• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Nintendo wants mature games & JP 3rd parties slow to react

Nightbird

Member
Oh, you mean like how Nintendo fams used to shit on the Vita and it's games? But now they want their new machine to be a Vita? They used to call the games "creepy" and "cringeworthy" but now can't wait for them to be on the Switch. Hypocrites!

You mean the thing that everyone who didn't own a Vita did?
 

Famassu

Member
Yes, this happens for every platform in Japan. Especially with the smaller 3rd party developers/publishers/games. They've got 3DS that has sold a gazillion units and even Vita for which games continue selling ok numbers, so some publishers take 2-3 years before they start to really move on from the previous generation. Happened with the 3DS, PS4 & such. Some of the bigger ones like Namco & Square Enix are usually pretty good (at least with ports, remasters & small/mid-sized original content), but the rest are too slow to move on. You'd imagine they'd go for cross-gen releases but even those take a while to start appearing in numbers.

Yes I agree with famitsu
Third party are slow and will probably arrive too late, with few and too small projects
There's no such thing as too late. Japanese 3rd parties (except Namco, Capcom, Sega, SQEX and other big ones) arrived quite late to PS4 as well but they've found a decent amount of success still. It'd just make the transition better for consumers and probably for the publishers as well if they were less reluctant to go for more cross-gen games and didn't still release last-gen exclusives 2-3 years into the next one.
 
I expect we will start seeing an increase in support next year with 2019 really seeing a lot of support.

Still, I feel like some of these Third Parties really misread the market and made poor decisions. I understand the likes of major AAA games from Bandai Namco, Square Enix, and even Capcom initially missing Switch. That said there have also been cases where some Publishers should have been more prepared for Switch.

Capcom not having games like MML2, Disney Collection, etc... is really bad business. How many resources would it take to throw ROM collections onto the Switch when those games are perfect for the Traditional Nintendo audience?

Also I feel like Level 5 and even Altus to some degree should have been more prepared to support Switch after both found a lot of success on 3DS.
 
Oh, you mean like how Nintendo fams used to shit on the Vita and it's games? But now they want their new machine to be a Vita? They used to call the games "creepy" and "cringeworthy" but now can't wait for them to be on the Switch. Hypocrites!

I honestly don't think the average Nintendo fan could name the kind of Vita games you're talking about...or most Vita games at all.
 
Japanese devs being late to the party switching from psp to vita definitely didn't do the vita any favors in terms of content the first year or two. Luckily Nintendo seems to have done a better job courting Indies and surprisingly western devs to cover holes in their line up.

Plus an amazing first year first party lineup.
 

Busaiku

Member
Yes, this happens for every platform in Japan. Especially with the smaller 3rd party developers/publishers/games. They've got 3DS that has sold a gazillion units and even Vita for which games continue selling ok numbers, so some publishers take 2-3 years before they start to really move on from the previous generation. Happened with the 3DS, PS4 & such. Some of the bigger ones like Namco & Square Enix are usually pretty good (at least with ports, remasters & small/mid-sized original content), but the rest are too slow to move on. You'd imagine they'd go for cross-gen releases but even those take a while to start appearing in numbers.
No it doesn't.
While PS4 support wasn't all there initially, they were always in the pipeline since before it's release. We got a ton of games after the first year.
3DS had Atlus, Capcom, Marvelous, Level 5, Square Enix, etc support within the first year.

Switch development is only starting now, so we won't see games for like 2 years.
This is a stark difference with previous leading and even 2nd place systems in Japan.
 

ODD_Slater

Neo Member
Ok so I'm seeing it all over this thread, and I'm confused as hell about it. Why does comparing Switch to Vita mean it has to be everything including failure?? People are making that comparison in the sense that Switch is the new premium handheld on the market.
 
If Nintendo wants Mature titles, they have to start cultivating it themselves as well.

I feel like Nintendo is going after the core gamer more so than in the past. Marketing, attracting key Third Parties like Bethesda, and even first party projects like Metroid Prime seem more focused on core gamers than they have been since the GameCube era. We also haven’t seen many First Party titles like Wii Music, Wii Fit, etc...

