As, I said in my previous posts in this thread, which I guess you didn't read, I'm not defending the article. But if we want to discuss the article at all it would be a good idea to actually discuss the point the author was actually trying to make, which as I said is that Nintendo is now in a position to better redress the balance between the 'hardcore' and 'casual markets'.
To highlight the relevant parts:
"Good thing Nintendo's already reinventing the Wii as a hardcore gaming platform. It's the smartest move it could possibly make."
"Less than a day after Microsoft premiered Natal, Nintendo announced a lineup that read like a love letter to its diehard fans. A new Legend of Zelda. New Super Mario Wii and Super Mario Galaxy 2, marking the first time two 3D Mario games will share space on the same console. Metroid: Other M by Team Ninja, the guys who heaped on the pain for gamer-murdering favorite Ninja Gaiden on the PlayStation 3 and Xbox. Doesn't get more hardcore than that. But this isn't a response to Natal. This is a response to Nintendo's own dual (and dueling) market needs, and it's long overdue."
"The real money's made in software, and that's where the Big N's had a ton of trouble reconciling two distinct classes of consumer: casual players and hardcore gamers."
"Clearly, a chunk of Wii people go deep with what games they have and enjoy them perfectly fine, but the majority have strayed. Their games are on another console. If more traditional Nintendo games were available on the Wii, they'd buy 'em. That's why they bought a Wii. And Nintendo seems to have finally remembered that. They're diversifying back into the market they started from, putting real muscle into creating games for the people who've been in their corner all along."
"Don't get me wrong, Nintendo's not giving up those casual dollars. It just isn't working as hard for them anymore... primarily because there's no need. Wii Sports Resort and a Wii Fit sequel will do the heavy lifting for the next year or so while the rest of us can look forward to a whole slew of Wii games that won't bring eternal shame to our family should we play them"
"Sharply skewing the casual/hardcore ratio serves Nintendo as well as us. They can release two more casual mega-hits for that half of their install base, then jauntily throw out a half-dozen Super Mario Galaxy-sized smash hits (such as Super Mario Galaxy 2) for the gamer population, and suddenly the Wii actually starts performing like the all-knowing, all-devouring gaming platform it's advertised to be."
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"At least, that's the theory."
"A few developers stepped up to fill the hardcore void Nintendo left, and the results have been shaky to say the least."
"There's a certain atmosphere, whether it's crushing dread or selfless heroism or lighthearted whimsy, that's missed when absent. That might be tough to contemplate for somebody who equates challenge with blood spatter, but developers must tap into it to really succeed on the Wii."
"For a perfect example of third party, Wii-specific hardcore, I'd point to Ubisoft's incoming Red Steel 2. It's a Wiimotion Plus first-person swordfighter, something that just wouldn't work as well on any other console."
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"Once upon a time, Nintendo was the hardcore, and while it won't overtake the competition in that respect, it can easily carve out its own niche in the badlands."
"[T]he Wii can support two separate-but-equal customer streams. Now, finally, it will. Nintendo is leading with all its big guns, and there are plenty more franchises to follow up. Expect Kirby to get a Wii game at some point. Cassamassina insists Kid Icarus Wii is still a go, despite the recent implosion of its developer. Deep in the heart of Texas, Retro Studios is up to something and Sega isn't giving up yet, either. Ubisoft, Electronic Arts, and Capcom are all looking to tap the Wii's biggest untapped market. More is coming. A lot more.
Casual games for casual gamers. Serious games for serious gamers. It's our turn now ."
Again it takes some re-reading to make sense of where everything the author is saying fits in, so it's not exactly well organised, but there is at least a central message throughout. I think this discussion would have been more productive if the OP had actually managed to convey that message.