Jubenhimer
Member
Just remember, this is nothing new for Nintendo. They've always welcomed Mature and risque content since at least the DS. They're just actively pushing for it with the Switch.
Jeez, it's almost adorable if it weren't sad.i work with people who wonder if certain franchises would work on nintendo platforms and they cite 20-year old examples. but i know i'm right so that's why we are doing our best to do it.
Jeez, it's almost adorable if it weren't sad.
I know, perceived image of Nintendo and all that, but how do you change these kind of stances.
It would be interesting to see Nintendo's own take on "Mature" games.
What was the last M rated game developed by Nintendo? Eternal Darkness?
Fatal Frame: Maiden of Black Water I think.
Kinda frustratingThis very thread proves people don't even bother checking their facts when it comes to Nintendo. People here thinking Nintendo "censors" third party games or saying successful games were "failures"... people aren't even reading the OP and complaining about "anime".
I kinda hope Retro's game is M, I feel like of the Nintendo studios they would do the best on an M game.It would be interesting to see Nintendo's own take on "Mature" games.
What was the last M rated game developed by Nintendo? Eternal Darkness?
Nintendos never developed an M-rated game but theyve published several over the years.It would be interesting to see Nintendo's own take on "Mature" games.
What was the last M rated game developed by Nintendo? Eternal Darkness?
Joke's on them, I'm 31 and bought Mario & Rabbids. And I like it.
C.S. Lewis said:Critics who treat 'adult' as a term of approval, instead of as a merely descriptive term, cannot be adult themselves. To be concerned about being grown up, to admire the grown up because it is grown up, to blush at the suspicion of being childish; these things are the marks of childhood and adolescence. And in childhood and adolescence they are, in moderation, healthy symptoms. Young things ought to want to grow. But to carry on into middle life or even into early manhood this concern about being adult is a mark of really arrested development. When I was ten, I read fairy tales in secret and would have been ashamed if I had been found doing so. Now that I am fifty I read them openly. When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up.
So bump Prime 4 up to an M-Rating, then?
It ticks all the right boxes, all it needs is some special effects to push it to a darker rating.
Nintendos never developed an M-rated game but theyve published several over the years.
N64 Conkers Bad Fur Day (Rareware) 2001
GCN Eternal Darkness: Sanitys Requiem (Silicon Knights) 2002
GCN Geist (n-Space) 2005
WIU Ninja Gaiden 3: Razors Edge (Team Ninja) 2012
WIU Bayonetta (Platinum Games) 2014
WIU Bayonetta 2 (Platinum Games) 2014
WIU Fatal Frame: Maiden of Black Water (Koei Tecmo) 2015
WIU Devils Third (Valhalla Game Studios) 2015
They wouldve had one if NOA had gone through publishing Disaster: Day of Crisis. It got an M-rating from the ESRB before it was canceled.
Nintendo wants more nature games on their console as they'rd chasing the core red ocean. They still continue to make and develop family friendly games but they don't want 3rd parties to ditch the console based on that imagine.So Nintendo actually WANTS to shed their light-hearted kid-friendly reputation?
I'll believe it when I see the receipts(games).
Yeah, Nintendo did a distribution deal for them in the Americas with Rare as publisher. THQ had the same deal for PAL.For the record, Conker was published by Rare themselves. It was also published by THQ in certain regions. Nintendo clearly didn't want much to do with it.
It's not even about being rated mature... looking at Nintendo's major releases on Switch, nearly all of them have a very colorful and cartoony look. At some point, not having a big exclusive with a more grounded look will negatively impact the perception of your system.
N64 had Goldeneye within its first year on the market. The continued success of Goldeneye ensured that the N64 was seen as a viable home for mature games throughout the generation.
Gamecube had Rogue Leader, Metroid Prime, Eternal Darkess and the exclusive RE deal within its first year on the market. GC finished third in the end, which is mostly due to Nintendo not making an effort to keep the MP shooter audience they built on the N64.
Wii launched with a grittier Zelda game and had Prime 3 within a year.
Switch has... a Metroid Prime 4 title screen, which has a good chance of not releasing in 2018? They gotta do better than that.
