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Indiana Jones and The Great Circle | Review Thread

What scores do you think Indiana Jones and The Great Circle will get?

  • 61-64%

    Votes: 11 2.3%
  • 65-69%

    Votes: 9 1.9%
  • 70-74%

    Votes: 30 6.2%
  • 75-79%

    Votes: 79 16.3%
  • 80-84%

    Votes: 209 43.0%
  • 85-89%

    Votes: 116 23.9%
  • 90-94%

    Votes: 24 4.9%
  • 95-100%

    Votes: 8 1.6%

  • Total voters
    486
  • Poll closed .

RJMacready73

Simps for Amouranth
I'm 101% sure if Uncharted 2 was released today, it wouldn't get a 96 Metascore.

Why? Because most "console" gamers these days are former PC/WoW gamers, so all they wanna play is yet another Soulsborne clone, or an open-world RPG collectathon.

That's why they say "we" don't need more games like Uncharted or Indy. ;) They definitely don't speak for all of us (longtime PS3 fans).
Confused Curb Your Enthusiasm GIF

Fuck you talkin about willus
 
I'm 101% sure if Uncharted 2 was released today, it wouldn't get a 96 Metascore.

Why? Because most "console" gamers these days are former PC/WoW gamers, so all they wanna play is yet another Soulsborne clone, or an open-world RPG collectathon.

That's why they say "we" don't need more games like Uncharted or Indy. ;) They definitely don't speak for all of us (longtime PS3 fans).
Tight non-open world narrative experiences are in an odd spot right now where it feels like people want to shove them into AA, because a large amount of AAA now are full of open fields and bloat.

I also don’t know if a game with a 360 Gears/Mass Effect-style level structure (not many puzzles and level design that mainly pushes you forward with enemy encounters and narrative) would be received as well today as it was back then.
 

JayK47

Member
Of course it is reviewing well. Have we already forgotten Veilgard? I am far more curious what GAF thinks about the game. Did they stay true to the character and the setting? Or have they snuck in a bunch of crap for "Modern Audiences"? Considering how much the game costs and how many other games there are to play, I do not plan to grab this anytime soon. But I am interested in it as long as they have made a true Indiana Jones game and not some preachy garbage.
 

adamsapple

Or is it just one of Phil's balls in my throat?
Of course it is reviewing well. Have we already forgotten Veilgard? I am far more curious what GAF thinks about the game. Did they stay true to the character and the setting? Or have they snuck in a bunch of crap for "Modern Audiences"? Considering how much the game costs and how many other games there are to play, I do not plan to grab this anytime soon. But I am interested in it as long as they have made a true Indiana Jones game and not some preachy garbage.

You can glance at the OT, the people who are playing have pretty unanimously been positive about the game.

When it opens for everyone tonight, you'll see more opinions as well.
 
Tight non-open world narrative experiences are in an odd spot right now where it feels like people want to shove them into AA, because a large amount of AAA now are full of open fields and bloat.

I also don’t know if a game with a 360 Gears/Mass Effect-style level structure (not many puzzles and level design that mainly pushes you forward with enemy encounters and narrative) would be received as well today as it was back then.
People think that a tight, linear experience of 15-20 hours isn't worth the price of admission.

They justify full price only if the game is a 100-hour long open world collectathon with lots of garbage to collect & craft.

The irony: most people don't even finish these long ass games... industry veterans like Amy Hennig and Shawn Layden have admitted it.

I don't think democracy (listening to the masses) works that well in the tech space... as Steve Jobs had said "the customer doesn't really know what the fuck he wants".

Confused Curb Your Enthusiasm GIF

Fuck you talkin about willus
I have no idea who that guy is, but I know plenty of PC/WoW people who jumped to consoles and they only wanna play Soulsborne-like or Ubisoft-like games.

These guys tend to have serious OCD issues (completionism, platinum trophy hunting). It's a deep psychological issue that affects the video game industry in a really bad way.

