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Media Create Sales: Week 37, 2013 (Sep 09 - Sep 15)

L Thammy

Member
On TGS - is it just me or TGS this year feels underwhelmed for everyone too?

It took me a day or two to realize that TGS was going on. I thought it was just the normal flow of news.

A very theoretical question:

Could a well made "Pokemon x Monster Hunter" cross over game "save" the Wii U in Japan?

Not by itself. It's not like it could be followed by a stream of hunting / -mon games; I don't think either can be pumped out quickly by smaller companies.
Would definitely be very successful, if not at the heights of either of the series' portable entries.
 
if well made enough then i'd say it could
If its was good and manages to come out right after Nintendo's big hitters next spring, maybe. If it comes out a year and a half from now after the poke hype dies down and the inevitable 4G release, then I doubt it will have as big of an impact as they would hope.
 

zroid

Banned
What would a PokémonHun game even entail? Nintendo/TPC would never allow you to hunt actual Pokémon, so... use Pokémon to hunt monsters?
 

Riki

Member
What would a PokémonHun game even entail? Nintendo/TPC would never allow you to hunt actual Pokémon, so... use Pokémon to hunt monsters?

You wouldn't kill them or scavenge from them. Just beat them up with other Pokemon until they pass out and capture them for quests.
 

DaBoss

Member
Anytime someone mentions Pokémon X Monster Hunter, one has to question whether people know how each series works.

The most likely collaboration between those two IPs we'll see is armor for hunters and/or felynes (I could see a Pikachu felyne armor being really popular). I don't see anything more than that happening.
 
Anytime someone mentions Pokémon X Monster Hunter, one has to question whether people know how each series works.

The most likely collaboration between those two IPs we'll see is armor for hunters and/or felynes (I could see a Pikachu felyne armor being really popular). I don't see anything more than that happening.

i know how both work and i cant see any way a crossover game could work, however I've said before i guarantee there are people at Nintendo and capacom trying to work it out, i'd be surprised if they ever do but stranger things have happened
 

Sandfox

Member
nintendo would never allow killing pokemon or killing with pokemon.

It could work if it was a game that used the tatics of a MH game to hunt down pokemon without actually harming or killing them. There are definitely better ips that Nintendo and Capcom could pair together though.
 
Nintendo should make a Monster Hunter Snap, and throw in Pokemon characters/locations in the mix. Or there should be cameras in Monster Hunter, like old-time crank cameras that take forever.
 

Busaiku

Member
I doubt many are serious, but you'd have to be absolutely crazy to think Nintendo would allow Pokemon to be in a 15+ title.
 

cafemomo

Member
Screw PokemonXMoHu I want a FFxPokemon

A OST by Uematsu & Hamauzu
Set in Hoenn or Ivalice
Art by Amano
Character designs by Nomura
Pokemon designs by Akira Toriyama
Plot by
Motomu
Toriyama
Directed by Masuda
 
I thought there was similar talk about mash-up sales potential regarding SMTxFE.

Monster Hunter and Pokemon are obviously on another tier in terms of popularity, but I can't see how the game could even work for one thing, nor that it would necessarily see the success of the proper games, let alone "save" the Wii U.

For one thing, the latter is a handheld franchise and the former only exploded in popularity on handhelds.

Having a mainline iteration of either franchise on the Wii U seems a more realistic, albeit still improbable, prospect. And I don't think that would "save" the Wii U either.

I actually don't really get why people bring up the prospect of a console Pokemon. I thought the mechanics of the game were largely designed towards handheld gaming.
 

Sandfox

Member
I thought there was similar talk about mash-up sales potential regarding SMTxFE.

Monster Hunter and Pokemon are obviously on another tier in terms of popularity, but I can't see how the game could even work for one thing, nor that it would necessarily see the success of the proper games, let alone "save" the Wii U.

For one thing, the latter is a handheld franchise and the former only exploded in popularity on handhelds.

Having a mainline iteration of either franchise on the Wii U seems a more realistic, albeit still improbable, prospect. And I don't think that would "save" the Wii U either.

I actually don't really get why people bring up the prospect of a console Pokemon. I thought the mechanics of the game were largely designed towards handheld gaming.
The entire series was made with handheld gaming in mind but people want it on console because they think it would be better for some reason.
 
