Draugoth
Gold Member
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Earlier today, we stumbled upon a job posting for the role of Combat Designer at CI Games. The listing’s description states, “You’ll be joining the team on an ambitious and original open world survival game with a horror thematic. We’re putting a unique twist on the formula, both in mechanics and the environmental challenges we set for the player. Visual quality is paramount, so we’re building in Unreal Engine 5.”
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Although the job listing does not explicitly confirm whether this is an unannounced project, it’s worth noting that neither of CI Games’ two established franchises, Sniper: Ghost Warrior and Lords of the Fallen, falls under the survival horror genre. Thus, the most rational inference is that this is a fresh project presently under development.
As indicated by the job role description, this project will encompass combat, a fact reinforced by one of the job responsibilities specifying, “Pitch, prototype, implement, balance and ship a wide variety of enemy archetypes and/or bosses.” This clarification underscores that the project will indeed feature adversaries and boss encounters.
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