mik said:Also forgot to mention: worst music in the history of ever. Will there be a custom soundtrack option?
mik said:Also forgot to mention: worst music in the history of ever. Will there be a custom soundtrack option?
The bolded doesn't sound very motorstormish, but maybe it was the car? What were you driving?Interstellar said:Played the demo...
Hmm... Not so sure about the handling, seems to be more like Burnout or Split/Second handling wise. It feels like a lighter, less physical Motorstorm but faster... hard to describe.
NullPointer said:The bolded doesn't sound very motorstormish, but maybe it was the car? What were you driving?
In the demo you can race one of the lightning-fast Supercars or extremely agile Superbikes
That's what I was hoping. I prefer the buggy in Motorstorm games because of just how physical the racing feels, but I can see the race cars being more grippy and speedy.Interstellar said:There's only one car in the demo, I think it's the racing car.
mik said:Also forgot to mention: worst music in the history of ever. Will there be a custom soundtrack option?
RPS37 said:I'm sure this has been answered, but is the demo only on the UK PSN? why?
Must be all that localization work they'd have to do. It takes time to remove all the unnecessary "u"s in those high falutin' English words.ObnoxiousZebra said:Europe get the retail copy next week. North America have to wait until April.
.GqueB. said:I hate hyperbolic statements like "this doesnt feel like motorstorm" and I mostly scoffed at them but this doesnt feel like motorstorm.
The racing definitely feels a lot different. Not as weighty or physical. I almost feel as if its on rails to be honest. Hard to explain but I feel like I keep getting snapped back to a favorable racing line. And I dont quite understand the environmental triggers.
In spit second, you did tricks and such to build up a meter so you could trigger these but here I feel like Im just pressing a button at certain moments in the race. Am I missing something?
Pass.
.GqueB. said:The racing definitely feels a lot different. Not as weighty or physical. I almost feel as if its on rails to be honest. Hard to explain but I feel like I keep getting snapped back to a favorable racing line.
polyh3dron said:Wow, the demo really underdelivered. I was expecting lots of shit blowing up around me drastically changing the course, I got a few small fire plumes and breaking of walls that didn't change the course at all.
And yes, I also felt like I was kind of on rails, like I was being guided by the game.
And the graphics? Meh.
mrklaw said:how violent/gory is it? I'll be playing on the lounge TV for the full effect (3D, 5.1 etc) and I'd like to know if its child friendly? Hearing about running pedestrians over is a bit worrying
Indeed, graphics took a even more hit.. imo Motorstorm 1 is still looking the best, but that may be because of art.polyh3dron said:Wow, the demo really underdelivered. I was expecting lots of shit blowing up around me drastically changing the course, I got a few small fire plumes and breaking of walls that didn't change the course at all.
And yes, I also felt like I was kind of on rails, like I was being guided by the game.
And the graphics? Meh.
mrklaw said:how violent/gory is it? I'll be playing on the lounge TV for the full effect (3D, 5.1 etc) and I'd like to know if its child friendly? Hearing about running pedestrians over is a bit worrying
mrklaw said:how violent/gory is it? I'll be playing on the lounge TV for the full effect (3D, 5.1 etc) and I'd like to know if its child friendly? Hearing about running pedestrians over is a bit worrying
web01 said:Man I thought the demo was fucking amazing.
El-Suave said:The demo track probably isn't the best the game will offer, but the demo confirmed my fears for the direction they took with this game.
It lacks the verticality that I like about Motorstorm tracks and I wasn't able do find nearly as many alternative routes as I could in the old games. Especially on the bike I kept looking for the high roads and jumps but I couldn't find any during my session yesterday.
The graphics also weren't super impressive but that may also be due to the demo track being a bit dull.
Dibbz said:About the handling it's the best in a motorstorm so far. Moon physics have gone, so if you hit a bump you don't float around for ages now.
Car's are heavy. If you crash into someone it actually feels like the car has the correct weight. In previous motorstorms nearly everything felt light.
People are forgetting you are using a Super Car and Super Bike, both of which have a lot of grip. Plus the fact that there is a lot of tarmac, there is no reason this should feel like the other Motorstorms.
I've played with a buggy in Apocalypse and whilst the controls are tighter than they were in PR they still have that buggy feel.
OSHAN said:Sooo, no more hood cam? Really? That can't be right.
no you aren't. it has hood cam. i played half of my races in hood cam last night.CozMick said:There is a hood cam, along with 2 chase cams.
or am I mistaking it for bumper cam?
Thrakier said:Hm, Rubberbanding is definitly in and very strong. I was able to win the race with times between 3:14 and 3:50. Almost a foto finish everytime, best was almost 1 second.
Blimblim said:Our English review is up, translation is not as good as usual but it should be readable.
http://www.gamersyde.com/news_gsy_review_motorstorm_apocalypse-10711_en.html
NHale said:So it remains unchanged. "The hated rubberband AI returns!" should be the bulletpoint in the cover.
When the rubberbanding basically forces you to wait for the last corner of the last lap to boost and win, it's not the best of both worlds. It's not as bad as it was in MS1 and MSThrakier said:The races are very intense though...maybe it's dependant on the difficulty as well. Actually, rubberbanding kinda makes the game playable for not so skilled gamers. There is also a very good time trial mode appearantly where skill matters a lot. I guess it's the best of both worlds.
yes you can. that is how i got it. though it'll take all day on your shitty wireless connectionThe Lamonster said:Is a demo coming to the US? Could I just use my EU account to download it in the US?
Blimblim said:Our English review is up, translation is not as good as usual but it should be readable.
http://www.gamersyde.com/news_gsy_review_motorstorm_apocalypse-10711_en.html
haha thanks. sad but true.plagiarize said:yes you can. that is how i got it. though it'll take all day on your shitty wireless connection![]()
Blimblim said:When the rubberbanding basically forces you to wait for the last corner of the last lap to boost and win, it's not the best of both worlds. It's not as bad as it was in MS1 and MSR here thankfully.
Blimblim said:When the rubberbanding basically forces you to wait for the last corner of the last lap to boost and win, it's not the best of both worlds. It's not as bad as it was in MS1 and MSR here thankfully.