Pretty sure OP is trying to build shaders for all four games at the same time. His CPU is fine and should do TLOU in around 20 minutes. Forza in around 10 minutes and Dragons Dogma in around 4 minutes. But only on the first runs.
I hate shader compilation because in most games, the step takes 2 minutes every time you boot up the game. Hogwarts, Star Wars, Dead Space, Callisto. It sucks ass. there are some exceptions like Avatar, Alan Wake 2, Starfield and TLOU1 which takes 15-20 minutes after a patch or on new install, but after that first install, it loads up immediately. But there are a lot of other unreal engine games that run it every fucking time and i just sit there looking at the screen like a fucking moron stuck in the mid 2000s staring at gta loading screens.
Other than that, there is no way it should be taking hours unless you loaded all games at once. My CPU is maxed out and consumes around 180 watts during these shader compiles and it completely sucks up my cpu processing power. i dont even think i can browse chrome while it compiles shaders so if you are running all 4 games at once, you need to stop all of them and run one at a time.