Saint Gregory said:
Once the 3DS starts getting compelling software that isn't available on either the DS or PSP then we'll see things pick up but until then I think that there's rough times ahead.
I'm not sure why anyone is talking like there was ever anything more to the question than this. 100% of all systems sell on the basis of whether their buy-in price is worth it to customers for the software they offer. If a system has a high price, it'll sell worse than a reasonably priced version. If a system has a poor software lineup, it'll sell worse than a system with killer apps. Hardware features are never relevant except inasmuch as they affect the quality of the software or they drive up the price.
Heavy said:
Without the 3D it's a slightly upgraded DS with an improved friend code system.
This is basically absurd. You can make similar (and equally absurd) claims about almost every system upgrade in history: the PS2 is just a slightly upgraded PSX with a hard drive bay, etc. The selling point of the 3DS is that it plays software that the DS cannot. If that software is underwhelming and doesn't include any must-have titles (as is currently the case) it's not going to do well; if and when that software expands to have such titles it will perform better.
3DS looks a bit unusual compared to Nintendo's last launch because the Wii had an A-list killer app on day one, but that's actually pretty weird; most systems have a shitty launch lineup. Inasmuch as there's a problem, it really comes down to an excessive price, which turns some of the customers who would otherwise just buy one speculatively based on hypothetical good software to come into fence-sitters.
AranhaHunter said:
I know this is way OT, but I keep hearing about the 3DS power and some people say it's between Wii and 360 and others say it's between PS2 and XBox.
It's broadly comparable in power to the Wii; it has less raw polygon-pushing ability but more RAM, more significant shading capabilities, and a few other perks.