• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

List of PS5 Pro enhanced games

dreamstation

Gold Member
So Control on PS5 has an unlocked resolution according to the OP, but how often did it drop down anyway? Can't say I've noticed any difference to be honest.
 
I'm beyond frustrated at this point, I wanted to play Silent Hill 2 and Lego Horizon with PS5 Pro updates and nothing, same with Black Ops 6, three games I was positive would be supported at launch or via patch shortly after and nothing. The Lego Horizon one is just unbelievable, it launched after Pro is out and it's a first party studio game lacking the support for their latest hardware, what are you doing Sony!

I never would have imagined that their shiny new $750 (With stand and taxes) console would not be supported by their latest in house games, just utter disbelief.

Isn't it just crazy? I can't believe the way they're going about "supporting" this console. People are mad at me here for bringing it up over and over but our only hope of getting things changed is to kick up a fuss online and hope other people get riled up too. It starts with complaining and eventually trickles out to the media then hopefully Sony.
 

saintjules

Gold Member
Isn't it just crazy? I can't believe the way they're going about "supporting" this console. People are mad at me here for bringing it up over and over but our only hope of getting things changed is to kick up a fuss online and hope other people get riled up too. It starts with complaining and eventually trickles out to the media then hopefully Sony.
I'd actually blame the devs more than Sony. I think they're just not ready yet to deploy their Pro patches.
 

Poppyseed

Member
I was playing The Last of Us Part II on the PS5 Pro connected my 32" 4K OLED today. It's night and day better looking than the original PS5/Slim model, especially since you can switch between the Performance Mode (what I was using before), and the Pro Performance Mode to see the obvious differences. SO much higher resolution. That said, there is DEFINITELY some pixel crawl at times, which I'm assuming is the PSSR in action. In any case, that aside, this does feel like a significant image quality improvement. It's not even close.
 
Isn't it just crazy? I can't believe the way they're going about "supporting" this console. People are mad at me here for bringing it up over and over but our only hope of getting things changed is to kick up a fuss online and hope other people get riled up too. It starts with complaining and eventually trickles out to the media then hopefully Sony.
i spent an hour today dm'ing and leaving a comment on every social media post created by Studio Gobo, Guerrilla and Sony over IG, X and PS Blog commenting asking about Pro patch whether its even in the works, there is zero fucking communication. I hope they can see that there is interest and people are not happy. I just cannot believe i paid 700 bucks for a pro ps5 and its back to 30fps fidelity on this lego game and silent hill 2. The crazy thing is every single game i expected to play is either broken currently or entirely missing a patch. The Lego game is especially a true mind fuck, how can they release a sony published game without a pro patch after its already on market, how in the world do you expect 3rd party devs to release updates when your own internal projects dont give two shits about supporting it. This is their first product and i own everything they made that i am super regretful about.

STOP UPDATING OLD PS4 AND PS5 GAMES, SUPPORT THE NEW GAMES THAT JUST RELEASED, EVERYONE HAD DEV KITS FOR MONTHS.

I have to scout neogaf, resetera and reddit to get any info on ps5 pro support, its just unbelievable.

Lego Horizon Adventures looks insane at 4K fidelity and I am dying to play it after the intro but I know this shit will run at 60 or 120fps in weeks or months and once again I will be playing the worst version at launch. We are always fucked when we play games day one at launch for full price. You are almost always better off getting them on sale after 2-3 months with performance updates.

I have supported Playstation and love the brand but lately they are just lost and arrogant again with xbox brand losing steam.

I bought a PS5 Pro and now I am fucking waiting for patches so I can enjoy the games I expected to support it day one, utter disbelief.
 
Last edited:

paolo11

Member
Someone reported it’s running at 120fps on Reddit and I swear it’s looking and running better to me load times are better and the image seems sharper to me. It’s not patched but the AI scaling might be working since it had an uncapped frame rate: again I’m not a graphics whore technical guy so I really don’t know but I was very underwhelmed with it visually at launch and haven’t played it much since.
How is the input lag for the ps5 pro? Is it better?
 

