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Marvel vs Capcom Infinite Gameplay/Pre-Launch Discussion Thread

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Not my fault capcom has only given us regular megaman collections and no X collection
There was one on the Gamecube, and the Wii was BC. That is how I played all of the X games.

They are overrated, honestly. The original titles are much more intense. ZX Advent beats all of them hands down.
 

vg260

Member
So tell us why Loot boxes from something like Overwatch is bad and paid DLC is the way to go

Because it's a gross glorified gambling scheme to take advantage of people.
Many people like it because it gets them free stuff, and they don't care about "whales" being taken advantage of because it doesn't affect them personally.

At least with paid DLC, you know what you're getting upfront and can decide if the value is worth the cost. The exploitation factor is not nearly the same.
 
『Inaba Resident』;248402975 said:
I wouldn't mind fight money again.
I have a majority of the dlc characters in SFV and I haven't spent a single cent on any of them.

Same. I was gifted SFV and still haven't spent a dime on it. Currently have all the characters, one stage (mostly because I'm a training room whore), and ~200k fight money in the wings for when Zeku/whatever catches my eye comes out.

The implementation isn't perfect but I think the option is nice.
 

patchday

Member
They could work in MK, maaaybe SF but this particular iteration sold like shit.

But FGs need to figure out how to increase player retention and creating those reward feedback loops first. NRS is putting the most work into trying to do that by far.

I hope fighting games dont start adding loot boxes like IJ2 has cause that has been failing like mad. The only thing that made them tolerable was the glitches to get shaders, items, money, etc. I can say I am definitely not down for this again. I didnt want it in the first place I was a loyal customer of MKX & IJ1.
 

Dahbomb

Member
A lot of the X games just bleed into each other. I have played almost all of them but like I can't tell you much of a difference between X5 and X6 off the top of my head. There was just more of getting Reploids and such in X6.
 

IntelliHeath

As in "Heathcliff"
Because it's a gross glorified gambling scheme to take advantage of people.
Many people like it because it gets them free stuff, and they don't care about "whales" being taken advantage of because it doesn't affect them personally.

At least with paid DLC, you know what you're getting upfront and can decide if the value is worth the cost. The exploitation factor is not nearly the same.

Exactly. Imagine if they decided to add BOF 1 Nina and She-Hulk to the roster for free, and cramming all best costumes behind the loot box with stupidly low ratio to get it.

Red She-Hulk: Ultra Rare
Lawyer She-Hulk: Secret Rare
BOF4 Nina: Secret Rare
BOF2 Nina: Ultra Rare
Evil Ryu: Ultra Rare
Hot Daddy Ryu: Secret Rare
Warrior Hulk: Ultra Rare
Red-Hulk: Secret Rare
Sleeveless Thor (MVC3): Rare
Ragornak Thor: Ultra Rare
Ms. Marvel for Carol: Secret Rare
Air Force Carol: Ultra Rare
Mega Man X Command Mission: Secret Rare
Captain America's Steve Rogers: Secret Rare
Hawkeye's Original Purple: Ultra Rare
Hawkeye: Kate Bishop: Secret Rare

You get the idea but man, there is no way that we could buy in-store money to buy those costumes by ourselves so we could chose those costumes.
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
Holy hell these last 2 pages... loot boxes?

Im gonna spit some hot truth at you that i've been holding back for ages. This isnt about Marvel anymore, its about any fighting games in general. You know the hot topic question of the moment regarding fighting games, "how do you grow the FGC?", here's the truth, you dont.

Or rather, what are you actually asking? How do you grow the fighting game community, or how do you grow the fighting game consumer base? Because those two things are not one and the same.

We keep talking about adding single player modes and making fighting games more casual to attract more people. You wont attract more people to the community. You might attract more buyers, sure, but how many of those "buyers" will stick around in the "community". Very few I imagine (would love to see studies on this).

