That's good to hear. I joined the game when Railgun was OP. Then I think it was the laser gun combo (flying robot gunships) when I last played the game (a few months ago). I heard they were rebalancing stuff, but not sure if they messed it up or more made weapons fun to play.
Can you please recommend a couple of weapon loadouts that you've been rocking the party with? Would give me a good headstart to just jump right in.
They're pretty much all fun to use now.
For bots, which I mainly run now, I use the scorcher and senator revolver as a side arm or sometimes the new melee weapons (stun baton and stun lance). For support weapon, I run with the recoilless rifle/backpack to take out hulks and tanks. I used to run thermites as an "oh shit" to kill tanks or large objects when I could not get a reload in under fire, but since switched to stun grenades since it renders the bots useless for a few seconds and gives enough time to reload anything. Stun nades works on Hulks too which is a big plus (not tanks, so Hulks and below).
Strats I used to run 500kg or eagle strike and walking barrage, but now I have since opted for eagle strike and either gas orbital or orbital precision strike. Much faster cooldowns. For sentry I use rocket.
Now that is being paired with a buddy who's running the 380, Gatling or auto cannon sentry (depending on mission structure) Gatling for most of the time, auto-cannon sentry for factory walkers. Quasar cannon and shield. He runs the same primary and secondary weapons but uses G-12 high explosive nades.
For the Illuminate, that is a whole different setup. I was having fun last night running two orbitals since they are independent cooldown timers, and refresh much faster than eagles with unlimited usages. So gas strike since it one hit kills their grounded ships with shields (basically their bot factories) and the gas kills the stragglers, and orbital precision is also a one hit kill through the shields.
I also run with a melee stun button and the light or medium Viper Commando set armor with the 100% melee damage increase, main weapon either the SMG-32 Reprimand from Truth Seekers or SG-451 Cookout shotgun since it has a stun pushback and ignites them on fire. Incendiary explosive nades for crowd control, machine gun or laser guard dog rover, and machine gun sentry or new flame sentry. I opt for machine gun versus Gatling since the call in timer is much faster, and they last much longer, and easier to survive friendly fire incidents. It also shreds the illuminate. Once in a while I will swap out an orbital for HMG placement since it wrecks their strider walkers.
I do not bring a support stratagem weapon. There are so many support weapons on the urban maps, you will run into almost everything, also my buddy runs the commando support weapon and the cooldown is so fast he will drop me one for me to carry as an "oh shit" button if I need to use it.
Terminids I will run with the cookout or concussive liberator for pushback for primary, either keep the senator magnum or grenade pistol for bug holes. I also like using the commando or machine gun as a support weapon since the machine gun punches through hole guardians and everything else below that with ease.
Sickle is a really good primary as well for how fast it shoots and low recoil. Also doesn't need resupplies, but there is so much ammo everywhere and resupply timers are shorter than used to be around launch.