SKYF@ll

Member
The First Descendant Update 1.1.6
Graphic Mode Quality Improvements
- There has been an improvement in overall resolutions in each mode and through PlayStation Spectral Super Resolution(PSSR).
Improved Ray-Tracing Options Provided
- Ray-tracing function’s resolution has been improved compared to PS5.
- In PS5 Pro, Ray-Tracing is available even in the Performance priority mode. Activated Ray-Tracing functions for each mode are:
ㄴ Resolution/Balance priority: Ray-traced shadow, Ray-traced reflection on translucency surface, Ray-traced reflection on opaque surface, Ray-traced AO, Ray-traced radiance cache
ㄴ Performance priority: Ray-traced reflection on translucency surface, Ray-traced AO, Ray-traced radiance cache
AMD Frame Generation Resolution Improvement
- Through applying Frame Generation based on PSSR, we now provide better resolution.


These are comparison images for Performance Mode (Frame Generation + VRR/120Hz).
FSR 3 (PS5) vs. PSSR (PS5 Pro)
WwaZ1JS.png


PS5 Performance Mode (Frame Generation + VRR/120Hz)
ygnyuqS.png


PS5 Pro Performance Mode (Frame Generation + VRR/120Hz + RT)
YMOMGTK.png
 

Kangx

Member from Brazile
The first descendant is really interesting game for testing.

Apparently, it goes from PSSR to FSR when turn on frame-gen. the frame-gen implementation is much better than the ps5.
 

Kangx

Member from Brazile
The First Descendant Update 1.1.6
Graphic Mode Quality Improvements
- There has been an improvement in overall resolutions in each mode and through PlayStation Spectral Super Resolution(PSSR).
Improved Ray-Tracing Options Provided
- Ray-tracing function’s resolution has been improved compared to PS5.
- In PS5 Pro, Ray-Tracing is available even in the Performance priority mode. Activated Ray-Tracing functions for each mode are:
ㄴ Resolution/Balance priority: Ray-traced shadow, Ray-traced reflection on translucency surface, Ray-traced reflection on opaque surface, Ray-traced AO, Ray-traced radiance cache
ㄴ Performance priority: Ray-traced reflection on translucency surface, Ray-traced AO, Ray-traced radiance cache

AMD Frame Generation Resolution Improvement
- Through applying Frame Generation based on PSSR, we now provide better resolution.


These are comparison images for Performance Mode (Frame Generation + VRR/120Hz).
FSR 3 (PS5) vs. PSSR (PS5 Pro)
WwaZ1JS.png


PS5 Performance Mode (Frame Generation + VRR/120Hz)
ygnyuqS.png


PS5 Pro Performance Mode (Frame Generation + VRR/120Hz + RT)
YMOMGTK.png
Interesting. So they are still using PSSR with frame-gen according to this?
 

Gaiff

SBI’s Resident Gaslighter
It looks like we are having a bunch of bad patches at launch, that sucks. Im of the opinion Sony should be way more strict with 3rd party devs on launch day, they should pay them/help them more if it means better support.
Can't wait for every game moving forward coming with Pro support day one.
Don’t think Sony has much of a say in this. All devs have to do is make sure their games run on the Pro. Sony can’t tighten the leash without pissing them off and they wouldn’t anyway.

They shouldn’t hand those Pro Enhanced badges so freely though. Some games have them when the patch isn’t even live.
 
Last edited:

dreamstation

Gold Member
Not a Pro enhanced game obviously but :
What about Ghostwire Tokyo ?
The game has about 8 (eight) graphical settings ffs plus 2 other when you turn 120Hz off from the PS5 menu...

The best one is "quality" since it outputs at a higher res + RT but... it's 30fps locked so no can't do.
"Performance" removes the RT so no can't do.
Which leaves us with :
- HFR quality (unlocked) + RT
- HFR quality (V-synced) + RT
- HFR performance (unlocked)
- HFR performance (V-synced)

What would be the best option as to play at 60fps with RT enabled ?
The HFR quality (unlocked) or the V-synced one ?
Unfortunately, iirc, both of those modes drop the res. To 1080p.

Don't know what disabling 120Hz does.

Any ideas gents ? Game's pretty with RT on btw - maybe not the best looking games out there but it can look preeetty good most of the time - shame then about that weird FSR pixel crawling , this would be a prime candidate for a Pro patch G'dammit...
Thought I would check this out myself and yea what a mess. Personally I think I'm going with HFR Quality (unlocked) as the V Sync options have terrible input lag for me. Don't have a 120Hz TV so not sure how that affects anything but this mode feels the smoothest to me. Also tried Immortals of Aveum and can't run both V Sync and Frame Gen or it has terrible input lag as well.
 