Of course it is reviewing well. Have we already forgotten Veilgard? I am far more curious what GAF thinks about the game. Did they stay true to the character and the setting? Or have they snuck in a bunch of crap for "Modern Audiences"? Considering how much the game costs and how many other games there are to play, I do not plan to grab this anytime soon. But I am interested in it as long as they have made a true Indiana Jones game and not some preachy garbage.
So far I haven't seen preachy/woke red flags in videos posted.

And you can always get Game Pass for 14 days or 1 month, no need to buy it.
 

Topher

Identifies as young
I have no idea who that guy is, but I know plenty of PC/WoW people who jumped to consoles and they only wanna play Soulsborne-like or Ubisoft-like games.

These guys tend to have serious OCD issues (completionism, platinum trophy hunting). It's a deep psychological issue that affects the video game industry in a really bad way.

You knowing "plenty of people" doesn't mean those people represent the majority. That's a massive overgeneralization.
 

King Dazzar

Member
So when do us GPU peasants, without early access get our hands on. Do we know what time tomorrow?

After watching multiple bits. I'm not a huge fan of all the stealth focus and lack of gunplay. But I think the atmosphere and story paired with a technically great 60fps 1800p. With excellent HDR too. Will be good enough for me. I like that its something a bit different too and with a first person perspective.
 

Topher

Identifies as young
So when do us GPU peasants, without early access get our hands on. Do we know what time tomorrow?

After watching multiple bits. I'm not a huge fan of all the stealth focus and lack of gunplay. But I think the atmosphere and story paired with a technically great 60fps 1800p. With excellent HDR too. Will be good enough for me. I like that its something a bit different too and with a first person perspective.

For me, it is 7PM ET. That's just over 7 hours from now
 

RJMacready73

Simps for Amouranth
People think that a tight, linear experience of 15-20 hours isn't worth the price of admission.

They justify full price only if the game is a 100-hour long open world collectathon with lots of garbage to collect & craft.

The irony: most people don't even finish these long ass games... industry veterans like Amy Hennig and Shawn Layden have admitted it.

I don't think democracy (listening to the masses) works that well in the tech space... as Steve Jobs had said "the customer doesn't really know what the fuck he wants".


I have no idea who that guy is, but I know plenty of PC/WoW people who jumped to consoles and they only wanna play Soulsborne-like or Ubisoft-like games.

These guys tend to have serious OCD issues (completionism, platinum trophy hunting). It's a deep psychological issue that affects the video game industry in a really bad way.


So far I haven't seen preachy/woke red flags in videos posted.

And you can always get Game Pass for 14 days or 1 month, no need to buy it.

You are aware the majority of Sony and Xbox console fans have all come from the Ps1 and OG Xbox consoles and some of the biggest hits on those consoles are linear single player narrative games, so mate you be talking bollocks
 
People think that a tight, linear experience of 15-20 hours isn't worth the price of admission.

They justify full price only if the game is a 100-hour long open world collectathon with lots of garbage to collect & craft.

The irony: most people don't even finish these long ass games... industry veterans like Amy Hennig and Shawn Layden have admitted it.

I don't think democracy (listening to the masses) works that well in the tech space... as Steve Jobs had said "the customer doesn't really know what the fuck he wants".
I agree with your points and only half-agree with your final point. I don’t think democracy itself is the issue with gaming. The exact moment I knew we were in for a rough time was when both journalists and gamers suddenly equated time spent to monetary value. It screwed everything up.

It was a knee-jerk reaction people decided to have to some games (the less polished ones) feeling like half-ass experiences at 6-10 hours of length. Little did they know that a half-ass game will still feel like a half-ass game at 40+ hours, just now with added boring grind.

There are now so many big budget games with horrible pacing issues simply because they want to offer every open world checkbox instead of being more focused experiences. I could name quite a few games that would have been much better off without all of the added busywork.