The entire series was made with handheld gaming in mind but people want it on console because they think it would be better for some reason.
It seems to come up so often as a #gamechanger.

I haven't played a Pokemon game in yonks, but I just don't see why people think it would see similar success on home systems. It doesn't seem like a game that would benefit from the increase in processing power consoles afford. It's intrinsically pick-up and play. The target demographic for the game and franchise as a whole, is children and teenagers (yes, many adults play and love Pokemon too, it has a broad general appeal, but that's still the primary demo, imo), which aligns well with the primary demo for handheld devices (at least in the West).

Are there any successful handheld to home console transitions really? (Or vice versa for that matter - I can think of Mon Hun and DQ.) Generally it just doesn't seem like shoehorning properties designed for one type of system onto the other works that well.
 

DaBoss

Member
It seems to come up so often as a #gamechanger.

I haven't played a Pokemon game in yonks, but I just don't see why people think it would see similar success on home systems. It doesn't seem like a game that would benefit from the increase in processing power consoles afford. It's intrinsically pick-up and play. The target demographic for the game and franchise as a whole, is children and teenagers (yes, many adults play and love Pokemon too, it has a broad general appeal, but that's still the primary demo, imo), which aligns well with the primary demo for handheld devices (at least in the West).

Are there any successful handheld to home console transitions really? (Or vice versa for that matter - I can think of Mon Hun and DQ.) Generally it just doesn't seem like shoehorning properties designed for one type of system onto the other works that well.

People just want a Pokémon game that has a really high graphical fidelity when they say they want it on home consoles. Not really much else to it and am not interested in seeing it and am quite happy with the way it is currently, and I imagine a majority are happy the way it is right now too.

When you say successful handheld to console transition, do you mean a series getting better sales from the transition?
 

Yamauchi

Banned
A very theoretical question:

Could a well made "Pokemon x Monster Hunter" cross over game "save" the Wii U in Japan?
Here's my idea for saving the Wii U in Japan: a steady stream of high quality titles that cater to both casual and hardcore gamers.

What do you think?
 
People just want a Pokémon game that has a really high graphical fidelity when they say they want it on home consoles. Not really much else to it and am not interested in seeing it and am quite happy with the way it is currently, and I imagine a majority are happy the way it is right now too.

When you say successful handheld to console transition, do you mean a series getting better sales from the transition?
Yeah, I'm trying to think of one off the top of my head - where a franchise moved from being primarily on handheld to primarily on home consoles and benefited from the transition commercially - and can't, but maybe I'm missing something glaringly obvious.
Phantasy Star is one.
Isn't that an example of home console -> handheld, rather than handheld -> home console?

EDIT: I can already think of a few of the latter, but I'm drawing a blank on the former too.
 

NeonZ

Member
Yeah, I'm trying to think of one off the top of my head - where a franchise moved from being primarily on handheld to primarily on home consoles and benefited from the transition commercially - and can't, but maybe I'm missing something glaringly obvious.

Well, it wasn't the beginning of a "franchise", but the beginning of a series. The New Super Mario Bros series started on portables before going to Wii.

Super Robot Wars 1 was for the Gameboy, but quickly transitioned into a console focused franchise for a long time, although due to the PS3 transition they'd have more portable focus again recently.

The issue with Pokemon though is that Nintendo really should look at it as a first party too, not just software developer. Even if a console Pokemon couldn't match the numbers of the portable games and had higher development costs, it'd certainly do high numbers which could help moving any of their consoles, beating many of their other franchises. That wouldn't mean removing the franchise from portables or anything like that, just make a graphically enhanced version for consoles after the portable titles.

They seem to have no problems nowadays moving high selling console titles to portables, but seem to avoid even trying the reverse with their biggest portable series. Now, I guess X/Y might be showing that Gamefreak isn't really very proficient, considering how they were unable to implement 3d in the overworld in spite of the basic graphics, but they wouldn't need Gamefreak to do that kind of title. Just make another Pokemon RPG for consoles, but without going out of their way to not include basic features of the portable titles, like wild Pokemon, unlike what was done with the GameCube Pokemon RPGs.
 

Lumyst

Member
This sounds like an absolute trainwreck.

