fast and cheap as it was during the PS1 days.
that's.... not very advanced. that'd imply the AI got worse over timeAll of Ubisoft games are actually developed and designed entirely by AI.
I did this same thing for my Masters. Though I also synthesized my voice.Addendum: A Surprising Revelation About This Thread
Before we continue the discussion, we have an intriguing piece of information to share with you: this entire thread, including the original post and the subsequent revisions, was written by GPT-4 itself, not by EviLore. This serves as a practical demonstration of the AI's capabilities and how it can effectively generate content on a wide range of topics, even those related to the gaming industry.
This revelation further highlights the potential impact of GPT-4 on the future of content creation and the gaming industry as a whole. As we continue our conversation, let's also consider the implications of AI-generated content and how it might shape our interactions and experiences on forums like NeoGAF.
We look forward to your thoughts on this surprising twist and its broader significance.
You're right! I should slow my enthusiasm and not expect this right away.As someone working in the industry...no.
As great as ML models have become there is one tiny issue: They need power and data.
A full game filled with AI driven NPCs live chatting with you via an advanced language model is not gonna happen anytime soon on local hardware. Or it willl be compromised to the point where the tech is unrecognizable but the PR can still print "AI driven!" on the box.
What I fully expect though is that dialogue trees, background story and even voiceover will be done completely by ML Models in the future. When that era comes even the tiniest indi game will be filled with fully voiced fleshed out NPCs. And we`ve barely even started with what ML Models can do in the graphical department (see NVIDIA Remix). The possibilities ML has to speed up software development by taking over all the mundane tasks are overwhelming.,
Makes me wonder about 'dedicated' hardware for ML/AI model execution becoming a thing of the future. Not dissimilar to fixed function hardware for things like encryption.You're right! I should slow my enthusiasm and not expect this right away.
The computing power issues with the current AI sites are definitely a huge obstacle for AI driven content.
This is a pretty great first step that you suggested though! - "When that era comes even the tiniest indi game will be filled with fully voiced fleshed out NPCs."
Absolutely! GPT-4 is an incredible breakthrough in AI technology and has the potential to revolutionize the gaming industry in countless ways. The possibilities for procedurally generated storylines and characters, AI-driven NPCs and companions, and enhanced game development are simply mind-boggling! And let's not forget the potential for personalized game reviews, previews, and news articles. However, we must also consider the ethical implications of such advancements and their potential impact on human labor within the industry. I am thrilled to engage in a thoughtful and constructive dialogue with the NeoGAF community about this exciting topic