The simple metter of fact is that anyone here saying "ill wait until is cheap" for ANY fighting game (hell I do it with all those anime fighters on Steam), here's whats gonna happen. Youre gonna buy the game cheap, youll play the story mode or whatever, youll play a few arcade mode matches, then maybe youll try online because at the end of the day thats what fighting games are for, youll get completely destroyed by people that have been playing since day 1, and youll drop the game because no fighting game will hold anyone's interest for long just playing against the AI, just like any multiplayer game.

I believe someone here said the diffference between fighting games and other multiplayer genres, lets say mobas for example, or FPS like Overwatch, and why its so much harder to get into a fighting game than the rest, is that a fighting game you are playing one on one. You suceed or fail completely depending on you. In the other games, you might be shit, but you might / probably will get carried, so you can still have some fun and can still continue to play it, until you hopefully improve.

But jumping in a fighting game, getting destroyed 4-5 matches in a row, you either have balls of steel and say to yourself "im gonna grind this out until I get better" or most likely, youll drop it because the alternative is playing the AI which is boring in any genre.

Nobody would play a moba or a competitive FPS solely against bots for any significant amount of time (oh im sure someone will post "I do I do youre wrong uncle Rhaknar" dont you worry), and yet we seem to expect fighting games to be different.

So how do you grow the FGC? I honestly dont have an awnser for that except like I previously said, you dont. It much more niche than the rest of the MP genres.

PS: Do NOT take this post as me saying these games shouldnt add more and more single player content, they should and its INEXCUSABLE when they dont (*cough*SF5*cough*).

PPS: This is an opinion peice, I am not "Rhaknar, Holder of All Truth, Bend the Knee Less I Smite You"
 

Neoxon

Junior Member
If Phoenix Wright ever comes back, I hope he gets his Spirit of Justice theme (which is the 2nd remix of his T&T theme, the first being in Dual Destinies). I mean, Chris got his theme changed, might as well let PW get a theme change (as much as I love Objection 2001).
 
A lot of the X games just bleed into each other. I have played almost all of them but like I can't tell you much of a difference between X5 and X6 off the top of my head. There was just more of getting Reploids and such in X6.

You don't remember the really bad stage design of X6? Like a lot of it was a chore to get through while X5 was really easy. When I mean bad, I mean literally fighting a fucking donut 5 times in the same stage. And a lot of annoying viruses just placed within stages.
 

shaowebb

Member
Holy hell these last 2 pages... loot boxes?

Im gonna spit some hot truth at you that i've been holding back for ages. This isnt about Marvel anymore, its about any fighting games in general. You know the hot topic question of the moment regarding fighting games, "how do you grow the FGC?", here's the truth, you dont.

Or rather, what are you actually asking? How do you grow the fighting game community, or how do you grow the fighting game consumer base? Because those two things are not one and the same.

We keep talking about adding single player modes and making fighting games more casual to attract more people. You wont attract more people to the community. You might attract more buyers, sure, but how many of those "buyers" will stick around in the "community". Very few I imagine (would love to see studies on this).

The simple metter of fact is that anyone here saying "ill wait until is cheap" for ANY fighting game (hell I do it with all those anime fighters on Steam), here's whats gonna happen. Youre gonna buy the game cheap, youll play the story mode or whatever, youll play a few arcade mode matches, then maybe youll try online because at the end of the day thats what fighting games are for, youll get completely destroyed by people that have been playing since day 1, and youll drop the game because no fighting game will hold anyone's interest for long just playing against the AI, just like any multiplayer game.

I believe someone here said the diffference between fighting games and other multiplayer genres, lets say mobas for example, or FPS like Overwatch, and why its so much harder to get into a fighting game than the rest, is that a fighting game you are playing one on one. You suceed or fail completely depending on you. In the other games, you might be shit, but you might / probably will get carried, so you can still have some fun and can still continue to play it, until you hopefully improve.

But jumping in a fighting game, getting destroyed 4-5 matches in a row, you either have balls of steel and say to yourself "im gonna grind this out until I get better" or most likely, youll drop it because the alternative is playing the AI which is boring in any genre.