Last edited:

Kangx

Member from Brazile
On the PS5 version, no matter where you zoom in, the image is noisy and slightly blurry.
It's distorted on still images, so it will likely get worse during gameplay.
I suspect the PS5 Pro version uses PSSR frame generation.

PS5 vs. PS5 Pro
abToAZk.png


AlaIZB0.png
Yea. Agree. I thought they could not get it to work with PSSR so they opted to use the whole FSR 3.1 package because this will help further improve the resolution with FSR has lower cost on upscaling and convenience.

Found a video here comparison, it's frame gen on performance mode. Look like it look significantly sharper When in motion on the pro.

 
Last edited:

Flabagast

Member
I'm beyond frustrated at this point, I wanted to play Silent Hill 2 and Lego Horizon with PS5 Pro updates and nothing, same with Black Ops 6, three games I was positive would be supported at launch or via patch shortly after and nothing. The Lego Horizon one is just unbelievable, it launched after Pro is out and it's a first party studio game lacking the support for their latest hardware, what are you doing Sony!

I never would have imagined that their shiny new $750 (With stand and taxes) console would not be supported by their latest in house games, just utter disbelief.
Be realistic pal, outside of Sony and a few third party deals no dev will really care about the pro, the customer base will most probably remain very small and no one will bother. You ll get your PSSR and a few frames more in most games, nothing else
 

R6Rider

Gold Member
Be realistic pal, outside of Sony and a few third party deals no dev will really care about the pro, the customer base will most probably remain very small and no one will bother. You ll get your PSSR and a few frames more in most games, nothing else
Please.

We went from developers almost exclusively giving us 30fps modes for PS4 titles to the vast majority of PS5 games having a performance mode.

Plenty of developers will provide benefits when playing their games on the Pro.
 
Be realistic pal, outside of Sony and a few third party deals no dev will really care about the pro, the customer base will most probably remain very small and no one will bother. You ll get your PSSR and a few frames more in most games, nothing else
Boils down to:
1. How much does it cost to add those features.
2. Does it increase sales.
 
So hang on, did I just find out that LEGO Horizon Adventures on the PS5 Pro has no graphics enhancements over the PS5 build? The game is not listed in the PS5 Pro Enhanced section of the PS Store, at least it wasn't when I checked last night.

I get this is a LEGO game but it uses Unreal Engine 5 and although it has two modes: Performance and Fidelity, the latter apparently uses dynamic 2160p with cut down settings versus the 30 fps with the higher visual settings of the other mode. The PS5 Pro would obviously boost to a higher resolution in Performance mode, just by virtue of having a better GPU, but without enhancements it will still be running at the same reduced visuals (versus the Fidelity mode) as the base PS5.

I thought Sony mandated that all PS5 games had to have some kind of Pro enhancements. This is a first-party games, is it not. Is this a sign of things to come where Sony just ignore the Pro like they did with the PS VR 2 and just leave it up to developers whether they want to support the Pro or not?
 

Vick

Member
Not sure if this was posted yet, but Resident Evil 4 Remake Pro patch is broken. You select Resolution mode but it is in fact Framerate Mode, so if you recently played RE4 Remake on Pro, you played with base PS5 Framerate settings (meaning much lower resolution textures and many more very noticeable differences).

This is why framerate reports indicated identical performance between Resolution and Framerate mode on Pro, they are the same.

The most ridiculous thing is that the original Resolution Mode finally runs at stable 60fps on Pro, but the only way to access this much better presentation is from unpatched disk version (thank God for the Gold version).*

Hopefully they'll fix this shit as soon as possible, would be awesome if someone could contact John on X or someone from DF and let them know, so they can spread awareness.

*Unfortunately even the Gold Edition is the launch code, so while it has the higher graphical settings it suffers from some original IQ issues like sporadic moire and some aliasing.
 
Last edited:

rofif

Can’t Git Gud
Not sure if this was posted yet, but Resident Evil 4 Remake Pro patch is broken. You select Resolution mode but it is in fact Framerate Mode, so if you recently played RE4 Remake on Pro, you played with base PS5 Framerate settings (meaning much lower resolution textures and many more very noticeable differences).

This is why framerate reports indicated identical performance between Resolution and Framerate mode on Pro, they are the same.

The most ridiculous thing is that the original Resolution Mode finally runs at stable 60fps on Pro, but the only way to access this much better presentation is from unpatched disk version (thank God for the Gold version).

