The Real Napsta
Member
What's wrong with Ring 2 lifts on Zealot?
That's depressing (and true) as fuck.Bungie didn't realize the space section of Zealot would be exploited. They seriously thought a low-grav, no kill timer, limited entrance, impossible to shoot from below space portion of a multiplayer map wouldn't be a problem.
Reach is hilarious.
Didn't he apparently at a point in development come in over a weekend and redo almost every vehicle in the game from the ground up?
At least we didn't get stuck with the Sage-ified versions. Think about what Sage* did for gunplay. Now think about what he might've done to vehicles.Least productive weekend ever?
Reachs vehicles suck for the most part either under powered or over powered, only the mongoose seems to get it right.
It was just for demonstration sake.
Oh lawd. They had 1 dev, and a newbie playlist management. PLUS, they knew about it going into. It was just for demonstration sake.
343 didn't make this game, they tried to patch a turd, quit being a dolt.
Didn't he apparently at a point in development come in over a weekend and redo almost every vehicle in the game from the ground up?
Usually people that don't like a game don't play almost 40 games over the past week. Yeah, they didn't make this game. But they sure made this bed they have to sleep in now. Maybe they should have left running Reach to Bungie until Halo 4 came out. The lesson Microsoft should learn here is to never change developers on a game halfway through the trip unless they're going to back it with their full might.
Bungie didn't realize the space section of Zealot would be exploited. They seriously thought a low-grav, no kill timer, limited entrance, impossible to shoot from below space portion of a multiplayer map wouldn't be a problem.
Reach is hilarious.
The problem is that they tested all that stuff in extremely friendly environments. Like those LANs with a bunch of great friends where everyone is semi-drunk and stuffed on pizza, and noone cares way too much about about winning but to have a good silly time instead.
343i needs to hire the world's most annoying, arrogant, cocky assholes to test their Halo games.
Not after your recently voiced opinions. :/They need me.
It worked well with a bunch of bad bungie employees jumping out into space with AR's and dino blasters with jetpacks and camo.
It broke down when good players started 5 shotting with DMR's.
They need me.
Hyre him.
*hydes*
Lord no.
The problem is that they tested all that stuff in extremely friendly environments. Like those LANs with a bunch of great friends where everyone is semi-drunk and stuffed on pizza, and noone cares way too much about about winning but to have a good silly time instead.
343i needs to hire the world's most annoying, arrogant, cocky assholes to test their Halo games.
Heckfu for hire.
LoL. Whos that?
Kids terribad.
So HaloGAF?343i needs to hire the world's most annoying, arrogant, cocky assholes to test their Halo games.
By the way, the Community Cartographers are still looking for Heavy variants of maps. The more the merrier.
If you also have 4-split compatible infection map, I'm interested in those as well.
What exactly constitutes a "heavy variant"?
What exactly constitutes a "heavy variant"?
Zealot > Assembly in every single way. Not that they are similar outside the Covenant structure, or anything. Assembly was poop.I agree, but I dislike it because it's just a circle. I didn't mind Assembly in all honesty(even crazier is that I didn't mind Orbital either).
I'm so glad somebody made this joke so I didn't have to.Make it as terrible as you can imagine.
Matchmaking sucks sooooooo much fat cock.
Same old.Why does this thread move so fast.
Anything important I missed since page 42? (50ppp)
Or same ol' nonsense?
Gorgeous.
Happy Homeboyd? (click to make bigger)
And yet they proceeded to deploy it into matchmaking anyway in a "beta" playlist that's never actually been used as a beta.
Maybe if Halo is Microsoft's flagship game, they should start treating it like their flagship game and dedicate more than one programmer to updating it. Halo 3 recieved more support by a company that was no longer part of Microsoft. That company supported the Defiant maps more and better than Microsoft did, and they didn't even make them.
I saw it within the first kill, brought it up and got "oh we're working on it" responses at Halofest, and then months later the TU comes out anyway with a broken NR, broken health bug, and half assed tributes to past Halo games. If Reach was a turd then all 343 did was add more shit on top of it. They didn't fix a single damn bug in the original release and added even more. They started a whole forum that they constantly hawked at Halofest and didn't change a damn thing since Halofest about any of the TU gametypes. Months later we still have a TU beta list, months later we still have no response on the feedback on bleedthrough problems.
Poor Microsoft, barely scraping by with their ever looming debt! They have someone that ran matchmaking on their staff. They have to pick and choose if they want to be able to use "newbie dev" excuses or the AAA studio made out of employees with years of experience in AAA studios elsewhere. They had the money to have an actual team put on the update and they did not. Microsoft has clearly decided to throw their money behind Call of Duty and Gears of War and it shows. Hell, they put more people on the last Halo PC update than the Reach update. If this company asks itself in the future "Should we title update this game?" and the answer is "We can, but only with one person", they shouldn't title update their game. And if they do, they should finish the job instead of feeding us the idea that they're actually going to take feedback into account. If they want to call themselves an AAA experienced studio then I'm going to treat them like an AAA experienced studio that should know better.
Usually people that don't like a game don't play almost 40 games over the past week. Yeah, they didn't make this game. But they sure made this bed they have to sleep in now. Maybe they should have left running Reach to Bungie until Halo 4 came out. The lesson Microsoft should learn here is to never change developers on a game halfway through the trip unless they're going to back it with their full might.
They had to rebuild all the vehicles for Reach anyway to support the new engine features and fix problems they had in Halo 3. Like the Wraiths' tendency to look like a giant Ghost because it's top half didn't load. They already did a major vehicle rebuild for Halo 2, so a total rework of vehicles about every two games sounds about right.
That's Crysis right?
Now that's how you tighten up the graphics on level 3.Just got it in an email from [email protected]
That's Crysis right?
Yeah, it didnt take long maybe 10-15 mins if i took my time id imagine i could make something better looking but whatever.
http://i.imgur.com/mXUh3l.jpg[img][/URL][/QUOTE]
Needs a super big red blurb on the radar.
Keep tinkering... this could be fun.
You should throw in the AA's in the HUD and toss a jetpack in there for when this inevitably makes it to the b.net forums.
Needs a super big red blurb on the radar.
Keep tinkering... this could be fun.
You should throw in the AA's in the HUD and toss a jetpack in there for when this inevitably makes it to the b.net forums.
Why isn't the reticule centered? Is that supposed to be a callback to that early Reach shot with the reticule on the far left for some reason?
They had to rebuild all the vehicles for Reach anyway to support the new engine features and fix problems they had in Halo 3. Like the Wraiths' tendency to look like a giant Ghost because it's top half didn't load. They already did a major vehicle rebuild for Halo 2, so a total rework of vehicles about every two games sounds about right.
Not after your recently voiced opinions. :/
So, will it be 343 or Bungie to crack first about their new game? I've got Bungie a favorite at 3/2 at this point. Any takers? Toys don't count.
Max bet $3 through paypal. PM if interested.