Big Icarus
Member
SaffronOlive takes on the broken planeswalker problem directly.
It might be a good idea to cut the number of PWs anyway, but he's not really right about the number going up -- they were still doing new cards in the core sets and printing 10-11 per year.
This is pretty aesthetically pleasing but you can't actually explain how the mechanic works on here.
Bleh. Some Magic mechanics are too complex to really explain on card reminder text.
Countering a spell probably has to be one the most unintuitive interactions in a game that has no implicit explanations written on any piece of Magic ephemera.
So, yeah, I dropped that huge chunk of keyword and reminder text. I put the consequence keyword in as a card subtype. I actually think the whole mechanic works easier if these cards that can only be cast from graveyards are actually a new special subtype of card. Like tribal, but not broken.
It would also lead to some potentially interesting interplay with Goyf and the Delirium cards currently in Standard.