No matter how you try to deny GTS and DC, they were the most iconic racers this gen...…..The games were not marked down because of their quality gameplay...….GTS and DC excelled in gameplay, they were marked down because of content, at least neither had a huge microtransaction problem, had the best after-release support period.….As it stands, the reason people still talk so fondly about both games and play them to this day is because of how great and exhilarating the racing was/is on those games....
Everybody knows Forza is a farce online, even hardcore Forza fans say so, like Super GT, it just cant compare to GT......Productions, everything is way over Forza, when you're spectating online races and tournaments in GT you feel like you're watching a real race.......Forza is like a twitchy Destruction Derby that takes you out of immersion quicker than Rosie O Donell at the Vegas Bunny Ranch.....
Iconic? Are you for real lol?
Driveclub was just a bland and generic racing game and it got knocked heavily for that well beyond the content issues. If it didn't look the way it does no one would give it a passing thought, that was its draw and appeal, not its gameplay. GTS is solid in gameplay but it's by no means perfect and it has a host of issues all its own, Forza does as well.
The reality is the only real problem facing Forza has been online racing and how that's managed which I no doubt assume will be completely rewritten in Forza 8. Everything else though has been solid, good physics simulation, proper motion, knocking and jerking with uneven terrain and sense of speed are on point due to excellent motion blur, depending on the car and displacement of the engine the vehicles will actually shake, tons of cars, a full career, good graphics to a degree and sound design, an unmatched amount of real race tracks etc.
GTS has been like DLC the game, a product which wasn't ready, and frankly still isn't but it's getting there adding bit by bit. It also looks really good in certain degrees and has excellent lighting, however I find the physics to be a bit odd and overtly rigid.
One of the biggest issues with GTS beyond the piecemeal content is the lack of impact as if you're actually driving a high powered car, it's very lifeless. The game has no motion blur which kills a sense of speed, everything feels floaty, there's no reverberation from the car and tracks barely telegraph the surfaces you're driving on. Steering and overall control feels robotic and the feeling of analog haptics are just nearly non existent.
You can just see this in motion, without having to even touch a controller, it doesn't look right. It's like you're driving on a cloud just taking a sunday drive.
Neither game is perfect but in my opinion Forza has less of a traversal to climb in terms of what needs to be done.