Puts some of the arguments people have in perspective.
snip!
Project Cars is next-gen.
PC is ALL gens
What I mean is that FH2 and DC look nice, but they are a generation behind those 4k shots. The IQ is perfect.
I think I'll wait until project cars is out before deciding.
Clean edges with no aliasing and 4k frame buffers down sampled, look awesome and everyone says "ooh IQ", but it says very little about the complexity of geometry (outside the cars) and doesn't show whether you can see the dashboard realistically reflect back in the windshield, or how how many different material surfaces they have done, how glare is handled, whether the sun or car headlights interacts believably with the rain or the clouds... and it doesn't reveal much about how trees and foliage is done on a large scale, or whether the beading of the water looks right or not or a dozen other things.
These things are best viewed on your own screen, using movable cameras and a slider for the weather or time lapse videos. When I look at recent project cars footage, irregardless of the "IQ", some of it screams "game" not "real". But we'll see, right?
Like you mentioned, it's great that you can make the IQ and framerate absolutely amazing, but the worlds just feel so dead to me still. Especially games based on race tracks, they're all so drab.
what more do you want? mountains, rocks and huge bushes on tracks that doesn't exist?
But having tracks with very little to look at (which is many actual race tracks in my opinion), and maxing out the IQ and Framerate does little for me. The image looks great, but the scene is still boring.
i thought i was in the Next-gen Racing Graphics Face-off (Project Cars wins this by a mile) and not the next gen racing games wishlist.
Sure pCARs PC has 4k, better AA and AF, but those clouds look fake and the overall lighting of the scene still looks videogame-ish. If only DC was on PC, I don't think it would even be up for discussion.
Sure pCARs PC has 4k, better AA and AF, but those clouds look fake and the overall lighting of the scene still looks videogame-ish.
The Driveclub clouds look fake as hell. They're much too soft and low.
You mean just like in real life?
that looks like it goes on for miles but DC is just one big blob of yellow mixed in with a clear blue sky in the background.. it looks off.
The Driveclub clouds look fake as hell. They're much too soft and low.
Should have just posted this video.Sure pCARs PC has 4k, better AA and AF, but those clouds look fake and the overall lighting of the scene still looks videogame-ish. If only DC was on PC, I don't think it would even be up for discussion.
The Driveclub clouds look fake as hell. They're much too soft and low.
the first screenshot you quoted was taken at a resolution less than 4K and the TOD was set before sunset with heavy clouds selected... the weather system alone blows away both DC and FH2.
what's contributing to that piss yellow cloud? it seems off.
I hope we weren't supposed to be impressed. Low quality environments, poor looking lighting, etc. It looks like a low budget game to me. The only thing that impresses me in project cars is the cars themselves. Everything else leaves me rather unimpressed.
You mean just like in real life?
What I mean is that FH2 and DC look nice, but they are a generation behind those 4k shots. The IQ is perfect.
that looks like it goes on for miles but DC is just one big blob of yellow mixed in with a clear blue sky in the background.. it looks off.
the same can be said about Drive Club in this comparison.
Drive Club
Project Cars
IQ is indeed fantastic, as are the cars and the lighting is nice. Tracks look sparse and pretty unimpressive in terms of modelling and geometry. Certainly well behind DC. I honestly think if DC had IQ like Pcars it would handily be more impressive graphically speaking.
I like how the FoV and the amount of cockpit that you see is almost the same in FH2 and DC. Personally I prefer FH2 over FM5. I think it's really the sweet spot for racing games. Upon close inspection the IQ seems better in FH2, at least the cockpit is near jaggy free, in DC it's pretty aliased.
http://abload.de/img/forzahorizon2wheel0uofh.png
http://abload.de/img/driveclubwheel2fqyo.png
Yeah, FH2 has better AA especially on the cars. The aliasing isn't that noticeable for the cockpit when playing in DC but the shimmering is pretty noticeable for the exterior view.
I like how the FoV and the amount of cockpit that you see is almost the same in FH2 and DC. Personally I prefer FH2 over FM5. I think it's really the sweet spot for racing games. Upon close inspection the IQ seems better in FH2, at least the cockpit is near jaggy free, in DC it's pretty aliased.
the same can be said about Drive Club in this comparison.
Drive Club
Project Cars
So far I don't think project cars looks good at all graphically speaking. Still looking forward to the game regardless, and I'm glad it'll be 60 frames a second, but she definitely doesn't seem very pretty.
Really liking the way Horizon's looking so far! I won't be playing it unless they for some reason release it on PC in the distant future. But man kudo's to the team!
Then of course personal bias and love of Evolution studios, but man Driveclub is gorgeous. Especially digging the night races. The eventual weather patch is going to be nucking futs.
All these games look much better in motion obviously, so stills in a racing game don't necessarily mean much, I'm sure Pcars will blow me away when I play it.
The fuck am I looking at? No one could possibly think that looks good, right?
That perfectly demonstrates the definition the DC clouds are lacking, as well as the distance that it's missing. DC gets a lot right, but the clouds have always looked pretty unconvincing.
Are you seeing the trees in the pcars screenshot you just posted or are you just conveniently ignoring them. The environments in DC are a generation ahead of pcars. Fully rendered 3d trees with self-shadowing vs trees that look like they are made out of cardboard. Smh, just because a game has super clean IQ doesn't mean it looks amazing. If driveclub had 4x msaa and 16x af we wouldn't even be having this discussion. Look at the textures on the driver in that screenshot. I guess you are going to conveniently ignore that as well.
In the DC pics it's just a portion of the storm cloud, similar to below where the cloud is a bit soft and lacks definition for half of the screen, until you look further back. It's still not incredibly defined as in real life but it's not like the whole sky looks like that one part of the cloud in the pics.
While it's not perfect in DC by any means and it could definitely use more definition, it's still a bit more convincing than clouds other racers imo.