Hopefully they'll fix this shit as soon as possible, would be awesome if someone could contact John on X or someone from DF and let them know, so they can spread awareness.
I am in a middle of my playthrough!
What the hell they are doing.
I mean it still looks way better. It looks way cleaner than both modes did on ps5 base.
But as I understand both modes are performance mode right?
But pssr and rt both work I think
 
Don’t think Sony has much of a say in this. All devs have to do is make sure their games run on the Pro. Sony can’t tighten the leash without pissing them off and they wouldn’t anyway.

They shouldn’t hand those Pro Enhanced badges so freely though. Some games have them when the patch isn’t even live.

no they don't
 

Vick

Member
I am in a middle of my playthrough!
What the hell they are doing.
I mean it still looks way better. It looks way cleaner than both modes did on ps5 base.
But as I understand both modes are performance mode right?
But pssr and rt both work I think
I would stop, delete, and reinstall from disk (Gold Version). Save files are going to work flawlessly, and you get better visuals at still locked 60fps.*

Some quick comparisons from the Demo area:

fODG0TB.gif


Fd5OI9C.gif


k7boZlh.gif


qCwZfFx.gif


Among other things, higher resolution (appreciable but not noticeable in these Gifs), much better textures (night and day literally), better alpha effects, better ray tracing (not shown in these Gifs).. they fucked up.

*Unfortunately Gold Version is still 1.00, so the higher resolution/better IQ seen in the Demo doesn't apply to the disc version, as it suffers from the original IQ issues like moire and at times aliasing.

Edit:

I've found most of those 1.00 IQ issues greatly reduced/disappeared by simply turning off Lens Distortion and CA. I'd leave them on because I like them, but not sure they work correctly on 1.00 as it would seem they could produce some kind pixelation at times. No idea what resolution it runs at, but 1.00 on Resolution Mode looks close if not genuine native 4K image to me.
 
Last edited:

emivita

Member
Not sure if this was posted yet, but Resident Evil 4 Remake Pro patch is broken. You select Resolution mode but it is in fact Framerate Mode, so if you recently played RE4 Remake on Pro, you played with base PS5 Framerate settings (meaning much lower resolution textures and many more very noticeable differences).

This is why framerate reports indicated identical performance between Resolution and Framerate mode on Pro, they are the same.

The most ridiculous thing is that the original Resolution Mode finally runs at stable 60fps on Pro, but the only way to access this much better presentation is from unpatched disk version (thank God for the Gold version).

Hopefully they'll fix this shit as soon as possible, would be awesome if someone could contact John on X or someone from DF and let them know, so they can spread awareness.

Gold version on disc is 1.0, same as the original release, correct?
 
Not sure if this was posted yet, but Resident Evil 4 Remake Pro patch is broken. You select Resolution mode but it is in fact Framerate Mode, so if you recently played RE4 Remake on Pro, you played with base PS5 Framerate settings (meaning much lower resolution textures and many more very noticeable differences).

This is why framerate reports indicated identical performance between Resolution and Framerate mode on Pro, they are the same.

The most ridiculous thing is that the original Resolution Mode finally runs at stable 60fps on Pro, but the only way to access this much better presentation is from unpatched disk version (thank God for the Gold version).

Hopefully they'll fix this shit as soon as possible, would be awesome if someone could contact John on X or someone from DF and let them know, so they can spread awareness.

So, is there way to play it at a higher res or not ?
Also : how did you stumble upon this ? where's the proof ?

Thanks
 

Darko

Member
Didn’t BLOPs 6 and SH2 have it for a few days when they weren’t even enhanced?
Blops has it now.. or earlier today when I checked… I bought the game because of the label….



I took that screenshot just now.
 
Last edited:
Didn’t BLOPs 6 and SH2 have it for a few days when they weren’t even enhanced?

If it has the label it's enhanced, they removed the label from GT7 - they can't legally sell something that isn't enhanced if it's not enhanced, that's not to say all the enhancements are worthwhile, BO6 just sit's at the higher DRS range and locks 120 in performance mode.

Fortnite I don't even know what the enhancement is, it's definitely higher FPS in performance mode than on base PS5 but not consistent 120 and it doesn't really look different.

SH2 is obviously broken, but it's enhanced, Alan Wake 2 is enhanced but disappointing.
 

Vick

Member
So, is there way to play it at a higher res or not ?
To play the ideal version? Unless you installed RE4 on the Pro before the official Patch and never updated, no.
The ideal version was the one right before the latest patch.

