Stumpokapow
listen to the mad man
Hey chumps if we're going to continue the "is nintendo doing enough to support third parties?" argument every week, you guys should check out this thread which gives a good idea of the kind of third party efforts Sony is doing for Sega.
Now, we're talking Sega in America, so maybe the 8th-10th biggest publisher, and here's Sony's slate:
- Quarterly summits between Sega and Sony.
- Sony is going to assess Sega IP for their motion controller. Note, this is a motion controller that's not finalized, and Sony is going to do prototyping and try to fit Sega IP in--not the other way around. CF sending people a completed prototype and a barebones SDK and letting them figure it out themselves.
- Sony is offering game balance and design guidance to Sega on Alpha Protocol.
- Sony, noting movie games are underselling, is offering Sega advice about retailer relations to get favourable treatment at Wal-Mart. They're also offering Sega Blu-Ray movie / video game bundles for their movie games.
- Collectors editions of key games
- Sony support for marketing ramp-ups for key games.
- Sony offering goodwill if SEGA is willing to invest in HOME.
- Sony wants DLC or on-disc bonus characters in Sonic Racing.
- Sony offers to put up Japanese import games with minimal translation.
- Sony promises marketing support in exchange for timed exclusivity.
- Sony offers hardware bundles for PSP, including for Valkyria.
- Sony will give E3 booth space if Sega can do PSP-PS3 connectivity for any product.
- Sony wants to sell PS2 games on PSN, will comarket anything if Sega puts the PS3 controller in the ad.
- Sony will offer marketing support for downloadable Dreamcast games.
So this is the kind of moneyhats Sony offers to a mid-tier publisher in the US with no particularly commercially big products coming up at one meeting, of which there will be at least four a year.
I don't personally feel like raising the discussion of what Nintendo does/doesn't do or should/shouldn't do this week, I just think the document gives enormous context to what other platform holders are willing to do.
Now, we're talking Sega in America, so maybe the 8th-10th biggest publisher, and here's Sony's slate:
- Quarterly summits between Sega and Sony.
- Sony is going to assess Sega IP for their motion controller. Note, this is a motion controller that's not finalized, and Sony is going to do prototyping and try to fit Sega IP in--not the other way around. CF sending people a completed prototype and a barebones SDK and letting them figure it out themselves.
- Sony is offering game balance and design guidance to Sega on Alpha Protocol.
- Sony, noting movie games are underselling, is offering Sega advice about retailer relations to get favourable treatment at Wal-Mart. They're also offering Sega Blu-Ray movie / video game bundles for their movie games.
- Collectors editions of key games
- Sony support for marketing ramp-ups for key games.
- Sony offering goodwill if SEGA is willing to invest in HOME.
- Sony wants DLC or on-disc bonus characters in Sonic Racing.
- Sony offers to put up Japanese import games with minimal translation.
- Sony promises marketing support in exchange for timed exclusivity.
- Sony offers hardware bundles for PSP, including for Valkyria.
- Sony will give E3 booth space if Sega can do PSP-PS3 connectivity for any product.
- Sony wants to sell PS2 games on PSN, will comarket anything if Sega puts the PS3 controller in the ad.
- Sony will offer marketing support for downloadable Dreamcast games.
So this is the kind of moneyhats Sony offers to a mid-tier publisher in the US with no particularly commercially big products coming up at one meeting, of which there will be at least four a year.
I don't personally feel like raising the discussion of what Nintendo does/doesn't do or should/shouldn't do this week, I just think the document gives enormous context to what other platform holders are willing to do.