They need more than 1 token game to get the "mature" games audience back. Doesn't matter if those games include Metroid or are new IPs.
On Wii U, they tried with Bayonetta 2 and Devil's Third. Bayonetta was already a niche franchise as shown by the Bayonetta 1 sales and Sega dropping the IP. Devil's Third went through development hell and turned out bad. Overall, it was too little too late though.
Heck, they are lucky that Bethesda seems to go all in and will supply some "mature" games but else wise they would not have a non-cartoony shooter on the console just like they don't have any racing game with real cars (sim and arcade) right now.
People like to point out how much money Nintendo has made, even in the not so successful years. Still, they are not investing it in any way to get the Sony/MS audience back but rather rely on their backwards modus operandi (just look at the online system...), catering to their hardcore fans and hoping that the 3rd party will deliver the rest.
There are enough talented independent studios out their with whom they could work with.
My point is exactly that they dont have to release Mature games to attract core gamers. I also believe they have been working to attract core gamers this far with the Switch, while also making sure the hardcore Nintendo fan is satisfied.
I think they have done a lot more than show Metroid Prime. Zelda is a title that is focused on the core, regardless of the art style. The marketing has mostly focused on the core. Monolith is releasing a core focused RPG. Theyve collaborated with Koei Tecmo for a Nintendo Warriors game. They have courted Bethesda and made sure Skyrim was one of the very first games showed. Bethesda is also releasing other Mature titles.
They arent going to suddenly release gritty and realistic Mario, Zelda, and other franchises, nor should they. That doesnt mean they cant or havent been trying to appeal to core gamers. Maybe the issue is we disagree on whether certain games are aimed at the core.
No one's saying "Gritty Realistic" is required. Just regular Blue Sky Realistic is fine. For Instance imagine if Tokyo Mirrage Sessions looked less cartoony and more like a Yakuza game but without the M rated content ect.
Now obviously TMS chose its art style for a specific reason and i have no issue with that. It was just an example of the type of "Nintendo game" that could be given realistic graphics without effecting its identity.
A realistic "Style Savvy" game would also be an existing Nintendo IP that could be easily presented with "realistic" graphics without changing the series core identity. If anything "Style Savvy" would be improved by realistic graphics and as detailed a character creator as possible.
Come to think of it, games like Style Savvy, Nintendogs, and Wii Fit would be the easiest to increase realism with.
I kinda wonder what people's reactions would be if that's where they invested that kind of change into, though.
You have your own m rated IP that you can use Nintendo *CoughEternalDarkness*Cough*
Oh, they meant that "mature"
No one's saying "Gritty Realistic" is required. Just regular Blue Sky Realistic is fine. For Instance imagine if Tokyo Mirrage Sessions looked less cartoony and more like a Yakuza game but without the M rated content ect.
Now obviously TMS chose its art style for a specific reason and i have no issue with that. It was just an example of the type of "Nintendo game" that could be given realistic graphics without effecting its identity.
A realistic "Style Savvy" game would also be an existing Nintendo IP that could be easily presented with "realistic" graphics without changing the series core identity. If anything "Style Savvy" would be improved by realistic graphics and as detailed a character creator as possible.
Ps. It would be possible to get a lot of Sony/Microsoft customers back/owning multiple platforms. You just need niche exclusives.
IE. If Nintendo had its own equivalent of Forza or GT that would get people who loved car racing to buy a Switch if it offered a slightly tweaked handling model or different locations that arent availiable. Building a Studio out of NoE near where all the supercars are made (Germany/Italy ect) that focuses on European car culture in contrast to the US car culture thats at the heart of Forza or the Japanese car culture at the heart of GT would be an unfilled niche.
With Crytek having financial difficulties it likely wouldn't be that hard to find staff. Cloud Imperium Games (Star Citizen) certainly benefitted from this. Even buying Crytek and getting the Cryengine and Crysis IP wouldn't be the worst buisness move.
Eventually as you make more Niche exclusives you attract more people to your platform. These games are low-medium budget with low profit margins but they help attract new customers and once these customers buy a switch they are likely to buy other games there.