Resolution/IQ matter on the game is a little complicated.. even if the patched game on Pro runs at Framerate settings when you select Resolution Mode (much lower res textures etc.), the IQ is better still on Pro than disc 1.00 version* because PSSR (or whatever they're doing) is way ahead at resolving some of the raw aspects affecting the original base PS5 Resolution Mode (aliasing, moire, etc). So even if it is perceived as a little softer, it looks both better and cleaner.

Those unpleasant IQ issues* were later solved with a patch, so if you own a disc version, you're going to get the higher graphics settings and sharper picture, but with those IQ issues the game originally shipped with.

Also : how did you stumble upon this ?
I've played the Chainsaw Demo right after two playthoughs on Pro, and immediately noticed the much higher resolution textures and higher resolution/sharper IQ.
This Demo never received the Pro patch, but did receive the IQ improvements over 1.00.

where's the proof ?
Here. This is the Demo and those much higher assets/textures are everywhere, texture difference is night and day in so many spots a proper comparison would take forever:

fODG0TB.gif


Fd5OI9C.gif


k7boZlh.gif


qCwZfFx.gif


Just confirmed the higher settings are present on 1.00.

Gold version on disc is 1.0, same as the original release, correct?
Unfortunately, you're right. I naively believed Gold Version shipped with updates (due to save file working), but no, it is indeed 1.00.

Capcom needs to fix this shit immediately. We have to do something.

Edit:

*That being said, IQ "issues" are greatly reduced by simply disabling Lens Distortion and CA, maybe on 1.00 they don't work as good as patched version.
 
Last edited:

rofif

Can’t Git Gud
I would stop, delete, and reinstall from disk (Gold Version). Save files are going to work flawlessly, and you get better visuals at still locked 60fps.*

Some quick comparisons from the Demo area:

fODG0TB.gif


Fd5OI9C.gif


k7boZlh.gif


qCwZfFx.gif


Among other things, higher resolution (appreciable but not noticeable in these Gifs), much better textures (night and day literally), better alpha effects, better ray tracing (not shown in these Gifs).. they fucked up.

*Unfortunately Gold Version is still 1.00, so the higher resolution/better IQ seen in the Demo doesn't apply to the disc version, as it suffers from the original IQ issues like moire and at times aliasing.
I see! There is a difference.
But tbh I am enjoying image quality enough with patched version. I hope they patch it though. The texture on Salvadore is quite a bit worse
 
To play the ideal version? Unless you installed RE4 on the Pro before the official Patch and never updated, no.
The ideal version was the one right before the latest patch.

Resolution/IQ matter on the game is a little complicated.. even if the patched game on Pro runs at Framerate settings when you select Resolution Mode (much lower res textures etc.), the IQ is better still on Pro than disc 1.00 version because PSSR (or whatever they're doing) is way ahead at resolving some of the raw aspects affecting the original base PS5 Resolution Mode (aliasing, moire, etc). So even if it is perceived as a little softer, it looks both better and cleaner.

Those unpleasant IQ issues were later solved with a patch, so if you own a disc version, you're going to get the higher graphics settings and sharper picture, but with those IQ issues the game originally shipped with.


I've played the Chainsaw Demo right after two playthoughs on Pro, and immediately noticed the much higher resolution textures and higher resolution/sharper IQ.
This Demo never received the Pro patch, but did receive the IQ improvements over 1.00.


Here. This is the Demo and those much higher assets/textures are everywhere, texture difference is night and day in so many spots a proper comparison would take forever:

fODG0TB.gif


Fd5OI9C.gif


k7boZlh.gif


qCwZfFx.gif


Just confirmed the higher settings are present on 1.00.


Unfortunately, you're right. I naively believed Gold Version shipped with updates (due to save file working), but no, it is indeed 1.00.

Capcom needs to fix this shit immediately. We have to do something.


Thanks for the thorough reply friend, appreciate it !
So, what now ? We wait for Capcom to patch it ?
Also : i don't know if you noticed it but the "hair strands" option gets turned off automatically (it's greyed out actually) when playing The mercenaries mode - i really can't grasp why.
Besides that, the Pro version is STILL lacking compared to the PC one where you get a myriad of options like the time the enemy bodies stay visible/on screen (and not dissipate into the ground 2 seconds after you've killed them).

Fucking hell man, this Pro enhancement thing has been mostly shite so far, MOST Pro game patches look like a hack/quick-job with the exception of that F1 game and FF7Rebirth.
 
