Wax Free Vanilla
Member
Grand Prix Legends has been the sim racing game of choice for many years after 1998.
36fps for life.
Driveclub is just keeping the throne warm for King GT VII
Grand Prix Legends has been the sim racing game of choice for many years after 1998.
PCars is set in the STALKER universe?
The AI can really handle the Nurburgring:
One of the most-respected sims, Grand Prix Legends, was designed to run at 36fps. Framerate is not the defining aspect of a sim.
I think its time you stop posting your bullshit.
That's some top of the line BS right there mate.
You clearly have no clue what you're talking about.
PC sims in 1998 definitely were at least on par with modern console sims.
Said the guy posting this:
Yes, I did and I stand by it. You could take GPL and just upgrade the graphics
Stopped reading there. That's some gigantic goalpost moving.
What goal posts? We were talking solely about simulation aspects. Graphics is meaningless in this area.
'next gen graphics face-off'
Thank you sir, I'll be forever grateful for showing me the right path. You're a true role-model for forum posters everywhere. May I kiss your feet now?
Actually, it sort of does. There's evidence that there's 2xMSAA early on in the rendering pipeline, but it gets screwed up by the post-processing.I need quotes.......
Forza 5 doesnt even have AA,
No problem. Feel free to PM me for advice if you ever feel yourself slipping back into your past, shitposting ways.
And no, you may not.
Corsa is runner up i think.
We had side discussions about realism here though and that's what I was replying too.
Geez..now I know why there were so many WTF reactions to my post Sorry, should have been more specific .
Look at that, he's still going.. Awww, you're so cute! Maybe I have to adopt you.
First time seeing lightning hit something.
Some of the fly overs at the beginning of the race are lovely.
This is from the DriveClub weather thread, apparently the lightning can actually visibly impact with the course.
This is from the DriveClub weather thread, apparently the lightning can actually visibly impact with the course.
And a bonus:
Some of the fly overs at the beginning of the race are lovely.
See the lighting strike the sign post.This is from the DriveClub weather thread, apparently the lightning can actually visibly impact with the course.
DC is currently in the lead.
Corsa is runner up i think. Some of my RC 1.0 shots
The problem with AC right now - materials (DC ang GT are champions when it comes to realistic metal/colors) and modelling techniques. Some tracks/car parts doesn't feel right and real. I don't know how to describe it honestly.
See the lighting strike the sign post.
The whole weather system Evolution has developed is just unbelievable. I think Sony studios need to borrow it and use in their games.
http://share.gifyoutube.com/yAQPZn.webm
No, that would be an unfair advantage for those that use external cam versus those that play with internal cams.Is there an option to turn off the effect that the outside camera is collecting rain and snow ?
AC is pretty impressive considering it has a tiny fraction of budget and manpower behind it compared every other racer listed here. Forza is the least impressive in this regard considering it has 500 people working on it.
Is there an option to turn off the effect that the outside camera is collecting rain and snow ?
Maybe if you didn't account for the output of Turn 10.
If those are the only changes you consider as 'big' changes, I can see why you would think that.Yeah, they release their games every two years, but the changes have been incremental, you would hope that after 10 years they would find a way to implements ToD and Weather. As it stands I doubt we'll either of those in Forza for this gen.
If those are the only changes you consider as 'big' changes, I can see why you would think that.
Yeah, they release their games every two years, but the changes have been incremental, you would hope that after 10 years they would find a way to implements ToD and Weather. As it stands I doubt we'll either of those in Forza for this gen.
They add some stuff, they take something out. Forza 5 is completely stripped down compared to FM4, the economy is screwed up, the career is extremely repetitive, even worse that previous versions. The only guys that deserve praise for FM5 is physics team and audio team, those were the best parts of the game and a massive leap forward. Everyone else on the team didn't give a damn about the final product.
PC sims in 1998 definitely were at least on par with modern console sims.
In 1998, Pentium II was like 1 gflop. I find it hard to believe the physics and handling simulation in a game from almost 20 years ago is at least equal to that of a modern sim.
How can you possibly experience that "model" without a proper wheel? I see no true sim-wheels for Xone on the mass-market right now. PS4 at least can use pricey but pro-like and widely available T500RS.The handling model from 2&3 to 4 was huge, and 5 is the best yet on a console.
How can you possibly experience that "model" without a proper wheel? I see no true sim-wheels for Xone on the mass-market right now. PS4 at least can use pricey but pro-like and widely available T500RS.
That being said Forza 5 is the most lazy game i've played on my XO. Track assets are horrible (trees like those from tablet games and of course those legendary flat spectrators), sounds mostly taken from FM4 as did the sheer amount of car models.
That being said Forza 5 is the most lazy game i've played
You don't actually believe this do you?Everyone else on the team didn't give a damn about the final product.
Here is rain gameplay from the latest PCARS build:
https://www.youtube.com/watch?v=xAjh19AsFHc
https://www.youtube.com/watch?v=TgvwGLoAu8Y
Here is rain gameplay from the latest PCARS build:
https://www.youtube.com/watch?v=xAjh19AsFHc
https://www.youtube.com/watch?v=TgvwGLoAu8Y
After watching those it's clear that PCars has a long, long way to go to catch up with DriveClub's weather systems.
Yeah, they release their games every two years, but the changes have been incremental, you would hope that after 10 years they would find a way to implements ToD and Weather. As it stands I doubt we'll either of those in Forza for this gen.
looks simple as hell after DC. worst SSR ive ever seen.
Here is rain gameplay from the latest PCARS build:
https://www.youtube.com/watch?v=xAjh19AsFHc
https://www.youtube.com/watch?v=TgvwGLoAu8Y
I seriously doubt they would've been able to implement weather on last gen Forzas at a satisfactory level given their stringent performance goals (native 720p, constant 60fps). I'm willing to give them the benefit of doubt for Forza 5 since it's a launch title but they've really got no excuse for Forza 6.
Yep, second video's especially bad. Though I'm wondering if the game was running at a lower quality graphical setting.
How about a game that's over 20yrs ago
Those Project Car videos look really bad...Here is rain gameplay from the latest PCARS build:
https://www.youtube.com/watch?v=xAjh19AsFHc
https://www.youtube.com/watch?v=TgvwGLoAu8Y
Here is rain gameplay from the latest PCARS build:
https://www.youtube.com/watch?v=xAjh19AsFHc
https://www.youtube.com/watch?v=TgvwGLoAu8Y
How about a game that's over 20yrs ago
How can you possibly experience that "model" without a proper wheel? I see no true sim-wheels for Xone on the mass-market right now. PS4 at least can use pricey but pro-like and widely available T500RS.
How can you possibly experience that "model" without a proper wheel? I see no true sim-wheels for Xone on the mass-market right now. PS4 at least can use pricey but pro-like and widely available T500RS.
I'm assuming the top two are from Assetto and the bottom is from pCars?The TX wheel (which I have) is in many ways much better than the T500, the smoothness of the wheel and the force feedback are awesome. I also have the T3PA pedals and will be getting the better Ferrari 458 Challenge Wheel and TH8A shifter, should make for a really nice setup.
Just a comment on the pCars v DC gfx discussion, one thing to remember is that pCars is running at 60fps+ for me and 60fps on consoles, DC is 30fps. It stands to reason that DC would look better in some areas.
A couple from pCars and one Assetto.
Love the helmet mod for Assetto.