Source:
https://web.archive.org/web/2024091...nYW1lLWdyYXBoaWNzLXJhY2U/c3JuZD11bmRlZmluZWQ=
The most striking thing about this week’s PlayStation 5 Pro reveal wasn’t the internal power or sticker price (although that one was pretty shocking). It was the games.
.....lead architect Mark Cerny
showed footage of games including
The Last of Us Part II,
Ghost of Tsushima,
Hogwarts Legacy,
Horizon Forbidden West and
Gran Turismo 7. One common factor? They were all also released on PlayStation 4 — and look
perfectly fine on the 2013 console.
Another common factor? They all have incredible graphics — despite most of the games being years old.
The PS5 has failed to beat the PS4’s growth and is lagging behind it on sales, at least in part because so many players are sticking with older, less graphically intensive games, such as
Fortnite and
Grand Theft Auto Online, that can be played on the old consoles. (An industry downturn and a lack of big-name exclusive games also don’t help.)
Meanwhile, the most popular console on the market is the Nintendo Switch, which has sold 143 million units despite having graphical capabilities equivalent to a PS4.
Its successor, expected to be released next year, will likely also be underpowered compared to its competitors — and will also likely outsell them all.
The PS5 Pro doesn’t feel like the console of the future — it feels like the vestige of a rapidly disappearing past.