Last edited:
So hang on, did I just find out that LEGO Horizon Adventures on the PS5 Pro has no graphics enhancements over the PS5 build? The game is not listed in the PS5 Pro Enhanced section of the PS Store, at least it wasn't when I checked last night.

I get this is a LEGO game but it uses Unreal Engine 5 and although it has two modes: Performance and Fidelity, the latter apparently uses dynamic 2160p with cut down settings versus the 30 fps with the higher visual settings of the other mode. The PS5 Pro would obviously boost to a higher resolution in Performance mode, just by virtue of having a better GPU, but without enhancements it will still be running at the same reduced visuals (versus the Fidelity mode) as the base PS5.

I thought Sony mandated that all PS5 games had to have some kind of Pro enhancements. This is a first-party games, is it not. Is this a sign of things to come where Sony just ignore the Pro like they did with the PS VR 2 and just leave it up to developers whether they want to support the Pro or not?
I believe it is. Very bad look that doesn't bode well. There are 8 Sony ps5 exclusives that don't have Pro support. Returnal, Death Stranding, Lego Horizon, UC4 remaster, etc
 
Gotta be real, Sony scammed me twice this gen, PS VR2 is a waste of fucking time, PS5 Pro isn't going to get the support it needs, clearly it can be very capable, GOW Ragnarok is like playing on a high end PC now, likewise TLOU 1 & 2, F1 24 is decent, Demon Souls is good, but it's obviously not as simple as saying use PSSR on the dev kit and it give better IQ, devs have to put work in, they won't they're lazy, they've been lazy for the last 12/15 years, this thing will just get lazy PS5 Pro enhancements and we will all have to swallow it.
 

King Dazzar

Member
I just checked RE4 and whilst I cant compare patched vs unpatched. The two modes on the Pro do indeed look the same. Whilst we wait for a fix. Personally I always used to play in the performance mode - so at least for now I can add RT and hair options to what I had before, whilst enjoying a locked 60fps (at least in the areas I tested).
 

Vick

Member
I hope they patch it though. The texture on Salvadore is quite a bit worse
They have to, those are an handful of little Gifs from the Demo where I could easily match screenshots, it's not only much more noticeable in the PNG files but this affects an awful lot of the game.

You have no idea of what I'm seeing in 1.00 buddy, for most stone walls the texture resolution discrepancy with Pro patched version is literally Ultra to Med/Low.

So, what now ? We wait for Capcom to patch it ?
Eh, I wouldn't hold my breath at all. I believe the only chance is someone sharing the Gifs with John from DF on X, so he could check and spread awareness.
Capcom fixed the original IQ issues after the DF analysis, they would probably do the same now.
 

FUBARx89

Member
I would stop, delete, and reinstall from disk (Gold Version). Save files are going to work flawlessly, and you get better visuals at still locked 60fps.*

Some quick comparisons from the Demo area:

fODG0TB.gif


Fd5OI9C.gif


k7boZlh.gif


qCwZfFx.gif


Among other things, higher resolution (appreciable but not noticeable in these Gifs), much better textures (night and day literally), better alpha effects, better ray tracing (not shown in these Gifs).. they fucked up.

*Unfortunately Gold Version is still 1.00, so the higher resolution/better IQ seen in the Demo doesn't apply to the disc version, as it suffers from the original IQ issues like moire and at times aliasing.

Texture pop in too?
 

King Dazzar

Member
Vick Vick I remember they had broken HDR in RE8 (the peak luminance was capped at around 400nit) for what seemed like an eternity unfortunately. But they did fix it eventually.
 

photogaz

Member
I don't get the Black Ops 6 dev notes. Is there a Quality and Performance mode 60Hz? Or are they referring to 60Hz as quality mode?
 

Dibils2k

Member
On the PS5 version, no matter where you zoom in, the image is noisy and slightly blurry.
It's distorted on still images, so it will likely get worse during gameplay.
I suspect the PS5 Pro version uses PSSR frame generation.

PS5 vs. PS5 Pro
abToAZk.png


AlaIZB0.png
wow you cant even make out the red barrel on normal PS5
 

Vick

Member
Vick Vick I remember they had broken HDR in RE8 (the peak luminance was capped at around 400nit) for what seemed like an eternity unfortunately. But they did fix it eventually.
Well, they would need to be at least aware of this first.

Wish they never patched it, highest mode running at locked 60fps would have been more than enough. Other RE games on Pro are perfect.. damn.
 
Last edited:
Top Bottom