Either I suck, or the controls are really lacking in the
Interference demo. The cyberpunk presentation and art style is great, along with the music.
But man for a 2D stealth platforming game, there are issues. I don't know if it's going for a cinematic platformer vibe with the animation priority, but either way it's frustrating and these are just tutorial stages.
If you're going to make the game hard by not allowing any weapons (at least not ever told about them) or stealth attacks, you should have some tight controls to work with that. Dropping down on a platform to do a ledge grab is more awkward than it should be. Rather than just pressing B to drop down to grab the edge automatically, you have to be on the very tip and quickly press in the opposite direction to grab on or then you're met with enemy fire/lasers.
There are many areas in the Stealth level that are just dead ends.
I'm not even sure where to go because I either end up on a dead end or just jumping down on a previous area. I don't even know what my objective is. There's a lower section of getting into the district that is impossible and you don't get even a reward for the harder platforming challenge by going down this alternative route into the district.
Why are the roofs so low where you can't normally just run and jump off a platform? There is not much vertical area for many of the jumps. If you're doing that where doing a big jump is much harder, why make it even more difficult by having two enemies with huge cones of vision patrol below?
The character is so slow in climbing ladders. He looks like a parkour dude so I would have expected a little more speed and agility in the platforming.
The Glitcher (device that lets you move around platforms) level fares much better, but I'm not sure if I can get past this obstacle.
I tried moving one platform near to the top right (see above), but you can't just run past the enemy or you'll get blasted. You can't move the platform you're on. It would work if I could move my platform to the right, so I can jump onto the ledge of the top right platform and then jump from there to the next area.
Someone else who has actually finished the Interference demo (maybe More_Badass?), please enlighten me.