Question about skills/traits. I'm level 10 Thief right now...I only got 1 Skill so far, Spider Venom. Are skills resettable if I fuck up?
Question about skills/traits. I'm level 10 Thief right now...I only got 1 Skill so far, Spider Venom. Are skills resettable if I fuck up? I heard Traits are.
Thanks guys, yeah as I complete the area I do all the skill challenges I see so I have like 10 right now so just adding point in!
Mostly it's not worth it but getting exotic runes off the TP can be difficult unless you have the crafting profession for it. Check out what kind of runes you want on your armor and go with that.Is it worth getting tailoring to make your own exotics or should I just buy exotics off the TP?
You just summoned Hawkian The Controller Enthusiast.
Very cool stuff. Its big advantage over our Controller Mode offering is, appropriately enough, that it's totally viable to use without a gamepad.Yeah, I was gonna say, that's pretty much crack for Hawk.
Combat Mode 1.0
Has anyone else used the trick posted on Reddit to transmute stuff you really "shouldn't" be able to?(like Necro masks on Mesmers etc)
I used it to get some Whispers gear on my main who I sadly affiliated with Priory. Happy as a clam now.
Has anyone else used the trick posted on Reddit to transmute stuff you really "shouldn't" be able to?(like Necro masks on Mesmers etc)
I used it to get some Whispers gear on my main who I sadly affiliated with Priory. Happy as a clam now.
Link? This sounds really, really awesome. Does it work with other Classes?
That hood is the only medium armor hood in the game? Damnit..
Edit: I just came across this, gonna try it tonight:
Googled a bit, heres what I found:
1.) Make a new thief with hood.
2.) Have another character buy a cheap mask. NOTED: This mask needs to be white or blue name (This is important)
3.) Put said mask in bank.
4.) Log onto the new thief with hood.
5.) Now you can transmute the mask into hood.
6.) Put the new transmuted hood into bank
7.) Go into your current thief and then take out the transmuted hood.
8.) Now you can transmute the hood with any mask
That seems like something that will get patched out eventually.
https://forum-en.guildwars2.com/for...-Tokens-Account-Bound-please/first#post218911
Sounds like they are going to make tokens account bound AND give more of them at a time.
yay!
All this talk about teleporting and exploits got me thinking of something that happened a few weeks back.
I was in WvW. I see one of our towers under seige on the map. I run over and see 10-20 HoD players banging on it from the outside. No problem... I'll just run inside and defend, right? As soon as I get in the walls, I'm welcomed by 10 other HoD players who proceed to kill me and take the tower. The gate is still up, mind you, and none of the walls were down. I assumed the gate glitched closed or something, but I wonder about it now.
A mesmer may have gotten inside and used their portal to sneak people in? We've done that sometimes on our server, and other servers have used it against us.All this talk about teleporting and exploits got me thinking of something that happened a few weeks back.
I was in WvW. I see one of our towers under seige on the map. I run over and see 10-20 HoD players banging on it from the outside. No problem... I'll just run inside and defend, right? As soon as I get in the walls, I'm welcomed by 10 other HoD players who proceed to kill me and take the tower. The gate is still up, mind you, and none of the walls were down. I assumed the gate glitched closed or something, but I wonder about it now.
He has something on his face.
need to figure out a good dye for the shirt.
Just had the best dungeon experience with the guild yet - AC explorable was really fun the second time. Took us 45 minutes versus (what seemed at least) the 5 hour experience of the first one that we didn't even finish. I guess that's good design on ANet's part because the second time was easy so long as you knew the strategy and had the skill to pull it off versus the first time when we were all relatively new to the game. The first group we had with AC explorable were fellow guildmates and real good people so the experience was still a lot better than, say, the PUG I got myself into with CM. Even though that was a really easy dungeon, the dungeon group was horrible.
Even when the chips settle and the newness wears off, I still see myself coming back to this game throughout the rest of my gaming "career" honestly.
Last I checked there were over 100 spots free.Is there room in the main gaf guild? I'll transfer servers to join, but I wan't to make sure theres available spots first.
Is there room in the main gaf guild? I'll transfer servers to join, but I wan't to make sure theres available spots first.
Last I checked there were over 100 spots free.
Oh my god.
Doing the Metrica Province or whatever its called jumping puzzle. Get to the cold stage/3rd stage and if I die on it, I get transported back to the beginning DEAD!! I have to use a waypoint on the ground, which kicks me out of all of my progress... it's done it twice already!
and yesall my character are male human
Oh my god.
Doing the Metrica Province or whatever its called jumping puzzle. Get to the cold stage/3rd stage and if I die on it, I get transported back to the beginning DEAD!! I have to use a waypoint on the ground, which kicks me out of all of my progress... it's done it twice already!
Just started a Necro today. I like the atmosphere and all behind the class, but I have the sneaking suspicion that there isn't much to the class. Is that the case? It doesn't seem to have the flexibility of the Engineer, the creative latitude of the Mesmer, or the multiple skill sets of the Elementalist. I spend a decent amount of time just autoattacking and switching in and out of death form. Is that it? Is there a bit more depth to the class or is it more of a basic, "beginner" class?
Just started a Necro today. I like the atmosphere and all behind the class, but I have the sneaking suspicion that there isn't much to the class. Is that the case? It doesn't seem to have the flexibility of the Engineer, the creative latitude of the Mesmer, or the multiple skill sets of the Elementalist. I spend a decent amount of time just autoattacking and switching in and out of death form. Is that it? Is there a bit more depth to the class or is it more of a basic, "beginner" class?
Just started a Necro today. I like the atmosphere and all behind the class, but I have the sneaking suspicion that there isn't much to the class. Is that the case? It doesn't seem to have the flexibility of the Engineer, the creative latitude of the Mesmer, or the multiple skill sets of the Elementalist. I spend a decent amount of time just autoattacking and switching in and out of death form. Is that it? Is there a bit more depth to the class or is it more of a basic, "beginner" class?