Devil's Third came out a bit after that one.
Had a chance to sleep on this and here are a few more thoughts.
I think when most industry people/consumers say mature. What they really mean is they are looking for games that are targeting realistic graphics. For instance games like GT Sport, Forza 7, Project Cars ect would be viewed as "Mature" experiences. I can't think of the last Nintendo game that targeted realistic graphics. Even if its a stylized version like the Yakuza series or the Titanfall IP or pick your preferred example.
Ultimately i think thats where the disconnect with the audience exists.
Its also worth remembering that there are two types of M games. There is the light M that mostly gets there from violence/Swearing think CoD, Titanfall, Uncharted, Mass Effect ect and then there are your heavy M's full of over the top gore like Meatal Gear Rising, Mortal Combat, Doom ect
These games are very different niche's and should be treated as such.
Edit; Honestly Nintendo should just do what Disney does and have a seperate brand for the more mature games they publish. That way Nintendo can keep its family safe image while still enticing more mature games to their platform.
Gimme that high school dxd game for switch
So Nintendo actually WANTS to shed their light-hearted kid-friendly reputation?
I'll believe it when I see the receipts(games).
Reading mature and then seeing that OP image... I guess japan has a much inferior definition of mature.
We are getting way off my original point. My original point is that Nintendos internal teams arent going to start releasing Mature titles, and doing so would be a mistake. It was quoted that it wouldnt be a mistake. I dont think Nintendo has to release internally developed Mature titles to attract core gamers.
Would a few more realistic games hurt? No, probably not but I dont see those titles being Mature rated titles and a large amount of Nintendos internally developed projects. I also dont think they have to be for Nintendo to be successful with core gamers. Nintendo is a large company and can hire developers for numerous projects.
I dont know much about this game but I remember when I first saw it all I could think Man, whoever is making this is trying way too hard. That game felt like it was made just to be made and so that they can say they made it.
What youre saying about the graphics makes sense and I agree with for the most part but feel this is more of Nintendo wanting to pull in more than from their core and family base.
Having more Mature content no matter how Mature is define in the case is one of Nintendos biggest weakness. Besides the lack of 3rd party content like the Resident Evils or a PUBG I think Nintendo shot themselves in the foot by shelving games like Metroid for so long and not putting more effort and marketing in creating new ips themselves that can be considered Mature.
In my opinion Nintendo needs to give birth to a new Mature ip like they did with Splatoon and push the shit out of it.
I see your point with the edit but also disagree. If they created a new brand just to push out first party Mature content they will have to spend millions to create and advertise it just for brand awareness. I think its possible for them to produce and release more mature content without it hurting their family friendly focused as long as they dont shit the bed with something like GTA Mario style.
Don't forget Endless Ocean and Pilot Wings
I'm guessing there would be a significant segment of "core gamers" that would respond similarly to when Retro announced Donkey Kong Country Tropical Freeze.
However i think it would perfectly appeal to Nintendo's Blue Ocean stratergy. All of those games would be extremely appealing to a female audience that is almost never reached by most game companies.
I think the thing to note here is that women aren't a monolith. There's men that want realistic games and men that want cartoony games, so it's pretty obvious that you can't just sweep up women in one batch of games either. And it's pretty much every kind of game that's terrible at appealing to women, so there's a lot of ground to cover.
I mean, one can't understate the consumer size of an entire untargeted, largely untapped gender. There's definitely a kind of person who wants that realism and never gets catered to, and there's almost certainly others that have something completely different they want. Personally I think realism is duller than a sack of bricks, but that says nothing about the next person. There's literally half a world out in this ocean, Nintendo's going to need more than one boat out here.
So there's definitely a big female audience for those games just waiting to be reached, but then there's another female audience here and another one over there and another one this way and another one that. Nintendo should work on providing realistic games for them, but there's probably a discussion to be had about how Nintendo should approach potential female gamers as a whole.
i work with people who wonder if certain franchises would work on nintendo platforms and they cite 20-year old examples. but i know i'm right so that's why we are doing our best to do it.
Reading mature and then seeing that OP image... I guess japan has a much inferior definition of mature.