Nobody would play a moba or a competitive FPS solely against bots for any significant amount of time (oh im sure someone will post "I do I do youre wrong uncle Rhaknar" dont you worry), and yet we seem to expect fighting games to be different.

So how do you grow the FGC? I honestly dont have an awnser for that except like I previously said, you dont. It much more niche than the rest of the MP genres.

PS: Do NOT take this post as me saying these games shouldnt add more and more single player content, they should and its INEXCUSABLE when they dont (*cough*SF5*cough*).

PPS: This is an opinion peice, I am not "Rhaknar, Holder of All Truth, Bend the Knee Less I Smite You"

EDIT: Ah misread that followup. My bad.
Anyhow there is much truth to what you said. The biggest being that in other titles if you suck you can still be carried by others till you're strong enough to stand on your own. I'd like to see a KOF style 3v3 gauntlet setup with a party mode for 6 players. Let the players try to select their order somehow and then the set is to see if your team can knock out all the players for the other team. OCV would be incredibly dramatic. Especially reverse OCV. If you sucked and were being carried you were still on the edge of your seat seeing if your team would win.

Loot crates, modes, all the single player stuff is highly addictive but you are right. Fighting games wont carry you till you can walk on your own and eventually run. Perhaps a team based party mode online would be a strong way to give people a connection and a way to let themselves down easy if they lose by thinking it wasn't ALL their fault.
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
damn you Shao I even said I wasnt the holder of all truth ;_;

I guess its hard to do a "hot fire" post without sounding condescending :(

edit: dat sneaky edit!
 

JayEH

Junior Member
many don't realize that there are a lot of plenty of noobs online for them to play with when there's a proper ranking system. I used to think everyone was diago until I actually started going online myself.

The beginner league in infinite is a great idea and I'll be there for a while I imagine since I suck at marvel. You do need to be there close to launch though.
 

Sou Da

Member
Holy hell these last 2 pages... loot boxes?

Im gonna spit some hot truth at you that i've been holding back for ages. This isnt about Marvel anymore, its about any fighting games in general. You know the hot topic question of the moment regarding fighting games, "how do you grow the FGC?", here's the truth, you dont.

Or rather, what are you actually asking? How do you grow the fighting game community, or how do you grow the fighting game consumer base? Because those two things are not one and the same.

We keep talking about adding single player modes and making fighting games more casual to attract more people. You wont attract more people to the community. You might attract more buyers, sure, but how many of those "buyers" will stick around in the "community". Very few I imagine (would love to see studies on this).

The simple metter of fact is that anyone here saying "ill wait until is cheap" for ANY fighting game (hell I do it with all those anime fighters on Steam), here's whats gonna happen. Youre gonna buy the game cheap, youll play the story mode or whatever, youll play a few arcade mode matches, then maybe youll try online because at the end of the day thats what fighting games are for, youll get completely destroyed by people that have been playing since day 1, and youll drop the game because no fighting game will hold anyone's interest for long just playing against the AI, just like any multiplayer game.

I believe someone here said the diffference between fighting games and other multiplayer genres, lets say mobas for example, or FPS like Overwatch, and why its so much harder to get into a fighting game than the rest, is that a fighting game you are playing one on one. You suceed or fail completely depending on you. In the other games, you might be shit, but you might / probably will get carried, so you can still have some fun and can still continue to play it, until you hopefully improve.

But jumping in a fighting game, getting destroyed 4-5 matches in a row, you either have balls of steel and say to yourself "im gonna grind this out until I get better" or most likely, youll drop it because the alternative is playing the AI which is boring in any genre.

Nobody would play a moba or a competitive FPS solely against bots for any significant amount of time (oh im sure someone will post "I do I do youre wrong uncle Rhaknar" dont you worry), and yet we seem to expect fighting games to be different.

