MagnetoWasRight
Member
I can't believe there's this much cake in a modern Marvel game.
Sheesh. Really makes you wonder how Square managed to make an Avengers game that flopped.
Yup. Now the narrative will shift to "bu bu it's Marvel" because we all know there haven't been any DC or Marvel flops recently.Wasn't this an overcrowded genre and that's why Concord failed ?
No, they came out at the height of the MCU and people rejected the game because it wasn't based on the MCU.
That failure also hurt GOTG because people immediately (and to this day) thought it was just a clone of Avengers and not a great single-player game.
Thankfully 1943 shouldn't have that problem. Unless of course Black Panther 3 ends up being Denzel playing T'Chanda in WW2 with Chris Evans as Cap.
“let’s make a hero shooter filled with the type of heroes we think gamers ought to like, instead of heroes they actually want. What’s the worst that can happen?”
No one wanted to play Concord when it was offered for free. The "$40 barrier" is just another excuse as to why the game bombed so hard.I think the difference is: This is free to play and Concord wasn't. Concord probably would have stand a better chance (maybe, the beta didn't attract players either) than the Marvel Rivals.
Also, Marvel is, you know, established.... Whatever the fuck Concord was supposed to be, was not. It was like Sony's version of Guardians of the Galaxy, but bad. The writing was horrendous, and the characters were terrible.
But, charging $40 for the game, I feel was the true tipping point. No one was going to pay for that.
For sure, they are going to swoop in and dominate AAA. They've been cutting their teeth for years on high quality AAA games on mobile (that went largely ignored in the west) and now they are using those built up skills and going all in on PC and console. They are going to ravage AAA western devs. Just wait, it's only just started.It's genuinely embarrassing that a Chinese dev gets our taste better than our own countrymen do.
I disagree, I think had it be free 2 play, it wouldn't have died the death that it did. I think it would have attracted a lot more people had it had a proper marketing (which is another big factor into its failure). I think not acknowledging it as $40 is just being blind to it being a problem especially when it was in sea full of these games.No one wanted to play Concord when it was offered for free. The "$40 barrier" is just another excuse as to why the game bombed so hard.
If people want to actually play a game, money is not a barrier, see Path of Exile 2 for the latest example.
No one played the free beta.... not sure how you can draw any conclusion that it would have done better free considering even the beta tanked.I disagree, I think had it be free 2 play, it wouldn't have died the death that it did. I think it would have attracted a lot more people had it had a proper marketing (which is another big factor into its failure). I think not acknowledging it as $40 is just being blind to it being a problem especially when it was in sea full of these games.
Thinking about it now, it feels like a bigger marketing budget probably would have helped it better, but it was too far gone at that point. The writing was on the wall for the game when it released into beta when it didn't get the players. Adding to the fact that it was pay to play just made it worse.
They made her the main character.
Sheesh. Really makes you wonder how Square managed to make an Avengers game that flopped.
NetEase beating Blizzard at their own game. There are even some aspects of Diablo Immortal that are better than D4 (matchmaking, events, etc).I want to try this out because it's free and I used to love Overwatch, but holy fucking balls this is the most blatant OW ripoff I've ever seen lmao. I mean it's not subtle at all. The UI, the maps, the look, the way the health bar above the head goes down as bullets hit and the crosshair animation, the healing icons appearing when being healed, literally everything is just overwatch.
Apples and orangesI’m talking about Concord lol.
Or it's probably a new game and everyone sucks or racing to play their favorite character. I enjoyed it because it's actually a simple pick up and play with your fav for a few. Of course time will tell. But the ip alone they can use to their advantage if they don't fumble like overwatch 2 supposedly did.Yeah that was a bot game lol.
I know, isn't it it great!I want to try this out because it's free and I used to love Overwatch, but holy fucking balls this is the most blatant OW ripoff I've ever seen lmao. I mean it's not subtle at all. The UI, the maps, the look, the way the health bar above the head goes down as bullets hit and the crosshair animation, the healing icons appearing when being healed, literally everything is just overwatch.
It's genuinely embarrassing that a Chinese dev gets our taste better than our own countrymen do.
Turns out this is universal.
