In Cold Blood
Banned
It came up in another thread about Phil Spencer being interviewed about the lack of games, and how that he should shut up like Jim Ryan and the head of Nintendo do.
It's an interesting contrast by the three companies.
Microsoft is alot more accessible and open to its customers than either Sony and Nintendo are.
Let's just compare Microsoft and Sony here, as Nintendo is more Japanese.
When both consoles launched, Sony did a couple of wired magazine interviews, and one road to the PS5 video and that was it.
They never spoke about their system again. Mark Cerny never interviewed about it, nor did anyone else from Sony. There was no further information given.
Microsoft on the other hand have been very open.
We had the initial reveal, Digital Foundry got some heads up.
We had Jason Ronald presenting himself for numerous podcasts and interviews.
We then had Microsoft do a presentation at Hot Chips where they went balls deep.and even gave a die shot of the APU. They explained why they made certain decisions like the RAM pool split etc. They showed demo's of of how some of their new tech worked like Mesh Shaders and Sampler Feedback Streaming.
So on top of the hardware side of it we have the difference between Jim Ryan and Phil Spencer as the heads of both companies.
Phil is a gamer. Jim Ryan would know how to turn a Playstation on.
Phil is a developer, Jim is a pencil pusher.
Phil Spencer has made himself available to smaller podcasts like Xboxera for example. Jim Ryan wouldn't think of doing that.
There was another part to the way Xbox heads interact with their fan base.
When Xbox was at its lowest during the Xbox One, there were a number of loyal xbox players who stuck thick like TimDog, Rand Al Thor etc and the heads of xbox mixed with them. They played online with them and to this day they still socialise with a number of them.
There's no way on God earth that Jim Ryan, Mark Cerny or Herman are going to be gaming with their player base or being friends with them.
Two totally opposite ways of doing buisness.
So which one is the better way to go? Do you want the openness and accessibility of Microsoft or the closed shop of Sony?
Do you think either one negatively effects their brand?
I worked for a large US corporation and one day during a sales meeting the manager drew two stick figures on a whiteboard. One tall looking down, and a shorter one looking up. Underneath it he wrote "if you're not looking down on your customers, how can you expect them to look up to you?"
It's an interesting contrast by the three companies.
Microsoft is alot more accessible and open to its customers than either Sony and Nintendo are.
Let's just compare Microsoft and Sony here, as Nintendo is more Japanese.
When both consoles launched, Sony did a couple of wired magazine interviews, and one road to the PS5 video and that was it.
They never spoke about their system again. Mark Cerny never interviewed about it, nor did anyone else from Sony. There was no further information given.
Microsoft on the other hand have been very open.
We had the initial reveal, Digital Foundry got some heads up.
We had Jason Ronald presenting himself for numerous podcasts and interviews.
We then had Microsoft do a presentation at Hot Chips where they went balls deep.and even gave a die shot of the APU. They explained why they made certain decisions like the RAM pool split etc. They showed demo's of of how some of their new tech worked like Mesh Shaders and Sampler Feedback Streaming.
So on top of the hardware side of it we have the difference between Jim Ryan and Phil Spencer as the heads of both companies.
Phil is a gamer. Jim Ryan would know how to turn a Playstation on.
Phil is a developer, Jim is a pencil pusher.
Phil Spencer has made himself available to smaller podcasts like Xboxera for example. Jim Ryan wouldn't think of doing that.
There was another part to the way Xbox heads interact with their fan base.
When Xbox was at its lowest during the Xbox One, there were a number of loyal xbox players who stuck thick like TimDog, Rand Al Thor etc and the heads of xbox mixed with them. They played online with them and to this day they still socialise with a number of them.
There's no way on God earth that Jim Ryan, Mark Cerny or Herman are going to be gaming with their player base or being friends with them.
Two totally opposite ways of doing buisness.
So which one is the better way to go? Do you want the openness and accessibility of Microsoft or the closed shop of Sony?
Do you think either one negatively effects their brand?
I worked for a large US corporation and one day during a sales meeting the manager drew two stick figures on a whiteboard. One tall looking down, and a shorter one looking up. Underneath it he wrote "if you're not looking down on your customers, how can you expect them to look up to you?"