ZootedGranny said:Psi-Ops was rocking my ass until I came across the Marlena (4th boss) glitch.
Usually when the boss fight starts, gas cannisters come out of the ground. You then throw them all into this fusion gun, and then the cannisters refill. You continue the boss fight from there.
Well, the glitch is, the cannisters don't come out of the ground whatsoever, thus making the boss fight impossible. I'm trying to run around avoiding getting hit with lasers all while trying to shoot down into the cannister hole and blow them all up so they'll refill and come to the top, but it never happens.
I would have just reloaded another checkpoint, but I saved over the last one. So now every time I reload the checkpoint, I'm fucked. It's like a Groundhog Day gangbang.
Wario64 said:I'm talking about the bugs that I've encountered in recent games. It's getting ridiculous
Wario64 said:Well I've just beaten the game on normal mode. A very suprisingly fun game that actually makes moving crates around very entertaining. Good use of the Havok engine and a blast killing enemies in many different ways. Too bad the game is very short (took me 4 hours), and the last two levels weren't that great. And the game probably has one of the worst endings I've seen in recent gaming. I still give it a 8.5/10, fun game. There's some extras too but I'm not gonna bother with them since I'm gonna send the game back tomorrow. Gotta maximize my free Gamefly trial period
Hopefully the sequel (if it gets made) will solve the problems that the game had. And I'll be looking forward to it
Ghost said:Then theres the fact that there seems to be things missing that i really need, like climbing DOWN, so i dont hurt myself in a fall
Ghost said:There arent always ladders
16:9? Not that I know of, didn't really notice it in the options.
Semjaza Azazel said:This thread is pretty huge, so I figured I'd just ask this question. Sorry if it has been answered.
I've been in a few situations where I needed a keycard and it is just nowhere to be found. I restart the area and then suddenly there's a guy I didn't notice before and I get the card no problem.
Is this a known bug in the game? Or am I just missing these cards somehow?
Lucky Forward said:I have a quick question...I know that enemies will often pop up from areas you thought you had cleared, but will they spawn indefinitely or is there only a set number for an area? In certain situations I'll play cautiously and try to stick to defensible areas and let the enemies come to me. Of course, if they'll just spawn forever, that's kind of pointless.
MaddenNFL64 said:If it wasn't for TK, and head pops with Mind DrainD) this game would be really average, and not worth buying :\.