Amazing DS performance! And impressive for GH.
The PS3 numbers, while a healthy boost, still suggest it's unlikely to catch up to 360 in NA, imo. 360's lead is too big and there aren't enough HD exclusives left to maintain the increase in sales we've seen this month.
LBP seems to be the big hope but I think Sony has once again miscalculated. While successful within the hardcore, it isn't going to be a mass market darling in all probability. 2D platformers aren't mainstream popular these days beyond Mario (and maybe Sonic), and the main theme of creation is too hardcore orientated, and, I can't see it resonating with the typical, current PS3 owner. These people are buying the big budget, cinematic epics on the system, so a new 2D platformer/level editor with cute graphics is likely to go unnoticed.
This also highlights PS3's biggest problem. It's positioned itself in the market where the titles that sell well, and push hardware, cost a ridiculous amount of money to create, and even then you can underachieve or fail. These games take too long to make, creating far too sporadic a release schedule to be of any real benefit to the system's overall market position.
As for 360, as soon as MS revealed how it was going to approach the system it was obvious it was going be another Xbox type seller. Following the same strategy was foolish if they wanted to capture a bigger, broader market. It's sales, and sense of levelling off, aren't surprising.
In terms of the overall home console market, it's Wii all the way. Its hw is still selling incredibly well, especially given its releases this month.