They still aren’t going to leave their family friendly image and I doubt their internal studios are going to suddenly start making Mature rated games, and I think it would be a mistake for them to do so. That doesn’t mean that they still can’t make a push for core gamers with partnerships and how they develop some of their IP.
 

Fiendcode

Member
Yes, this happens for every platform in Japan. Especially with the smaller 3rd party developers/publishers/games. They've got 3DS that has sold a gazillion units and even Vita for which games continue selling ok numbers, so some publishers take 2-3 years before they start to really move on from the previous generation. Happened with the 3DS, PS4 & such. Some of the bigger ones like Namco & Square Enix are usually pretty good (at least with ports, remasters & small/mid-sized original content), but the rest are too slow to move on. You'd imagine they'd go for cross-gen releases but even those take a while to start appearing in numbers.

There's no such thing as too late. Japanese 3rd parties (except Namco, Capcom, Sega, SQEX and other big ones) arrived quite late to PS4 as well but they've found a decent amount of success still. It'd just make the transition better for consumers and probably for the publishers as well if they were less reluctant to go for more cross-gen games and didn't still release last-gen exclusives 2-3 years into the next one.
No it doesn't.
While PS4 support wasn't all there initially, they were always in the pipeline since before it's release. We got a ton of games after the first year.
3DS had Atlus, Capcom, Marvelous, Level 5, Square Enix, etc support within the first year.

Switch development is only starting now, so we won't see games for like 2 years.
This is a stark difference with previous leading and even 2nd place systems in Japan.
The big Japanese 3rd parties actually ramped up slower on PS4 than they are Switch. Capcom for example didn’t put out a Japanese developed game, even a port, on PS4 or XB1 until over a year after launch while Switch will have four games from them in the same time frame.
 
Some people can't see the names Wii U and Vita without making snarky comments. Nintendo wants more niche "mature rating" games like the Vita had. Both are high quality handhelds, etc.

Makes sense to compare, even though they aren't exactly the same thing.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
eh..i dont know if its going to work. its been years since most people would have ever considered a nintendo platform to buy those types of games on and the portable aspect has limited draw.

even when i get my switch, its going to be for exclusives i cant get anywhere else, and my PS4 will be for those third party games.
 

Astral Dog

Member
You have your own m rated IP that you can use Nintendo *CoughEternalDarkness*Cough*

Oh, they meant that "mature"
ED doesn't sell. And SK is defunct
:( they could try a new ip but thats not Nintendo's style .

I would love a new Bayonetta plz Nintendo 😢
 
I honestly don't think the average Nintendo fan could name the kind of Vita games you're talking about...or most Vita games at all.

Well I was always keen to get into the Danganronpa series (started on PsP but still) and I did on PS4 a few months ago and they're high quality games. Beyond that... I hear Seran Kaguara as a title a lot in those discussions though I know nothing about those games... then...nope I got nothin'.

I can only assume that was console warz from that original comment, they haven't returned so I guess that was all that wanted to add to the thread.
 

Astral Dog

Member
eh..i dont know if its going to work. its been years since most people would have ever considered a nintendo platform to buy those types of games on and the portable aspect has limited draw.

even when i get my switch, its going to be for exclusives i cant get anywhere else, and my PS4 will be for those third party games.
People are in general responding positively to the portable nature of the Switch by buying lots of Indie games, i imagine Vita software has a chance
 
Do people need Nintendo to be so specific that they have to actually say "Titles like Senran Kagura, Doom, GTA, Killer7, Life is Strange, Call of Duty, That Dragon Cancer, Papers Please, MGSV, Dragon's Dogma, Gone Home, and other titles"?

Especially when some of the titles aren't even Mature rated to begin with. They may be Mature in subject but that doesn't automatically make them a Mature rated game.

Nintendo also isn't saying that they exclusively want anime stuff and all "pervy" things. The games are examples of some of the things that Mature can mean and they even mention Doom which is like at the opposite end of the spectrum. Yet most people only seem to see Senran Kagura.
 

kingbean

Member
Makes sense. The vita is a dying platform and the big N wants that niche lunch money.

Then you've got million sellers that are mostly violent action games and shooters.

I'd expect a switch exclusive Assassins Creed isn't too far fetched and a visually paired back Call of Duty sometime soon.
 