You are aware the majority of Sony and Xbox console fans have all come from the Ps1 and OG Xbox consoles and some of the biggest hits on those consoles are linear single player narrative games, so mate you be talking bollocks.
Those same gamers’ tastes changed over the years. I mean hell look at social media or this forum compared to 10ish years ago. Entirely different talking points, wants, and needs. The only reason some people are just now starting to become tired of open world is because the collective age of gamers increased to the mid 30s. Not enough time in the day anymore because there are more adult gamers than kid gamers.

So the unfinished big budget game stat increases.
 
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RJMacready73

Simps for Amouranth
I agree with your points and only half-agree with your final point. I don’t think democracy itself is the issue with gaming. The exact moment I knew we were in for a rough time was when both journalists and gamers suddenly equated time spent to monetary value. It screwed everything up.

It was a knee-jerk reaction people decided to have to some games (the less polished ones) feeling like half-ass experiences at 6-10 hours of length. Little did they know that a half-ass game will still feel like a half-ass game at 40+ hours, just now with added boring grind.

There are now so many big budget games with horrible pacing issues simply because they want to offer every open world checkbox instead of being more focused experiences. I could name quite a few games that would have been much better off without all of the added busywork.
I just finished Still Wakes the Deep and it only took about 5hrs or so and tbh it was bloody perfect, the pacing and runtime for UC2 and TLOU1 are sooo much better than UC4 & TLOU2 even though I loved them they could've shaved a lot of them, I'm more a 20hr MAX kinda guy
 
You are aware the majority of Sony and Xbox console fans have all come from the Ps1 and OG Xbox consoles and some of the biggest hits on those consoles are linear single player narrative games, so mate you be talking bollocks
Sorry to burst your bubble, but many people who used to play console (and not PC-like) games 20-25-30 years ago no longer play games at all. They won't bother with 100-hour long collectathons. They don't even know what DLC or Season Pass means. They're out of the loop.

And vice versa, there are people who skipped the PS2 generation (because they preferred PC/WoW gaming back then) and now they play on consoles.

What's so hard to believe about this? Do I need to start dropping names?

PS1 only had 2MB of RAM, so it couldn't support open-world games. I blame PS4's 8GB of RAM and the general purpose x86-64 multi-core CPU for the open world trend.

The exact moment I knew we were in for a rough time was when both journalists and gamers suddenly equated time spent to monetary value. It screwed everything up.
I remember people crying back when Heavy Rain was released that it had such a short duration... I mean, did they even try the alternative endings?

Those same gamers’ tastes changed over the years. I mean hell look at social media or this forum compared to 10ish years ago. Entirely different talking points, wants, and needs.
Exactly!

I signed up here on GAF back in 2011 for the glorious UC3 MP beta (some people shared Subway codes). Few people will remember what I'm talking about.

Almost everyone here was very eager to play a ND MP game. Can you believe this? A game that eventually became F2P/GaaS with cosmetic MTX (long before Fortnite was released).

Now who wants to play MP games, let alone from Naughty Dog? Everyone seems to hate them (I also kinda hate the Battle Royale formula, but I'd still love to play a linear corridor MP game like UC2-UC3).

It makes me sad when I think of it. My tastes haven't changed that much.

TL;DR: Duration doesn't matter that much to me, if there's a nice linear MP to play with friends, or if there are alternative endings to explore.
 

DenchDeckard

Moderated wildly
I genuinely could see how some people might find this a 6.5 out of ten game. That's fine.

Im playing it and I'm constantly thinking it's a 10/10 for me. Where the overall experience is such joy as a fan of Indy that I can see past the clear flaws.

Is it a sign how much I'm enjoying this game that I haven't fast travelled once yet and only just left the vatican?
 