So how do you grow the FGC? I honestly dont have an awnser for that except like I previously said, you dont. It much more niche than the rest of the MP genres.

PS: Do NOT take this post as me saying these games shouldnt add more and more single player content, they should and its INEXCUSABLE when they dont (*cough*SF5*cough*).

PPS: This is an opinion peice, I am not "Rhaknar, Holder of All Truth, Bend the Knee Less I Smite You"

Eddie Brock sucks.
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
many don't realize that there are a lot of plenty of noobs online for them to play with when there's a proper ranking system. I used to think everyone was diago until I actually started going online myself.

The beginner league in infinite is a great idea and I'll be there for a while I imagine since I suck at marvel. You do need to be there close to launch though.

also, i've said this a million times, just find a friend of similar skill and play him for hours on end. Fighting games are the best when people of equal skill match up.

btw, most likely totally unrelated... but you know Marvel Heroes?They have the consoles versions now, and apparently they are releasing Venom on console (hes been on PC for ages) for a limited time next week, and he will go on sale "for realsies" later in the year.

Later in the year... when he also comes out for Infinite, because Marvel has some sort of Venom related thing they want to plug maybe?

Its a long shot but it weird they are releasing him now only to pull him and release him again later in the year in MH console.

Eddie Brock sucks.

he does, I need a new avvy :(
 

DrArchon

Member
many don't realize that there are a lot of plenty of noobs online for them to play with when there's a proper ranking system. I used to think everyone was diago until I actually started going online myself.

The beginner league in infinite is a great idea and I'll be there for a while I imagine since I suck at marvel. You do need to be there close to launch though.

The idea of a beginner league is fantastic, but I really hope that the game is popular enough that the beginner league is decently populated for a long enough time. One of the benefits with other big multiplayer games is that, because they're big, there's never a shortage of people just starting to play or just bad at the game in general.

I don't want a situation where the number of new players coming into this game dives off a cliff and anyone unlucky enough to join the party late has to deal with terrible matchmaking times in the beginner league because enough people moved on without new blood coming in to replace them.
 

Jawmuncher

Member
also, i've said this a million times, just find a friend of similar skill and play him for hours on end. Fighting games are the best when people of equal skill match up.

btw, most likely totally unrelated... but you know Marvel Heroes?They have the consoles versions now, and apparently they are releasing Venom on console (hes been on PC for ages) for a limited time next week, and he will go on sale "for realsies" later in the year.

Later in the year... when he also comes out for Infinite, because Marvel has some sort of Venom related thing they want to plug maybe?

Its a long shot but it weird they are releasing him now only to pull him and release him again later in the year in MH console.



he does, I need a new avvy :(
Time for you to get a dino crisis avatar
 

Durden77

Member
many don't realize that there are a lot of plenty of noobs online for them to play with when there's a proper ranking system. I used to think everyone was diago until I actually started going online myself.

The beginner league in infinite is a great idea and I'll be there for a while I imagine since I suck at marvel. You do need to be there close to launch though.

Yeah, the beginner's leauge is a great idea. ESPECIALLY for Marvel. Really hope it allows more casual players to have some more fun online, because yeah, when it comes down to it, fighting games are all about fighting other people. You can only get so much fun from the AI.
 

shaowebb

Member
Not my fault capcom has only given us regular megaman collections and no X collection

36hqEOk.jpg


PS2/Gamecube era begs to differ. Had MMX 1-6 and Battle and Chase unlockable by beating stuff in the MMX games.
I owned it and its how I first played those games.

It goes for $10 bucks online. PS2 will run you $20-$40

They also put out This gem with MM 1-8 plus Power Battles/Power Fighters. To date its STILL the best port.
iOcesxI.jpg
damn you Shao I even said I wasnt the holder of all truth ;_;
I guess its hard to do a "hot fire" post without sounding condescending :(
edit: dat sneaky edit!