Psh, tell me about it. A Namco Bandai "Tales of" Pokemon with romance and monster capturing like in Dawn of the New World though?...(Bullet trainwreck.) But seriously, I remember reading that it's Gamefreak who decides what happens with Pokemon and that if Nintendo were to make them do something they didn't want, all sorts of bad things would happen between the two companies.
 

jeremy1456

Junior Member
Yeah, I'm trying to think of one off the top of my head - where a franchise moved from being primarily on handheld to primarily on home consoles and benefited from the transition commercially - and can't, but maybe I'm missing something glaringly obvious.

How about the SaGa series?
 
A Monster Hunter x Pokemon game would probably use a more realistic take on Pokemon to match the Monster Hunter universe. It would still be recognizable enough to keep that Pokemon brand but different enough that it doesnt feel like your killing Pokemon.

I mean Im sure most people would be able to tell what Pokemon these are but theyre different enough to not feel bad enough about "killing" them.
realistic_pokemon_season_1_by_arvalis-d66xl8c.jpg
 
A Monster Hunter x Pokemon game would probably use a more realistic take on Pokemon to match the Monster Hunter universe. It would still be recognizable enough to keep that Pokemon brand but different enough that it doesnt feel like your killing Pokemon.

I mean Im sure most people would be able to tell what Pokemon these are but theyre different enough to not feel bad enough about "killing" them.

Well at that point those wouldn't even be Pokemon right? It would lose the appeal. The theory is beyond ridiculous anyway, since Nintendo/TPC are not letting Pokemon be murdered or depicted that way.
 
Well at that point those wouldn't even be Pokemon right? It would lose the appeal. The theory is beyond ridiculous anyway, since Nintendo/TPC are not letting Pokemon be murdered or depicted that way.

Like I said recognizable enough to be Pokemon but realistic enough to not feel like your actually killing Pokemon. Its a tough balance to achieve but it can be done. They'd just sell them as a more "realistic" depiction of Pokemon. Then of course you'd still get like a real Pikachu as your Felyne companion replacement or something. And stranger things have happened. Nintendo didn't want to depict their mascots beating the crap out of each other, then we got Smash Bros.
 

-MB-

Member
Yeah, I'm trying to think of one off the top of my head - where a franchise moved from being primarily on handheld to primarily on home consoles and benefited from the transition commercially - and can't, but maybe I'm missing something glaringly obvious.

Isn't that an example of home console -> handheld, rather than handheld -> home console?

EDIT: I can already think of a few of the latter, but I'm drawing a blank on the former too.

Seiken Densetsu?
 
How about the SaGa series?
Hmm, just from a quick look, it seemed to sell slightly more (in terms of shipments), but not explosively more on the SNES than the GB.

So it could be an example of a game that successfully transitioned. But it's quite a historic example, and as an open world-ish JRPG series probably benefited from the transition to home consoles? I'm not sure what benefits home consoles bring to Pokemon's intrinsic gameplay.

Also, those realistic Pokemon are nightmare fuel.
 

Busaiku

Member
there has to be some newly announced stuff on that list, right?

Stardust Amazoness is the most recent one, from a couple weeks ago.
I think VitaminZ Revolution and the Attack on Titan game might be relatively recent as well. Either that, or they just had some more info revealed in recent Famitsus and I'm mistaking those for their announcements.
 

XDDX

Member
Stardust Amazoness is the most recent one, from a couple weeks ago.
I think VitaminZ Revolution and the Attack on Titan game might be relatively recent as well. Either that, or they just had some more info revealed in recent Famitsus and I'm mistaking those for their announcements.
We only found out the release date for Attack on Titan this week but it was announced a few months back.
 
I'm also finding the lack of tactical games on the Vita and 3da a little worrying. I know of Fire Emblem and the Disgaea ports, but is that it? Is this genre not popular enough anymore?
There are a bunch coming to the Vita, though they're largely waifu filled and unlikely to leave Japan. There might be some decent budget indies coming though, if that is of any interest.

Anytime someone mentions Pokémon X Monster Hunter, one has to question whether people know how each series works.
Slay 'em, Skin 'em, Wear 'em.