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MMaRsu

Member
Of course it is reviewing well. Have we already forgotten Veilgard? I am far more curious what GAF thinks about the game. Did they stay true to the character and the setting? Or have they snuck in a bunch of crap for "Modern Audiences"? Considering how much the game costs and how many other games there are to play, I do not plan to grab this anytime soon. But I am interested in it as long as they have made a true Indiana Jones game and not some preachy garbage.
You could tell Veilguard was crap from the get go with their stupid announcement trailer

This is just good, nothing preachy so far
 

Black_Stride

do not tempt fate do not contrain Wonder Woman's thighs do not do not
Who has already finished the game to even notice that it has flickering during the credits?

8GB VRAM issues already addressed, thats a plus even though ive been past 8GB for a while but for my 3060Ti/3070 brothers!!!!!
 

FireFly

Member
It’s not like this game is peerless or without divisive aspects. Just because it’s Indy doesn’t mean it lives up to everyone’s expectations

Paris is a massive green rat and rated it like a 7?
That's not what's in question. People are free to like or not like the game.

The comment that started this chain wasn't expressing a personal preference about the game. It was saying, you're a joke if you rate it highly. As in, there simply isn't room to express a positive opinion.
 

Ozriel

M$FT
i was watching the luke stephens video about it; it is not only the RayTracing, but all the supersampling shit just to make the game run at the "standard quality". If that is the case, i don't think Steam reviews are going to be happy.

Currently at 'Very Positive' - 93%
I suspect they're quite happy.
 

adamsapple

Or is it just one of Phil's balls in my throat?
It’s not like this game is peerless or without divisive aspects. Just because it’s Indy doesn’t mean it lives up to everyone’s expectations

Paris is a massive green rat and rated it like a 7?

No game is peerless or without divisive aspects.

Even the most decorated game of the gen so far, Elden Ring, has multiple 6's and 7's in its review scores.

Paris giving it a 7 and being 'a massive green rat' is such a weird correlation to make. Are you going to start paying more attention to him because he was more critical of this? Would you have paid him any mind or even brought his name up if he had given it a 9 like most outlets have? 🤔
 

Stuart360

Member
People think that a tight, linear experience of 15-20 hours isn't worth the price of admission.

They justify full price only if the game is a 100-hour long open world collectathon with lots of garbage to collect & craft.

The irony: most people don't even finish these long ass games... industry veterans like Amy Hennig and Shawn Layden have admitted it.
The first 2 points are me down to a tee to be honest. Although its not really game length with linear games, but rather the lineality itself. I find it hard playing a massive open world game where you can do what you want, go where you want, etc, then playing a rigid linear game.
I'm also glad open world games are so popular today, and that devs try to cram as much content into them (partly the reason why i'm one of the 3 people on this forum that actually loves Ubisoft games).

The third point goes for evey game really, even critically acclaimed games can have a surprisingly low completion percentage if you do a bit of research. Of course that percentage will be higher when we are talking a 100 hour game vs a 10 hour game, but it happens on both.
 
Why are you still yapping in this thread? We all know you hate the game without playing it while there are dozens of reviews and user hands-on opinions telling the opposite.

There's nothing to satisfy these fanboys. Even if the game is coming to your precious plastic blue box as well.

I don’t hate the game. I’m going to likely buy it. The reviews are good, though there are definitely some that have a lot of negative things to say. I may be able to overlook them

It looks well produced, and features a different gameplay take that isn’t featured as prominently in most games

But I don’t buy into the idea that it’s likely to be true GOTY quality or has “scope” beyond an ND title. Anyone buying into these claims is setting themselves up for disappointment
 
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Stuart360

Member
I don’t hate the game. I’m going to likely buy it. The reviews are good, though there are definitely some that have a lot of negative things to say. I may be able to overlook them

It looks well produced, and features a different gameplay take that isn’t featured as prominently in most games

But I don’t buy into the idea that it’s likely to be true GOTY quality or has “scope” beyond an ND title. Anyone buying into these claims is setting themselves up for disappointment
James you're an Indy fan. Go into the game looking for a Indy game that is a ton of fun. Take the console war glasses off and remember its coming to PS5 in a few months.

If you still dont like it, i'll be very surprised. This game is just very, very fun, above evrything else.
 
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