Khronikos said:Sidzed2: Yeah, please act like my obviously general response was directed exactly at you in your fucking bedroom whacking it as we speak. Yeah, dude, I'll get a life when you fuckjobs show some compassion and constructive criticism towards a game. 7.5 is a fucking C. This game ain't a fucking average game chiefton. What the hell is average about this game. The graphics looks better than GT5 to me and yes I understand GT5 is a 50FPS game with horrrendous tearing.
If all these Dbag reviewers want to start using their depleted grade scale on these PS3 games then do me a favor and use it on every fucking game you review. Obviously, my post has nothing to do with you guy. It's a general post to all the reviewers looking for hits. The Ps3 has been this hitbag this whole generation for no other reason than people like something to shout about when the exact opposite is true. Tell me I wrote your fucking name on my post and directed my comments at you. You are welcome to your opinion. It don't mean much unless its constructive and critical and I wouldn't know would I cuz I never heard of you and never read your review. Think before you speak or don't speak at all because what you said had no bearing at all on my post. World doesn't revolve around you and I wasn't generalizing every bad review just most of the major gaming sites whether bad or good (if they don't show any reasoning then fuck they might as well be some shitty blog and they pretty much are) as it is plain as day that PS3 exc. are getting the shit end when other FAR lesser games are rated way beyond their scope and polish. Don't connect me with your own emotions. Your review may be well and good. It could also be construed as bullshit I haven't read it nor do I want to unless it's in depth and serious.
snookee said:What i don`t get with some of these early ( before game is released) reviews is that how can you give a full detailed review of a game without what i consider to be the main element of motorstorm, namely the online multiplayer!
BPK said:I get what you're saying about judging the game too early, but personally I'm just sick of the post-apocalyptic theme this generation. When the first screens came out I found myself bored just looking at them. I know they've done the desert, and they've done an island, and now they want to move to the city ... but I can't help but feel a sense of deja-vu. As well, at least going from the demo, scripted track destruction doesn't do it for me. Seeing that building with the pipe collapse was cool, but after the tenth time it just became boring.
That being said, I'd be more than happy to be proven wrong. When this puppy gets released in Canada I'll be there to rent it. But I can't help approaching this Motorstorm a bit warily.
Thrakier said:It's not post apocalyptic, it's apocalyptic. I never had the sense of immersion like here. No comparison to games like Gears, Fallout and the likes. There are some truly outstanding scenarios like the one with the skyscrapers. That's something you never experienced in a racing game before. Also the most important thing is there, the trackdesign. There is a lot of variation and it's just fun to race.
You are right though about the repetition. Just from the demo it really seems like it could be boring. However, in the final version there is so much stuff going on, some of it subtle, other things track changing and it's always random, you need many many hours to know those by heart. It's more ilke it's keeping you on your toes all the time instead of "oh I know this track, I'll drive it with blind eyes". And witht the CPU or online there is always new hilarious stuff happening because of this interactivity. I think they knew what they were doing.
http://blog.us.playstation.com/2011/03/18/motorstorm-apocalypse-release-update/chalkitdown1 said:US version has now been delayed, too. Poor guys
*Goes back to playing*
PlayStation Blog said:Similar to news already issued from our Japanese and European territories, SCEA can confirm that we are officially delaying release of MotorStorm Apocalypse from its scheduled April 12th date. We will provide more information regarding release timing at a later date.
Slaylock said:
chalkitdown1 said:I feel really bad for Evolution. Two years of hard work and all this happens. They won't be able to advertise this game at all, will they?
chalkitdown1 said:I hope they fix the ramming with bikes and ATV's. And by fix I mean remove it completely. Not knowing whether you're going to dash violently to the side or simply swing a fist is just stupid. Or at the very least, let us do one or the other, like a double tap for a ram and a single tap for a punch. I've crashed so many times while trying to punch the guy next to me. Also, for the love of god patch in the bunny hop from Pacific Rift! Why on earth was it removed?
chalkitdown1 said:OMG the Tokyo line in the cut-scene I just watched! lol You'd think that would be something they would patch out.
Told ya so.Bootaaay said:Holy fucking hell at the rooftop race that starts by dropping you from a helicopter onto a collapsing building![]()
chalkitdown1 said:OMG the Tokyo line in the cut-scene I just watched! lol You'd think that would be something they would patch out.
Similar to news already issued from our Japanese and European territories, SCEA can confirm that we are officially delaying release of MotorStorm Apocalypse from its scheduled April 12th date. We will provide more information regarding release timing at a later date.
chalkitdown1 said:Got a little bit angry here. lol
http://www.youtube.com/watch?v=dw3raInfasI
chalkitdown1 said:I took some videos tonight. They are tracks that won't have been seen in previews and promos before. Ignore the swearing and accent. lol
Really loving the game so far.
Thrakier said:I think it's even more impressive. Some scenes are just wow. The shadows are a lot smoother and the resolution is higher. Especially for the shadows. It's not a worlds difference, but it's there.
The game is confirmed to run @ 1280x1080 with MLAA.Rainy Dog said:Thrakier, I've noticed you mention a couple of times that this runs in a higher resolution than the previous Motorstorm's which were both standard 1280x720 as far as I know. When I played the demo I noticed that it output as 1080p, but it didn't look native 1080p to my eyes...
Though perhaps they've incorporated some the Wipeout team's tech and it runs at 1280x1080... Maybe the 3D mode runs at native 720p and the increased 2D resolution is a bonus side effect of that?
Just curious that's all, as the demo looked great to me at whatever native res it was running at.
i love that this game has way less jaggies than the previous two games. It's further proof for me that jaggies are graphic killers and unimmersive motherfuckers. Just watch the Wii games on the dolphin emulator. what difference a jaggy free game makes. It night and day for me.Lagspike_exe said:The game is confirmed to run @ 1280x1080 with MLAA.
Bootaaay said:Holy fucking hell at the rooftop race that starts by dropping you from a helicopter onto a collapsing building![]()