Is it worth taking down the communication satellite in MGSV, and is there a way to do it quickly ( not using explosives).
A lot of fat in that analyses... Like 3 hours of phat. Last 40 minutes were good though
Anyone has that image which showed how were the MGS related discusions on the internet, before and after rising, and after the phantom pain?
That one where only appears images of sundowner and chavo del ocho
Almost 4 hours. lol
i guess its up to me to bring this thread back to life
again
MGS 1 soundtrack question:
What is the name of the track plays in the intro after "The Best is Yet to Come"?
Begins around 20 second mark in video below:
https://www.youtube.com/watch?v=EuTmDljP_QY
i guess its up to me to bring this thread back to life
again
Posting in the main Metal Gear OT...should be the perfect warm up.
None of pre-MGSV posters returned, and they were good. All was left was their username...and disappointment.
Now go! Let the OT come back to life!
Was watching the SuperBunnyHop review of MGS3 and he goes into detail about sneaking track and then credits Harry Gregson Williams with it, but I'm pretty sure Norihiko Hibino is responsible for all the gameplay tracks while HGW did all the cutscene tracks right? With exception of the Groznj Grad escape music.
Maybe it's completely off-base, but when she pointed it out I keep seeing it too.
My wife noticed it when we were watching this video. That dark shape on his forehead really doesn't look like a piece of hair to either of us. It seems consistent in all the scenes he was in, at the end as well. Or is it really just weird hair?
And the placement of it above his right eye matches the white spot in MGS4 (kind of like the fragments in the xray at the beginning of TPP):
Maybe it's completely off-base, but when she pointed it out I keep seeing it too.
Why do some people say the Geist from mgsv is equivalent to the Socom/USP?
The Socom/USP are not 9mm lol. The Geist is more like a Glock.
Pretty much a Glock with some similarities of the standard USP in both the grip and the slide. But definitely not the SOCOM.I also assumed the Geist was a Glock knockoff.
that is 100% hair. video game hair looked awkward like that back then, they are going for a sort of superman curl-ish look in the front.
Yeah Hjunklay I have seen that challenge mentioned on other forums/chats.
I don't quite do it that way but close enough
- Pump-action shotgun
- Silenced lethal pistol
- C4, Smoke Grenades, EMP Mines, Cardboard box
- Horse, sometimes jeep
- Parachutes, not wormhole
- No Reflex, but I left markers on
- ASAP deployment
It really makes the levels more fun on one hand. On the other hand some levels still feel pretty barren and lifeless, like the research lab where Huey is and I just end up crawling to avoid detection in wide open spaces. You can easily cheapen the difficulty just by crawling in so many cases lol the guards can be quite blind.
I think the gameplay works best in dense areas with lots of nooks and crannies.
So MGO DLC and patch coming out tomorrow... Anyone gonna get it?
So MGO DLC and patch coming out tomorrow... Anyone gonna get it?
So MGO DLC and patch coming out tomorrow... Anyone gonna get it?
So MGO DLC and patch coming out tomorrow... Anyone gonna get it?
"Local Man Played Like Damn Fiddle" LOOOOOL
Why are we always a member short at any given time. Kinde banned? What the hell happened here?
50,000 people used to post in this thread.
Now its a ghost town.
.
what's the TPP pc mod scene like? anything cool like a story mode?
I remember losing like 30 times on my first playthrough.I figured out why Kojima Productions got shuttered, Konami played A Quiet Exit.