Nintendo also isn't saying that they exclusively want anime stuff and all "pervy" things. The games are examples of some of the things that Mature can mean and they even mention Doom which is like at the opposite end of the spectrum. Yet most people only seem to see Senran Kagura.

Specially funny because Senran Kagura main titles are being released on the PS4 (which has Nights of Azure 2 too!). This reaction makes no sense really, it's just Nintendo opening their doors like Sony does.
 
I think Nintendo should consider creating some Mature IPs, let Retro Studios loose on some thing GTA level.

I would not count on Third Parties to accept the invitation
 

NSESN

Member
Specially funny because Senran Kagura main titles are being released on the PS4 (which has Nights of Azure 2 too!). This reaction makes no sense really, it's just Nintendo opening their doors like Sony does.

Senran Kagura started on 3DS so this argument never made sense to begin with. I am thinking more about games like Yakuza.

I think Nintendo should consider creating some Mature IPs, let Retro Studios loose on some thing GTA level.

I would not count on Third Parties to accept the invitation
If third parties want the japanese market to have any future I think they need to.
 

Busaiku

Member
The big Japanese 3rd parties actually ramped up slower on PS4 than they are Switch. Capcom for example didn’t put out a Japanese developed game, even a port, on PS4 or XB1 until over a year after launch while Switch will have four games from them in the same time frame.
Yes, they weren't there day 1, but they had big projects being planned, and they bore fruit later/now. After the first year, there were ports and multiplatform games that we knew were coming. The situation is like the inverse on Switch.
Square Enix, Tecmo Koei, Bandai Namco, From. etc were all fully committed to PS4 with their biggest projects. Again, they were not seen immediately, but we knew they were coming.
This is not the same situation as Switch.
 

zMiiChy-

Banned
You can also play it by following traffic laws and helping people who get mugged.

Either way it's a hell of a lot more mature than Anime tiddy.
Not mature enough to prevent over half it's player base from being composed of preadolescent males.

It's the worst type of fan-service, where you can get away with committing any crime you want without repercussions.

I find the GTA franchise incredibly distasteful at best and outright horrifying at worst when young people attempt to emulate scenarios of those games in real life.
 

NSESN

Member
Yes, they weren't there day 1, but they had big projects being planned, and they bore fruit later/now. After the first year, there were ports and multiplatform games that we knew were coming. The situation is like the inverse on Switch.
Square Enix, Tecmo Koei, Bandai Namco, From. etc were all fully committed to PS4 with their biggest projects. Again, they were not seen immediately, but we knew they were coming.
This is not the same situation as Switch.

While FF and KH aren't on Switch, SE already ported many games and announced other too, they have even an exclusive for it and their biggest game in Japan was the first ever Switch game announced.
 

Ridley327

Member
Yes, they weren't there day 1, but they had big projects being planned, and they bore fruit later/now. After the first year, there were ports and multiplatform games that we knew were coming. The situation is like the inverse on Switch.
Square Enix, Tecmo Koei, Bandai Namco, From. etc were all fully committed to PS4 with their biggest projects. Again, they were not seen immediately, but we knew they were coming.
This is not the same situation as Switch.

While you're not wrong about most of them (and Capcom does need to be added, because they are some dumb sons of bitches over there), I do feel like K-T is doing a fine job already on the Switch, as outside of DW9, they've been supporting the system with just about anything they can throw at it, on top of developing one of the big year one exclusives for the platform. The surprise news of the Switch getting their second Attack on Titan game points to them "getting it," such as the term can be applied.
 
I like how it looks like y'all are assuming from this article that Nintendo's new Initiative is to bring in only mature sexy and violent games when that's literally just the journalist using those sort of games as examples of Nintendo becoming a lot more lenient on third party developers regarding the content of their products on Switch.
 

Fiendcode

Member
Yes, they weren't there day 1, but they had big projects being planned, and they bore fruit later/now. After the first year, there were ports and multiplatform games that we knew were coming. The situation is like the inverse on Switch.
Square Enix, Tecmo Koei, Bandai Namco, From. etc were all fully committed to PS4 with their biggest projects. Again, they were not seen immediately, but we knew they were coming.
This is not the same situation as Switch.
We didn’t know they were coming actually. In Capcom’s case again nothing was really announced that first year except vaporware Deep Down. Sure you could assume things like RE7 or SFV were in the works without announcement and would show up eventually, but you do something similar now for a Gen 5 MH or AA7 on Switch for example.