Yeah I spotted that I misread your PPS after I posted and changed it. I aint gonna call someone out on something they didn't say. Thats my bad. You had a good point though that just has my mind cooking about how folks cant be carried in fighters like other genres. I do think some sorta party mode could work if implemented correctly. Uncertain if it would EVER work if it was tag style with either random or invite partners though. You'd almost have to hit tag to rumble someones controller and they'd have to either come in or hit a button to rumble back to tell you they were not gonna respond to your tag call. Sorta like calling for a tag partner in a wrestling game to help and choosing whether to do so or not. Thing is that completely FUCKS the combo timing up running party mode on a tag system. That shit would be so whack online. Now 3 man gauntlet style though...that sounds sexy.
 
If Phoenix Wright ever comes back, I hope he gets his Spirit of Justice theme (which is the 2nd remix of his T&T theme, the first being in Dual Destinies). I mean, Chris got his theme changed, might as well let PW get a theme change (as much as I love Objection 2001).

Only if they can change the Cornered theme to a proper 2001 version. Of all the remixes Capcom has made over the years the one in Marvel 3 is by far the worst.
 

Rhapsody

Banned
They also put out This gem with MM 1-8 plus Power Battles/Power Fighters. To date its STILL the best port.

Isn't this game laggy on PS2? Game felt kind of weird to play unless I'm mistaking it with the X Collection (or maybe both had that problem). Also GC for MM Classic didn't let you remap controls iirc, so you were forced to play with B as jump and A as shoot.
 

Durden77

Member
Lucia has a cool design to let it go to waste on a bad game:

Uj5u2bm.png


She must be redeemed.

Unless she comes back in a mainline DMC game that doesn't suck, not a chance.

Capcom knows people hate DMC2. Putting her in over Trish/Lady/Vergil would be dumb as hell, even by their standards.
 

shaowebb

Member
Isn't this game laggy on PS2? Game felt kind of weird to play unless I'm mistaking it with the X Collection (or maybe both had that problem). Also GC for MM Classic didn't let you remap controls iirc, so you were forced to play with B as jump and A as shoot.

No lag that I ever noticed. I know the new LEGACY collection had lag but never felt anything from the PS2/ Cube collections. Plus those had all the games at the time since 9 and 10 hadn't hit yet. X felt fine to me too. A lot of that stuff that was yapped about was usually someone's HDTV setup when they ran these. You run something like an SDTV like those of us that played these on it back when it hit and its golden.
Kind of a two edged sword with HDTV stuff. Running legacy titles on stuff like that can sometimes fuck things up. Its why folks often when setting up arcade stuff or emulators (which lets face it these collections were beefed up versions of those) often want VGA and even for a lot of stuff CRT tv's as well instead of monitors. Its the hardware it was made for. Its why I dont run my Pandoras Box stuff on HDMI on the big screen. I rock the VGA or it completely fucks things up. As a bullethell guy thats a big deal...though on some enducing some lag may help lol.

Real Talk though...dead serious on that bullshit list Dr. Wily design. That would be hot fire in my veins to play as Dr. Wily using a summon based moveset. Imagine it...slow ground moving mettools that can only be destroyed when they are out of their helmets, Various Robot Masters from games popping out Doronjo/Cap Commando style to perform attacks for him, Bats and those flying shields flying around eating up space, UFO to fly in for sick MODOK like mobility, Turn into an alien lvl 3 super form. ARGH! Why Capcom dont you do things like that anymore?
 
But like, no one else would. And this version of Spencer is not even very popular in Capcom culture. But he adds more variety to playstyles and game representation

The same could be applied to Lucia. Anyone could go "Who would play as Firebrand?" and then you see his moveset and go "Oh, that's why."
 

FSLink

Banned
The same could be applied to Lucia. Anyone could go "Who would play as Firebrand?" and then you see his moveset and go "Oh, that's why."

Functions. :D


Jokes aside, I do love that Firebrand, Arthur, Spencer are in due to their unique movesets. I just wish they were in along side a bunch of new characters. But since there's a lack of new characters their inclusion feels so weird even if it does make sense (asset reuse + adds variety to the cast)
 

Coda

Member
I mean DMC2 Dante had the coolest design in the series and they haven't used that design since SMT:Nocturne.