Honestly, it’s still one of the best games of this generation. Great visuals, story, characters, voice acting, attention to detail and soundtrack.Or how Sony managed to make a Guardians of the Galaxy that flopped.
Honestly, it’s still one of the best games of this generation. Great visuals, story, characters, voice acting, attention to detail and soundtrack.
It just flopped because of the way it was marketed with many people thinking it was similar to the Avengers game.
Huge shame.
For those mentioning the $40 on Concord, of course it matters, BUT....
The Concord beta was open and free to ALL players and barely scratched 1,000 concurrent players.
Marvel Rivals beta was closed and pretty hard to get in...it surpassed 150,000 concurrent players.
Marvel Rivals is just a blast to play and has some of the most authentic and best designs I've ever seen to beloved existing characters. They look identical to how I remember them from the 80's/90's.
The current player counts for HD2 & Palworld would have secured a spot on Steam's top10 most played games 10 years ago and was considered very healthy numbers for stable MP populations.
Now you need 100k+, really shows how the platform grows.
For those mentioning the $40 on Concord, of course it matters, BUT....
The Concord beta was open and free to ALL players and barely scratched 1,000 concurrent players.
Marvel Rivals beta was closed and pretty hard to get in...it surpassed 150,000 concurrent players.
Marvel Rivals is just a blast to play and has some of the most authentic and best designs I've ever seen to beloved existing characters. They look identical to how I remember them from the 80's/90's.
There are already so many good free games to play, that being free is no longer enough. Peoples time is valuable and gaas is taking up many people's schedules.I really do think a few people have their heads in the sand here and their excuses fall flat when considering that an OW clone can hit crazy high numbers immediately in a "crowded market", but there were only a negligible amount of people who could even be bothered to download the open beta of Sony's latest big budget flagship title.
Nobody cared to even try it despite there being a ton of variety game streamers always looking for new content and tens of millions of Steam users as potential players, and I think it's for obvious reasons. It's just not hard to see what was so blatantly unappealing about Concord that it even turned people off from playing for free.
I agree with everything you said. So the question is why are some FREE titles blowing up, even if they have no originality and offer nothing new, while another big budget game from a major publishsher can only reach a few thousand people?There are already so many good free games to play, that being free is no longer enough. Peoples time is valuable and gaas is taking up many people's schedules.
Trying to entice with FREE is actually no longer enough.
Turns out this is universal.
It is. But it has Marvel characters. I think people really like to forget how popular Marvel characters are. MCU is a completely separate beast to the universal popularity of characters like Spider-Man and Wolverine. I also think people underestimate how big Marvel properties are in the F2P and mobile spaces.I want to try this out because it's free and I used to love Overwatch, but holy fucking balls this is the most blatant OW ripoff I've ever seen lmao. I mean it's not subtle at all. The UI, the maps, the look, the way the health bar above the head goes down as bullets hit and the crosshair animation, the healing icons appearing when being healed, literally everything is just overwatch.
I want to try this out because it's free and I used to love Overwatch, but holy fucking balls this is the most blatant OW ripoff I've ever seen lmao. I mean it's not subtle at all. The UI, the maps, the look, the way the health bar above the head goes down as bullets hit and the crosshair animation, the healing icons appearing when being healed, literally everything is just overwatch.
He meant concord, sony didn't make the GOTG game.Honestly, it’s still one of the best games of this generation. Great visuals, story, characters, voice acting, attention to detail and soundtrack.
It just flopped because of the way it was marketed with many people thinking it was similar to the Avengers game.
Huge shame.
But this game is a woke fest too it isn't?Yup. Now the narrative will shift to "bu bu it's Marvel" because we all know there haven't been any DC or Marvel flops recently.
At some point, people will come to terms with why these games are truly flopping.
Not really... seem fairly generic/sterile Marvel.But this game is a woke fest too it isn't?
Concord was better.
But this game is a woke fest too it isn't?
Uh, in what possible way?But this game is a woke fest too it isn't?
They are saving the less fabric, hotter version for monetization.
The wokest. Game is just oozing with feminist ideology rebuking the "male gaze".
It’s not because they don’t know what you like, it’s that they hate that you like what you like, so they won’t give it to you out of spite.It's genuinely embarrassing that a Chinese dev gets our taste better than our own countrymen do.