Paltheos
Member
Current Stratagem loadout for non-defense missions:
Eagle Airstrike
Eagle 500kg Bomb/Orbital Laser
Flamethrower/Anti-Materiel Rifle
Supply Pack/Shield Generator Pack
(Armor: The SC-exclusive light armor with +2 stims)
Now that I have +1 to all Eagle strikes, the Airstrike is virtually non-negotiable: An all-around reliable area clearer. Eagle 500kg Bomb is generally preferred for my second (now that I get two uses between rearms) and always preferred on bot missions for the easy kills on buildings, but I sometimes favor the Orbital Laser when deployment is extended for the mission. The last two are generally a matter of targets. Flamethrower/Supply Pack for bugs, AMR/Shield Generator for bots. I'll favor the Supply Pack regardless when cooldowns are doubled as my team usually needs the ammo (and grenades). My armor is because I light myself on fire allot/get trampled allot and need the extra stims.
My friends usually mess around with heavy weapons and one-shot orbital strikes for fighting heavy armor targets and they've been getting into turret placements too. I'm only just building the samples for those.
Eagle Airstrike
Eagle 500kg Bomb/Orbital Laser
Flamethrower/Anti-Materiel Rifle
Supply Pack/Shield Generator Pack
(Armor: The SC-exclusive light armor with +2 stims)
Now that I have +1 to all Eagle strikes, the Airstrike is virtually non-negotiable: An all-around reliable area clearer. Eagle 500kg Bomb is generally preferred for my second (now that I get two uses between rearms) and always preferred on bot missions for the easy kills on buildings, but I sometimes favor the Orbital Laser when deployment is extended for the mission. The last two are generally a matter of targets. Flamethrower/Supply Pack for bugs, AMR/Shield Generator for bots. I'll favor the Supply Pack regardless when cooldowns are doubled as my team usually needs the ammo (and grenades). My armor is because I light myself on fire allot/get trampled allot and need the extra stims.
My friends usually mess around with heavy weapons and one-shot orbital strikes for fighting heavy armor targets and they've been getting into turret placements too. I'm only just building the samples for those.