 

L Thammy

Member
The issue with Pokemon though is that Nintendo really should look at it as a first party too, not just software developer. Even if a console Pokemon couldn't match the numbers of the portable games and had higher development costs, it'd certainly do high numbers which could help moving any of their consoles, beating many of their other franchises. That wouldn't mean removing the franchise from portables or anything like that, just make a graphically enhanced version for consoles after the portable titles.

They seem to have no problems nowadays moving high selling console titles to portables, but seem to avoid even trying the reverse with their biggest portable series. Now, I guess X/Y might be showing that Gamefreak isn't really very proficient, considering how they were unable to implement 3d in the overworld in spite of the basic graphics, but they wouldn't need Gamefreak to do that kind of title. Just make another Pokemon RPG for consoles, but without going out of their way to not include basic features of the portable titles, like wild Pokemon, unlike what was done with the GameCube Pokemon RPGs.

Haven't played XD, but Colosseum's is flawed due to more than just a lack of wild Pokemon. The overworld is a menu instead of something you can explore. There are very few optional areas. Breeding, contests, and other features were gone. The character design is significantly worse as well (example).

I'd figure that most of these problems stem from the game being more expensive to make and from the game being a lower priority than the handheld games. Neither are going to change any time soon, so it just ends up costing more to make a game of the same quality as the handheld ones.

Also, the only things that really made Colosseum unique among the the Pokemon RPGs were the 3D graphics and the edgier scenario. The former is being done on the 3DS now, the latter isn't exclusive to consoles and probably unwanted anyway.

A Monster Hunter x Pokemon game would probably use a more realistic take on Pokemon to match the Monster Hunter universe. It would still be recognizable enough to keep that Pokemon brand but different enough that it doesnt feel like your killing Pokemon.

Aside from the killing Pokemon thing, The Pokemon Company seems to be more protective of their images. Pokemon designs are rarely altered in games. There's Rumble and Ranch, but that was more likely to save memory when showing a large number of Pokemon on screen.

Beyond that, external guest monsters in either game would distract people from the games' own monsters, not a great idea when you want to sell a lot of merchandise. Consider the amount of work that would have to go into it for Monster Hunter too. What seems more likely are guest equipment in Monster Hunter as others have mentioned or chibi-styled Monster Hunter creatures (see the Felyne games) in some Pokemon spinoff.
 
Code:
[B][U]Comgnet Software Sales Rankings: Week 38, 2013 (Sep 16 - Sep 22)[/U][/B]

01. [3DS] Monster Hunter 4 – 1041pt
[B]02. [PSV] Yahari Game Demo Ore no Seishun Love-Kome Hamachi Gatteiru. (Limited Edition) – 51pt[/B]
03. [3DS] Youkai Watch – 22pt
04. [3DS] Friend Collection: New Life – 15pt
05. [3DS] Animal Crossing: New Leaf – 15pt
06. [3DS] Disney Magic Castle: My Happy Life – 15pt
07. [PSP] God Eater: Burst (PSP the Best Reprint) – 14pt
08. [PS3] Final Fantasy XIV: A Real Reborn – 13pt
[B]09. [3DS] Nobunaga's Ambition – 13pt[/B]
10. [3DS] Mario & Luigi: Dream Team – 13pt
[B]11. [PSP] La Corda d'Oro 3: Full Voice Special – 9pt[/B]
12. [PS3] Splinter Cell: Blacklist – 9pt
[B]13. [PSV] Yahari Game Demo Ore no Seishun Love-Kome Hamachi Gatteiru. – 8pt[/B]
14. [3DS] Luigi's Mansion: Dark Moon – 8pt
15. [PSV] Ragnarok Odyssey Ace – 7pt
16. [PS3] Puppeteer – 7pt
[B]17. [PS3] Phantom Breaker: Extra – 7pt[/B]
18. [PS3] JoJo's Bizarre Adventure: All-Star Battle – 7pt
19. [3DS] Kuma-Tomo – 7pt
20. [3DS] One Piece: Romance Dawn - Bouken no Yoake – 7pt
[B]* New releases are in bold
* 1 pt = 1 sale
3DS - 10
PS3 - 5
PSP - 3
PSV - 2[/B]

No Tsutaya yet, but I'll post it when it releases.
 
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