Twilight Gap
Member
i might actually finish a map in this game.
i'm scared.
i'm scared.
Spent about 6 hours last night working on a Breakout version of Elongation only to have it bug out on me
It loads into a custom game just fine, but every time I try to open it in Forge I'm spawned outside of the game world and none of my controls work.
I took a screenshot of it.Help?
So I've built the basic geometry..
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I took a screenshot of it.Help?
sneak peek. not really a walkthrough - just saved the last few minutes before the server kicked me off.
https://www.youtube.com/watch?v=vlOJfQ58Nec&feature=youtu.be
theres a lot of expiermental placeholder stuff. got to this point and decided it would be best to downscale all of the buildings by 8-10 feet. so going to do that before i budget and close everything up. also might move it to glacier
sneak peek. not really a walkthrough - just saved the last few minutes before the server kicked me off.
https://www.youtube.com/watch?v=vlOJfQ58Nec&feature=youtu.be
theres a lot of expiermental placeholder stuff. got to this point and decided it would be best to downscale all of the buildings by 8-10 feet. so going to do that before i budget and close everything up. also might move it to glacier
You nailed the geometry in this one, im very curious to see how it turns out.
Someone was saying you need to make sure there's a respond point on the map otherwise you can't re-edit.
EDIT: Also in the cool stuff you can now do in Forge file: search lights.
http://www.gfycat.com/DelayedInfatuatedBarnswallow
Man this post on reddit is really great demonstration of how the new forge features can make effects and atmosphere so much better. He demonstrates a thunderstorm and lava:
https://www.reddit.com/r/halo/comments/3xgbuo/forge_lava_and_thunderstorm_proof_of_concept/
Man this post on reddit is really great demonstration of how the new forge features can make effects and atmosphere so much better. He demonstrates a thunderstorm and lava:
https://www.reddit.com/r/halo/comments/3xgbuo/forge_lava_and_thunderstorm_proof_of_concept/
Wow, been pretty much ignoring this up until now. That looks incredible so far. Will keep an eye on the community to see what ends up getting made with this.Watching this Sandtrap stream is insane. Really makes me appreciate 343 for the improvements in forge.
Mmm are we getting a forge plaaylist soon? Cantón wait!
BTB is a forge playlist![]()
so lets be honest here, theres still no way to simulate the garage doors on turf right?
i just found a way while poking around on my blockout of that map
Generally just watch all of the perf meters. If one gets over 100%, then you're almost guaranteed to have a bad time.The framerate doesn't go to shit when you start adding all these effects and stuff? Is there a clear way to monitor system performance or does it not matter?
Started a thing. Hopefully I'll be able to finish it for next customs night.
Danger Canyon is a really cool idea, there are just a few weird issues with it that I'm going to try to fix.
Looks radicalJumped into the new forge for the first time today. I've never really forged at all in past games but this one has enough features that it interested me.
Started a Sidewinder remake. Only began building the bases so far. I'm building it on flat ground before moving it to the snow. I threw in some glacier pieces around the base purely to give the base some context, they're not the permanent solution.
http://xboxclips.com/Wasoha/d4ea3b4a-f9f0-4953-aaf0-79feb9ca9b47
Jumped into the new forge for the first time today. I've never really forged at all in past games but this one has enough features that it interested me.
Started a Sidewinder remake. Only began building the bases so far. I'm building it on flat ground before moving it to the snow. I threw in some glacier pieces around the base purely to give the base some context, they're not the permanent solution.
http://xboxclips.com/Wasoha/d4ea3b4a-f9f0-4953-aaf0-79feb9ca9b47
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Yes. Yeeeeesss. Lets just port all of Halo 1 over.
I don't think he reached his object limit, but he still had parts to go on the map and worked out he'd need to cut some things back. One of the forge team was in the stream and commented how he could save a bunch of object resources by re-doing his terrain better, and get the same effect in half the amount of pieces. Like it's still such early days and people are already coming up with insane maps like the Sandtrap one, people will complain over anything.
Started a thing. Hopefully I'll be able to finish it for next customs night.
Danger Canyon is a really cool idea, there are just a few weird issues with it that I'm going to try to fix.
After spending some time with props, effects and materials, there is zero reason why you can't make good looking forge maps. Everything is there.
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I'm expecting great things from y'all.
As an aside, I'd kill for the ability to place AI on the maps.
I believe there may be a way. I will attempt it in my Forge show today.so lets be honest here, theres still no way to simulate the garage doors on turf right?
A quick preview of the terrain I've made for a BTB map I'm working on:
I believe there may be a way. I will attempt it in my Forge show today.
awesome, I havent been able to get any of your streams to go well, but Ill try and reset my net when you broadcast. I look forward to the insight!
(I havent even tabbed into the scripting menu, I didnt want to get my hopes up)