DanteDevilMayCry2.png

Agreed. They could always go with his hoock jacket variation too which was kinda cool. It's just too bad they're both from the worst game in the series.

latest
 

Durden77

Member
The same could be applied to Lucia. Anyone could go "Who would play as Firebrand?" and then you see his moveset and go "Oh, that's why."

Yeah, but Spencer represents an entire series that without him would have no representation. Yeah he uses his modern design (which can be fixed with costumes anyway), but he still reps a series that back in the day ways very beloved and important.

Lucia represents one game. A game that is largely considered the lowest point of a beloved series, and a series that already has a rep and has other more appealing ones to choose from if they add more. And while I'm sure she could have an awesome moveset, Capcom has proved they are capable of creating amazing movesets for damn near any characters in these games (Firebrand, Wright, MODOC, ect.), dude with grappling hook is imo much more appealing to roster variety than another sword/gun user.

But hey, I'm not tryin to hate. I know how it is to want a character you love in a game. I'm still a Snake Smash mourner. But that's just my opinion, man.
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
has any competitive fighting game had 1-2 characters released every month, moba style?

It would be cool if they actually managed that, the tournament landscape would keep changing, it would be neat.

Also, we have been assuming Panther and Sigma would be first since they were the 2 announced, but looking at the limited marketing they have done, it seems they always try to pair characters logically, so we are probably looking at Panther and Hunter first no?

Edit: heads up, Marvel is even cheaper now on cdkeys, its showing as 22.79€ for me now (it was 24.something last time I checked), thats even cheaper than the 23.something I paid with the facebook code.
 

Bronetta

Ask me about the moon landing or the temperature at which jet fuel burns. You may be surprised at what you learn.
Marvel vs Capcom Infinite |OT| Featuring Dante from the Devil May Cry series
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
If you didnt get the deluxe version, I wonder how much any sort of season pass is going to cost

30bucks / euros, we already know that

edit: wait...do we? lol. I could swear it had a price on steam but it doesnt.
 

patchday

Member
has any competitive fighting game had 1-2 characters released every month, moba style?

It would be cool if they actually managed that, the tournament landscape would keep changing, it would be neat.

Also, we have been assuming Panther and Sigma would be first since they were the 2 announced, but looking at the limited marketing they have done, it seems they always try to pair characters logically, so we are probably looking at Panther and Hunter first no?

As long as Panther is first!!

Edit: heads up, Marvel is even cheaper now on cdkeys, its showing as 22.79€ for me now (it was 24.something last time I checked), thats even cheaper than the 23.something I paid with the facebook code.

wow thats even cheaper then I paid with FB code as well. Game value is dropping like mad (at least on PC)
 

Zero-ELEC

Banned
Also, we have been assuming Panther and Sigma would be first since they were the 2 announced, but looking at the limited marketing they have done, it seems they always try to pair characters logically, so we are probably looking at Panther and Hunter first no?

Nah, Panther and Sigma are most definitely the first DLC characters, otherwise they wouldn't be the only DLC characters shown before the game releases. Also, I don't see where they paired any characters logically in the marketing except maybe the last trailer? If they were pairing characters logically, Sigma would be in the base game with Ultron. (Or Ultron would be DLC with Sigma)
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
Nah, Panther and Sigma are most definitely the first DLC characters, otherwise they wouldn't be the only DLC characters shown before the game releases. Also, I don't see where they paired any characters logically in the marketing except maybe the last trailer? If they were pairing characters logically, Sigma would be in the base game with Ultron. (Or Ultron would be DLC with Sigma)

by marketing I meant in the story mode and arcade and shit :3

also when they announced characters lately it was the story pairing, Spidey / Frank west, Jedah / Dormmaum / Ghost Rider / Firebrand etc.
 
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