The only 3rd party who had big stuff announced early on for PS4/XB1 was Square Enix with FFXIII and KH3. And really they were the same on Switch with DQXI being the first known NX game.
 

Horseticuffs

Full werewolf off the buckle
Yeah man I can't wait for NoA to force Bethesda to remove all Nazi references from The New Colossus.

/s
I seriously hope there's a Nintendo Switch exclusive boss or something in Wolfenstein where you have to fight
The Staatmeister!
 

boiled goose

good with gravy
It's not surprising, it's never been profitable even during the Wii era where games like Resident Evil The Darkside Chronicles, MadWorld, No More Heroes all kinda sold poorly in comparison to the install base and expectation of sales.

The Switch has a good start but I completely understand why there's a drought of new games - if I was a AAA company I'd more than likely have waited out the first year, but then again Nintendo still needs to push third party games more. It's undeniable that a lot of people only buy Nintendo games on their platforms and the Wii U made that super clear for everyone.

The wii games you mentioned hardly heavy sellers anywhere, but non party stuff did not do particularly well on wii given its casual base.

Wiiu was horrible enough that only Nintendo faithful bought it. That's why third parties didn't really do well... And most games were super late ports or boggling decisions like mass effect 3.

Switch is different. System selling because of core games, not casual stuff.

Also hardware nice enough for anyone to buy, not just uber Nintendo loyalists.

Just looking at eshop top sellers and successes so far show the switch userbase is different from wii, wiiu, and even 3ds.

Companies jumping in Early will be rewarded.
 

Snakeyes

Member
They still aren’t going to leave their family friendly image and I doubt their internal studios are going to suddenly start making Mature rated games, and I think it would be a mistake for them to do so. That doesn’t mean that they still can’t make a push for core gamers with partnerships and how they develop some of their IP.

It wouldn't. Not saying half, or even a third of their internally developed games should be mature, but there has to be a better balance than now.
 

foxuzamaki

Doesn't read OPs, especially not his own
You can also play it by following traffic laws and helping people who get mugged.

Either way it's a hell of a lot more mature than Anime tiddy.
Your standards are all over the place if you think Japanese games that don't even show full nudity is so much less mature than GTA that shoves strippers and such in Your face with full frontal nudity and even sex scenes with loud cursing and dozens of ways of just killing people just because.
 
Give it a year, the Vita can't hold on forever and those Japanese developers have to make games for something.



Were you expecting stuff like life is strange?

Many including myself thought mature meant thought provoking themes, maybe in with the flexibility to raise the age bar up, not specifically wanting sexy tease games and such. I'm not surprised about the latter, but it's always welcome to see the former.

When I think of mature games, I think of stuff like Divinity, Shin Megami Tensei, Pillars of Eternity, Nier (even with the fanservice), Yakuza, etc.

Clothes that get torn apart when you lose health, screaming cute girls with huge tits or just violence and gore are not on my "mature" list, to be quite honest.

I didn't think "Mature games" would've been Ecchi stuff.

In some universe, mature does not mean anime tits.

Was about to post exactly this.

Disappointing to say the least.

Cause see look at all that on the first page. It really looks like they think Nintendo is ONLY going for those games to them after they read. And not that the article was using those examples because they also provided testimonials and that it serves only to illustrate that Nintendo is in fact a lot more willing to talk with devs on launching content on their product outside their image.

Very fun.
 

Coricus

Member
I think the question I have is why Nintendo would need to court intellectually mature games in the first place?

The stigma against them is that their userbase is childish, not dumb. Nintendo systems already get games with intellectual value, and what Nintendo's own games lack in gore and grit they often times make up for in rather dark themes in plot points and backstory.
 

BTA

Member
I really hope the Switch is the “new Vita” in some cases.

I don’t care about fan service games like Senren Kagura, but I do care about visual novels/otoge and other games that used to be only on Vita, are now Vita/PS4, and soon could be PS4 only. As someone who prefers to play VNs on a handheld, it would be very nice to have those games still be released on one, particularly one that still has a growing Western audience.
 
Top Bottom