Does AMD have the tech to make Series S apu in handheld form?
What is this shit?If the next generation Xbox is just a handheld, and not even "switch-able" to TV, I probably wouldn't mind.
But is held back by power (and bandwidth) constraints. Maybe it's possible at 28W on 3nm.The Ryzen Z1 Extreme already matches/exceeds Series S specs. But this doesn't have to have AMD tech inside.
The assumption would be that the handheld would run the same games as Xbox Series at approximately XSS level. So no need for dedicated games, that would be an immediate failure.Unless it has Steam support, it immediately runs into both every problem the traditional Xbox HW console has, but now with the added benefit of having an established competitor in the market that gets every single game that the Xbox Handheld with but also already a part of your library (Steam Deck), and it now has to directly compete in the same space Nintendo is in, which is something Xbox HW hasn't had to do in a long while, not directly anyway.
Also, given how the install base is already gonna be quite limited, not sure how you're gonna convince devs to get behind it, but they do have a fleet for a 1st party so I guess that evens it out.
Beyond DOA if real.
xbox is becoming a "jack of all trades is master of none" company
It's not a matter of what I "like or not", what happened was it ended up being a dead end in the end. Your follow up to a success isn't supposed to fail and actually make things worse for the next gen device. The original was also considered the start of the degradation to Xbox releases because the focus shifted and never quite got back on track. History looks back on Kinect being an out-of-the-gate success because of the era it released, but it did nothing to move the medium forward and subsequently was abandoned by Microsoft due to that. We're not talking Dual Analog, Haptics, or Triggers here.You mean look how they sold a ton of them ? Because like it or not, that's what happened.
I'd goes as far to say it was up to 2010, prior to the Kinect release. After that, it was largely downhill (though there were bright spots such as Gears 3) and hasn't recovered.A 'native handheld'. What does that even mean? It will connect/stream your game pass library right? So what part of that is 'native' vs. 'cloud-based'? There's no way Microsoft can support two devices; not software wise anyway; they haven't supported Xbox consoles with competent software since 2005-2007.
Does AMD have the tech to make Series S apu in handheld form?
GTA VI on the go at 420pA portable Series S that runs retroarch would be nice.
Reads like some narrative you want to push. Microsoft released a product that fitted well in that era and encountered a good success. People eventually went to like something else. Unprecedented.It's not a matter of what I "like or not", what happened was it ended up being a dead end in the end. Your follow up to a success isn't supposed to fail and actually make things worse for the next gen device. The original was also considered the start of the degradation to Xbox releases because the focus shifted and never quite got back on track. History looks back on Kinect being an out-of-the-gate success because of the era it released, but it did nothing to move the medium forward and subsequently was abandoned by Microsoft due to that. We're not talking Dual Analog, Haptics, or Triggers here.
So, you're beating your chest over a "success" that turned out to be an achilles heel.
Narrative? No. It's what happened. They chased the massive success of the Wii, didn't allow the device to reach its full potential, and then abandoned it when the market said "no thanks".Reads like some narrative you want to push. Microsoft released a product that fitted well in that era and encountered a good success. People eventually went to like something else. Unprecedented.
I think they can become a jack or all trades hardware wise because they're absolutely the master of a software ecosystem. You won't get a seamless Play Anywhere, Cross Save and Cross Progression anywhere else like in their Xbox ecosystem.
720p on the console, or stream via Xbox app with HDR and better settings. Microsoft could pull off a great handheld. I doubt the masses will buy even if they do.GTA VI on the go at 420p
Going out swinging.. I like it.I think the writing is on the wall for Xbox and if things don’t turn around with this handheld and an expensive big boy console that could very well be their last
They are still doubling down this next gen
Sure. Again, I was referring to a specific context of the statement, which I laid out. As I stated, we were talking past each other.Everyone initially cashed in on it, but it didn't really mean much in the end. It wasn't a sticking point for consoles (hence: "turned out"). Sony cashed in on 3D in the early 2010s, for example, and by the PS4's release, it was largely ignored based on the same principle.
I don't believe MS producing another handheld, just for PC games, would be the right move either, but we still don't know enough for any meaningful speculation. Where I differ from you is that I believe MS would be quite content with a product life cycle similiar to the Kinect. I would be shocked to have them move 24m units in a 3 year span. In other words, MS is just going after that "in vogue" handheld money, and I doubt they are looking at this product as some sort of magic bullet that will turn their fortunes longterm.I don't know what Microsoft's plans are for a potential handheld, but if it's just to "have what the other guys do", I don't see it being much different than the historical rise and fall of stuff like Kinect.
I never stated what Microsoft's expectations would be, so we can't really differ on that front.I don't believe MS producing another handheld, just for PC games, would be the right move either, but we still don't know enough for any meaningful speculation. Where I differ from you is that I believe MS would be quite content with a product life cycle similiar to the Kinect. I would be shocked to have them move 24m units in a 3 year span. In other words, MS is just going after that "in vogue" handheld money, and I doubt they are looking at this product as some sort of magic bullet that will turn their fortunes longterm.
MLB The Show on the go, nice tag line btw, good callGoing out swinging.. I like it.
Swing for the fences Microsoft, don't hold back!
That is one of my concerns with an "xbox" handheld. It seems like it has to be a closed system and all of their competitors (outside of switch) is based on an open platform.After the Steam Deck I won't buy a handheld if It IS not as open as It, and It won't happen.