RedRedSuit
Member
Shurs said:1 - The feel of Sackboy's jumping remains the same as the first game. The nice thing is the Mm levels are designed in a way to accommodate the jumping mechanic.
2 - I got frustrated with the final boss before realizing that I was an idiot and was "playing it wrong." There is nothing as frustrating as the Wheel Of Death, which, coincidentally, is where I gave up on the original LittleBigPlanet.
3 - The early (Da Vinci) levels have infinite lives, the other levels do not. The game is not frustrating at all. There were a few levels I had to retry but those were rare.
4 - It should be fine for causal players.
Same here. (Well, I didn't give up on the entire game... but I certainly gave up on finishing the story mode ever.)
Thanks for the answers. Encouraging actually.